Esempio n. 1
0
gboolean socket_addToOutputBuffer(Socket* socket, Packet* packet) {
    MAGIC_ASSERT(socket);

    /* check if the packet fits */
    guint length = packet_getPayloadLength(packet);
    if(length > socket_getOutputBufferSpace(socket)) {
        return FALSE;
    }

    /* add to our queue */
    g_queue_push_tail(socket->outputBuffer, packet);
    socket->outputBufferLength += length;
    packet_addDeliveryStatus(packet, PDS_SND_SOCKET_BUFFERED);

    /* update the tracker input buffer stats */
    Tracker* tracker = host_getTracker(worker_getCurrentHost());
    Descriptor* descriptor = (Descriptor *)socket;
    tracker_updateSocketOutputBuffer(tracker, descriptor->handle, socket->outputBufferLength, socket->outputBufferSize);

    /* we just added a packet, we are no longer writable if full */
    if(socket_getOutputBufferSpace(socket) <= 0) {
        descriptor_adjustStatus((Descriptor*)socket, DS_WRITABLE, FALSE);
    }

    /* tell the interface to include us when sending out to the network */
    in_addr_t ip = packet_getSourceIP(packet);
    NetworkInterface* interface = host_lookupInterface(worker_getCurrentHost(), ip);
    networkinterface_wantsSend(interface, socket);

    return TRUE;
}
Esempio n. 2
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static void _tcp_bufferPacketOut(TCP* tcp, Packet* packet) {
	MAGIC_ASSERT(tcp);

	/* TCP wants to avoid congestion */
	g_queue_insert_sorted(tcp->throttledOutput, packet, (GCompareDataFunc)packet_compareTCPSequence, NULL);
	tcp->throttledOutputLength += packet_getPayloadLength(packet);
}
Esempio n. 3
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void tracker_addOutputBytes(Tracker* tracker, Packet* packet, gint handle) {
    MAGIC_ASSERT(tracker);

    TrackerFlags flags = _tracker_getFlags(tracker);
    if(!(flags & TRACKER_FLAGS_NODE) && !(flags & TRACKER_FLAGS_SOCKET)) {
        return;
    }

    gboolean isLocal = packet_getSourceIP(packet) == htonl(INADDR_LOOPBACK);
    gsize header = (gsize)packet_getHeaderSize(packet);
    gsize payload = (gsize)packet_getPayloadLength(packet);
    PacketDeliveryStatusFlags status = packet_getDeliveryStatus(packet);

    if(flags & TRACKER_FLAGS_NODE) {
        if(isLocal) {
            _tracker_updateCounters(&tracker->local.outCounters, header, payload, status);
        } else {
            _tracker_updateCounters(&tracker->remote.outCounters, header, payload, status);
        }
    }

    if(flags & TRACKER_FLAGS_SOCKET) {
        SocketStats* ss = g_hash_table_lookup(tracker->socketStats, &handle);
        if(ss) {
            if(isLocal) {
                _tracker_updateCounters(&ss->local.outCounters, header, payload, status);
            } else {
                _tracker_updateCounters(&ss->remote.outCounters, header, payload, status);
            }
        }
    }
}
Esempio n. 4
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Packet* socket_removeFromOutputBuffer(Socket* socket) {
    MAGIC_ASSERT(socket);

    /* see if we have any packets */
    Packet* packet = g_queue_pop_head(socket->outputBuffer);
    if(packet) {
        /* just removed a packet */
        guint length = packet_getPayloadLength(packet);
        socket->outputBufferLength -= length;

        /* check if we need to reduce the buffer size */
        if(socket->outputBufferSizePending > 0) {
            socket_setOutputBufferSize(socket, socket->outputBufferSizePending);
        }

        /* update the tracker input buffer stats */
        Tracker* tracker = host_getTracker(worker_getCurrentHost());
        Descriptor* descriptor = (Descriptor *)socket;
        tracker_updateSocketOutputBuffer(tracker, descriptor->handle, socket->outputBufferLength, socket->outputBufferSize);

        /* we are writable if we now have space */
        if(socket_getOutputBufferSpace(socket) > 0) {
            descriptor_adjustStatus((Descriptor*)socket, DS_WRITABLE, TRUE);
        }
    }

    return packet;
}
Esempio n. 5
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static void _tcp_bufferPacketIn(TCP* tcp, Packet* packet) {
	MAGIC_ASSERT(tcp);

