Esempio n. 1
0
/* Called from I/O thread context */
static int sink_process_msg_cb(pa_msgobject *o, int code, void *data, int64_t offset, pa_memchunk *chunk) {
    struct userdata *u = PA_SINK(o)->userdata;

    switch (code) {

        case PA_SINK_MESSAGE_GET_LATENCY:

            /* The sink is _put() before the sink input is, so let's
             * make sure we don't access it in that time. Also, the
             * sink input is first shut down, the sink second. */
            if (!PA_SINK_IS_LINKED(u->sink->thread_info.state) ||
                !PA_SINK_INPUT_IS_LINKED(u->sink_input->thread_info.state)) {
                *((pa_usec_t*) data) = 0;
                return 0;
            }

            *((pa_usec_t*) data) =

                /* Get the latency of the master sink */
                pa_sink_get_latency_within_thread(u->sink_input->sink) +

                /* Add the latency internal to our sink input on top */
                pa_bytes_to_usec(pa_memblockq_get_length(u->sink_input->thread_info.render_memblockq), &u->sink_input->sink->sample_spec);

            return 0;
    }

    return pa_sink_process_msg(o, code, data, offset, chunk);
}
Esempio n. 2
0
/* Called from I/O thread context */
static int sink_process_msg(pa_msgobject *o, int code, void *data, int64_t offset, pa_memchunk *chunk) {
    struct userdata *u = PA_SINK(o)->userdata;

    switch (code) {

        case PA_SINK_MESSAGE_GET_LATENCY:

            /* The sink is _put() before the sink input is, so let's
             * make sure we don't access it yet */
            if (!PA_SINK_IS_LINKED(u->sink->thread_info.state) ||
                !PA_SINK_INPUT_IS_LINKED(u->sink_input->thread_info.state)) {
                *((int64_t*) data) = 0;
                return 0;
            }

            *((int64_t*) data) =
                /* Get the latency of the master sink */
                pa_sink_get_latency_within_thread(u->sink_input->sink, true) +

                /* Add the latency internal to our sink input on top */
                pa_bytes_to_usec(pa_memblockq_get_length(u->sink_input->thread_info.render_memblockq), &u->sink_input->sink->sample_spec);

            return 0;

        case PA_SINK_MESSAGE_SET_STATE: {
            pa_sink_state_t new_state = (pa_sink_state_t) PA_PTR_TO_UINT(data);

            /* When set to running or idle for the first time, request a rewind
             * of the master sink to make sure we are heard immediately */
            if ((new_state == PA_SINK_IDLE || new_state == PA_SINK_RUNNING) && u->sink->thread_info.state == PA_SINK_INIT) {
                pa_log_debug("Requesting rewind due to state change.");
                pa_sink_input_request_rewind(u->sink_input, 0, false, true, true);
            }
            break;
        }
    }

    return pa_sink_process_msg(o, code, data, offset, chunk);
}
/* Called from output thread context */
static int sink_input_process_msg_cb(pa_msgobject *obj, int code, void *data, int64_t offset, pa_memchunk *chunk) {
    struct userdata *u = PA_SINK_INPUT(obj)->userdata;

    switch (code) {

        case PA_SINK_INPUT_MESSAGE_GET_LATENCY: {
            pa_usec_t *r = data;

            pa_sink_input_assert_io_context(u->sink_input);

            *r = pa_bytes_to_usec(pa_memblockq_get_length(u->memblockq), &u->sink_input->sample_spec);

            /* Fall through, the default handler will add in the extra
             * latency added by the resampler */
            break;
        }

        case SINK_INPUT_MESSAGE_POST:

            pa_sink_input_assert_io_context(u->sink_input);

            if (PA_SINK_IS_OPENED(u->sink_input->sink->thread_info.state))
                pa_memblockq_push_align(u->memblockq, chunk);
            else
                pa_memblockq_flush_write(u->memblockq, TRUE);

            update_min_memblockq_length(u);

            /* Is this the end of an underrun? Then let's start things
             * right-away */
            if (!u->in_pop &&
                u->sink_input->thread_info.underrun_for > 0 &&
                pa_memblockq_is_readable(u->memblockq)) {

                pa_log_debug("Requesting rewind due to end of underrun.");
                pa_sink_input_request_rewind(u->sink_input,
                                             (size_t) (u->sink_input->thread_info.underrun_for == (size_t) -1 ? 0 : u->sink_input->thread_info.underrun_for),
                                             FALSE, TRUE, FALSE);
            }

            u->recv_counter += (int64_t) chunk->length;

            return 0;

        case SINK_INPUT_MESSAGE_REWIND:

            pa_sink_input_assert_io_context(u->sink_input);

            if (PA_SINK_IS_OPENED(u->sink_input->sink->thread_info.state))
                pa_memblockq_seek(u->memblockq, -offset, PA_SEEK_RELATIVE, TRUE);
            else
                pa_memblockq_flush_write(u->memblockq, TRUE);

            u->recv_counter -= offset;