	/* TCP wants in-order data */
	g_queue_insert_sorted(tcp->unorderedInput, packet, (GCompareDataFunc)packet_compareTCPSequence, NULL);
	tcp->unorderedInputLength += packet_getPayloadLength(packet);
}
Esempio n. 6
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gboolean socket_addToInputBuffer(Socket* socket, Packet* packet) {
    MAGIC_ASSERT(socket);

    /* check if the packet fits */
    guint length = packet_getPayloadLength(packet);
    if(length > socket_getInputBufferSpace(socket)) {
        return FALSE;
    }

    /* add to our queue */
    g_queue_push_tail(socket->inputBuffer, packet);
    packet_ref(packet);
    socket->inputBufferLength += length;
    packet_addDeliveryStatus(packet, PDS_RCV_SOCKET_BUFFERED);

    /* update the tracker input buffer stats */
    Tracker* tracker = host_getTracker(worker_getCurrentHost());
    Descriptor* descriptor = (Descriptor *)socket;
    tracker_updateSocketInputBuffer(tracker, descriptor->handle, socket->inputBufferLength, socket->inputBufferSize);

    /* we just added a packet, so we are readable */
    if(socket->inputBufferLength > 0) {
        descriptor_adjustStatus((Descriptor*)socket, DS_READABLE, TRUE);
    }

    return TRUE;
}
Esempio n. 7
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/* return TRUE if the packet should be retransmitted */
gboolean udp_processPacket(UDP* udp, Packet* packet) {
	MAGIC_ASSERT(udp);

	/* UDP packet contains data for user and can be buffered immediately */
	if(packet_getPayloadLength(packet) > 0) {
		return socket_addToInputBuffer((Socket*)udp, packet);
	}
	return FALSE;
}
Esempio n. 8
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void udp_processPacket(UDP* udp, Packet* packet) {
	MAGIC_ASSERT(udp);

	/* UDP packet contains data for user and can be buffered immediately */
	if(packet_getPayloadLength(packet) > 0) {
		if(!socket_addToInputBuffer((Socket*)udp, packet)) {
			packet_addDeliveryStatus(packet, PDS_RCV_SOCKET_DROPPED);
		}
	}
}
Esempio n. 9
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static void _networkinterface_scheduleNextReceive(NetworkInterface* interface) {
	/* the next packets need to be received and processed */
	SimulationTime batchTime = worker_getConfig()->interfaceBatchTime;

	/* receive packets in batches */
	while(!g_queue_is_empty(interface->inBuffer) &&
			interface->receiveNanosecondsConsumed <= batchTime) {
		/* get the next packet */
		Packet* packet = g_queue_pop_head(interface->inBuffer);
		utility_assert(packet);

		/* successfully received */
		packet_addDeliveryStatus(packet, PDS_RCV_INTERFACE_RECEIVED);
		_networkinterface_pcapWritePacket(interface, packet);

		/* free up buffer space */
		guint length = packet_getPayloadLength(packet) + packet_getHeaderSize(packet);
		interface->inBufferLength -= length;

		/* calculate how long it took to 'receive' this packet */
		interface->receiveNanosecondsConsumed += (length * interface->timePerByteDown);

		/* hand it off to the correct socket layer */
		gint key = packet_getDestinationAssociationKey(packet);
		Socket* socket = g_hash_table_lookup(interface->boundSockets, GINT_TO_POINTER(key));

		/* if the socket closed, just drop the packet */
		gint socketHandle = -1;
		if(socket) {
			socketHandle = *descriptor_getHandleReference((Descriptor*)socket);
			socket_pushInPacket(socket, packet);
		} else {
			packet_addDeliveryStatus(packet, PDS_RCV_INTERFACE_DROPPED);
		}

		packet_unref(packet);

		/* count our bandwidth usage by interface, and by socket handle if possible */
		tracker_addInputBytes(host_getTracker(worker_getCurrentHost()),(guint64)length, socketHandle);
	}

	/*
	 * we need to call back and try to receive more, even if we didnt consume all
	 * of our batch time, because we might have more packets to receive then.
	 */
	SimulationTime receiveTime = (SimulationTime) floor(interface->receiveNanosecondsConsumed);
	if(receiveTime >= SIMTIME_ONE_NANOSECOND) {
		/* we are 'receiving' the packets */
		interface->flags |= NIF_RECEIVING;
		/* call back when the packets are 'received' */
		InterfaceReceivedEvent* event = interfacereceived_new(interface);
		/* event destination is our node */
		worker_scheduleEvent((Event*)event, receiveTime, 0);
	}
}
static void _networkinterface_scheduleNextReceive(NetworkInterface* interface) {
	/* the next packets need to be received and processed */
	SimulationTime batchTime = worker_getConfig()->interfaceBatchTime;