            update_min_memblockq_length(u);

            return 0;

        case SINK_INPUT_MESSAGE_LATENCY_SNAPSHOT: {
            size_t length;

            update_min_memblockq_length(u);

            length = pa_memblockq_get_length(u->sink_input->thread_info.render_memblockq);

            u->latency_snapshot.recv_counter = u->recv_counter;
            u->latency_snapshot.sink_input_buffer =
                pa_memblockq_get_length(u->memblockq) +
                (u->sink_input->thread_info.resampler ? pa_resampler_request(u->sink_input->thread_info.resampler, length) : length);
            u->latency_snapshot.sink_latency = pa_sink_get_latency_within_thread(u->sink_input->sink);

            u->latency_snapshot.max_request = pa_sink_input_get_max_request(u->sink_input);

            u->latency_snapshot.min_memblockq_length = u->min_memblockq_length;
            u->min_memblockq_length = (size_t) -1;

            return 0;
        }

        case SINK_INPUT_MESSAGE_MAX_REQUEST_CHANGED: {
            /* This message is sent from the IO thread to the main
             * thread! So don't be confused. All the user cases above
             * are executed in thread context, but this one is not! */

            pa_assert_ctl_context();

            if (u->time_event)
                adjust_rates(u);
            return 0;
        }
    }

    return pa_sink_input_process_msg(obj, code, data, offset, chunk);
}
Esempio n. 4
0
/* Called from output thread context */
static int sink_input_process_msg_cb(pa_msgobject *obj, int code, void *data, int64_t offset, pa_memchunk *chunk) {
    struct userdata *u = PA_SINK_INPUT(obj)->userdata;

    switch (code) {

        case PA_SINK_INPUT_MESSAGE_GET_LATENCY: {
            pa_usec_t *r = data;

            pa_sink_input_assert_io_context(u->sink_input);

            *r = pa_bytes_to_usec(pa_memblockq_get_length(u->memblockq), &u->sink_input->sample_spec);

            /* Fall through, the default handler will add in the extra
             * latency added by the resampler */
            break;
        }

        case SINK_INPUT_MESSAGE_POST:

            pa_sink_input_assert_io_context(u->sink_input);

            if (PA_SINK_IS_OPENED(u->sink_input->sink->thread_info.state))
                pa_memblockq_push_align(u->memblockq, chunk);
            else
                pa_memblockq_flush_write(u->memblockq, true);

            /* Is this the end of an underrun? Then let's start things
             * right-away */
            if (!u->in_pop &&
                u->sink_input->thread_info.underrun_for > 0 &&
                pa_memblockq_is_readable(u->memblockq)) {

                pa_log_debug("Requesting rewind due to end of underrun.");
                pa_sink_input_request_rewind(u->sink_input,
                                             (size_t) (u->sink_input->thread_info.underrun_for == (size_t) -1 ? 0 : u->sink_input->thread_info.underrun_for),
                                             false, true, false);
            }

            u->recv_counter += (int64_t) chunk->length;

            return 0;

        case SINK_INPUT_MESSAGE_REWIND:

            pa_sink_input_assert_io_context(u->sink_input);

            if (PA_SINK_IS_OPENED(u->sink_input->sink->thread_info.state))
                pa_memblockq_seek(u->memblockq, -offset, PA_SEEK_RELATIVE, true);
            else
                pa_memblockq_flush_write(u->memblockq, true);

            u->recv_counter -= offset;

            return 0;

        case SINK_INPUT_MESSAGE_LATENCY_SNAPSHOT: {
            size_t length;

            length = pa_memblockq_get_length(u->sink_input->thread_info.render_memblockq);

            u->latency_snapshot.recv_counter = u->recv_counter;
            u->latency_snapshot.sink_input_buffer = pa_memblockq_get_length(u->memblockq);
            /* Add content of render memblockq to sink latency */
            u->latency_snapshot.sink_latency = pa_sink_get_latency_within_thread(u->sink_input->sink) +
                                               pa_bytes_to_usec(length, &u->sink_input->sink->sample_spec);
            u->latency_snapshot.sink_timestamp = pa_rtclock_now();

            return 0;
        }
    }

    return pa_sink_input_process_msg(obj, code, data, offset, chunk);
}
Esempio n. 5
0
/* Called from I/O thread context */
static int sink_input_pop_cb(pa_sink_input *i, size_t nbytes, pa_memchunk *chunk) {
    struct userdata *u;
    float *src, *dst;
    size_t fs;
    unsigned n, c;
    pa_memchunk tchunk;
    pa_usec_t current_latency PA_GCC_UNUSED;

    pa_sink_input_assert_ref(i);
    pa_assert(chunk);
    pa_assert_se(u = i->userdata);

    /* Hmm, process any rewind request that might be queued up */
    pa_sink_process_rewind(u->sink, 0);

    /* (1) IF YOU NEED A FIXED BLOCK SIZE USE
     * pa_memblockq_peek_fixed_size() HERE INSTEAD. NOTE THAT FILTERS
     * WHICH CAN DEAL WITH DYNAMIC BLOCK SIZES ARE HIGHLY
     * PREFERRED. */
    while (pa_memblockq_peek(u->memblockq, &tchunk) < 0) {
        pa_memchunk nchunk;

        pa_sink_render(u->sink, nbytes, &nchunk);
        pa_memblockq_push(u->memblockq, &nchunk);
        pa_memblock_unref(nchunk.memblock);
    }

    /* (2) IF YOU NEED A FIXED BLOCK SIZE, THIS NEXT LINE IS NOT
     * NECESSARY */
    tchunk.length = PA_MIN(nbytes, tchunk.length);
    pa_assert(tchunk.length > 0);

    fs = pa_frame_size(&i->sample_spec);
    n = (unsigned) (tchunk.length / fs);

    pa_assert(n > 0);

    chunk->index = 0;
    chunk->length = n*fs;
    chunk->memblock = pa_memblock_new(i->sink->core->mempool, chunk->length);

    pa_memblockq_drop(u->memblockq, chunk->length);

    src = pa_memblock_acquire_chunk(&tchunk);
    dst = pa_memblock_acquire(chunk->memblock);

    /* (3) PUT YOUR CODE HERE TO DO SOMETHING WITH THE DATA */

    /* As an example, copy input to output */
    for (c = 0; c < u->channels; c++) {
        pa_sample_clamp(PA_SAMPLE_FLOAT32NE,
                        dst+c, u->channels * sizeof(float),
                        src+c, u->channels * sizeof(float),
                        n);
    }

    pa_memblock_release(tchunk.memblock);
    pa_memblock_release(chunk->memblock);

    pa_memblock_unref(tchunk.memblock);

    /* (4) IF YOU NEED THE LATENCY FOR SOMETHING ACQUIRE IT LIKE THIS: */
    current_latency =
        /* Get the latency of the master sink */
        pa_sink_get_latency_within_thread(i->sink) +

        /* Add the latency internal to our sink input on top */
        pa_bytes_to_usec(pa_memblockq_get_length(i->thread_info.render_memblockq), &i->sink->sample_spec);

    return 0;
}
Esempio n. 6
0
/* Called from thread context */
void pa_source_output_push(pa_source_output *o, const pa_memchunk *chunk) {
    size_t length;
    size_t limit, mbs = 0;

    pa_source_output_assert_ref(o);
    pa_source_output_assert_io_context(o);
    pa_assert(PA_SOURCE_OUTPUT_IS_LINKED(o->thread_info.state));
    pa_assert(chunk);
    pa_assert(pa_frame_aligned(chunk->length, &o->source->sample_spec));

    if (!o->push || o->thread_info.state == PA_SOURCE_OUTPUT_CORKED)
        return;

    pa_assert(o->thread_info.state == PA_SOURCE_OUTPUT_RUNNING);

    if (pa_memblockq_push(o->thread_info.delay_memblockq, chunk) < 0) {
        pa_log_debug("Delay queue overflow!");
        pa_memblockq_seek(o->thread_info.delay_memblockq, (int64_t) chunk->length, PA_SEEK_RELATIVE, TRUE);
    }

    limit = o->process_rewind ? 0 : o->source->thread_info.max_rewind;

    if (limit > 0 && o->source->monitor_of) {
        pa_usec_t latency;
        size_t n;

        /* Hmm, check the latency for knowing how much of the buffered
         * data is actually still unplayed and might hence still
         * change. This is suboptimal. Ideally we'd have a call like
         * pa_sink_get_changeable_size() or so that tells us how much
         * of the queued data is actually still changeable. Hence
         * FIXME! */

        latency = pa_sink_get_latency_within_thread(o->source->monitor_of);

        n = pa_usec_to_bytes(latency, &o->source->sample_spec);

        if (n < limit)
            limit = n;
    }

    /* Implement the delay queue */
    while ((length = pa_memblockq_get_length(o->thread_info.delay_memblockq)) > limit) {
        pa_memchunk qchunk;

        length -= limit;

        pa_assert_se(pa_memblockq_peek(o->thread_info.delay_memblockq, &qchunk) >= 0);

        if (qchunk.length > length)
            qchunk.length = length;

        pa_assert(qchunk.length > 0);

        if (!o->thread_info.resampler)
            o->push(o, &qchunk);
        else {
            pa_memchunk rchunk;

            if (mbs == 0)
                mbs = pa_resampler_max_block_size(o->thread_info.resampler);

            if (qchunk.length > mbs)
                qchunk.length = mbs;

            pa_resampler_run(o->thread_info.resampler, &qchunk, &rchunk);

            if (rchunk.length > 0)
                o->push(o, &rchunk);

            if (rchunk.memblock)
                pa_memblock_unref(rchunk.memblock);
        }

        pa_memblock_unref(qchunk.memblock);
        pa_memblockq_drop(o->thread_info.delay_memblockq, qchunk.length);
    }
}