	/* receive packets in batches */
	while(!g_queue_is_empty(interface->inBuffer) &&
			interface->receiveNanosecondsConsumed <= batchTime) {
		/* get the next packet */
		Packet* packet = g_queue_pop_head(interface->inBuffer);
		g_assert(packet);

		/* free up buffer space */
		guint length = packet_getPayloadLength(packet) + packet_getHeaderSize(packet);
		interface->inBufferLength -= length;

		/* hand it off to the correct socket layer */
		gint key = packet_getDestinationAssociationKey(packet);
		Socket* socket = g_hash_table_lookup(interface->boundSockets, GINT_TO_POINTER(key));

		gchar* packetString = packet_getString(packet);
		debug("packet in: %s", packetString);
		g_free(packetString);

		_networkinterface_pcapWritePacket(interface, packet);

		/* if the socket closed, just drop the packet */
		gint socketHandle = -1;
		if(socket) {
			socketHandle = *descriptor_getHandleReference((Descriptor*)socket);
			gboolean needsRetransmit = socket_pushInPacket(socket, packet);
			if(needsRetransmit) {
				/* socket can not handle it now, so drop it */
				_networkinterface_dropInboundPacket(interface, packet);
			}
		}

		/* successfully received, calculate how long it took to 'receive' this packet */
		interface->receiveNanosecondsConsumed += (length * interface->timePerByteDown);
		tracker_addInputBytes(node_getTracker(worker_getPrivate()->cached_node),(guint64)length, socketHandle);
	}

	/*
	 * we need to call back and try to receive more, even if we didnt consume all
	 * of our batch time, because we might have more packets to receive then.
	 */
	SimulationTime receiveTime = (SimulationTime) floor(interface->receiveNanosecondsConsumed);
	if(receiveTime >= SIMTIME_ONE_NANOSECOND) {
		/* we are 'receiving' the packets */
		interface->flags |= NIF_RECEIVING;
		/* call back when the packets are 'received' */
		InterfaceReceivedEvent* event = interfacereceived_new(interface);
		/* event destination is our node */
		worker_scheduleEvent((Event*)event, receiveTime, 0);
	}
}
Esempio n. 11
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void worker_schedulePacket(Packet* packet) {
    /* get our thread-private worker */
    Worker* worker = _worker_getPrivate();
    if(slave_isKilled(worker->slave)) {
        /* the simulation is over, don't bother */
        return;
    }

    in_addr_t srcIP = packet_getSourceIP(packet);
    in_addr_t dstIP = packet_getDestinationIP(packet);

    Address* srcAddress = dns_resolveIPToAddress(worker_getDNS(), (guint32) srcIP);
    Address* dstAddress = dns_resolveIPToAddress(worker_getDNS(), (guint32) dstIP);

    if(!srcAddress || !dstAddress) {
        error("unable to schedule packet because of null addresses");
        return;
    }

    /* check if network reliability forces us to 'drop' the packet */
    gdouble reliability = topology_getReliability(worker_getTopology(), srcAddress, dstAddress);
    Random* random = host_getRandom(worker_getCurrentHost());
    gdouble chance = random_nextDouble(random);

    /* don't drop control packets with length 0, otherwise congestion
     * control has problems responding to packet loss */
    if(chance <= reliability || packet_getPayloadLength(packet) == 0) {
        /* the sender's packet will make it through, find latency */
        gdouble latency = topology_getLatency(worker_getTopology(), srcAddress, dstAddress);
        SimulationTime delay = (SimulationTime) ceil(latency * SIMTIME_ONE_MILLISECOND);

        PacketArrivedEvent* event = packetarrived_new(packet);
        worker_scheduleEvent((Event*)event, delay, (GQuark)address_getID(dstAddress));

        packet_addDeliveryStatus(packet, PDS_INET_SENT);
    } else {
        packet_addDeliveryStatus(packet, PDS_INET_DROPPED);
    }
}
void networkinterface_packetArrived(NetworkInterface* interface, Packet* packet) {
	MAGIC_ASSERT(interface);

	/* a packet arrived. lets try to receive or buffer it */
	guint length = packet_getPayloadLength(packet) + packet_getHeaderSize(packet);
	gssize space = interface->inBufferSize - interface->inBufferLength;
	g_assert(space >= 0);

	if(length <= space) {
		/* we have space to buffer it */
		g_queue_push_tail(interface->inBuffer, packet);
		interface->inBufferLength += length;

		/* we need a trigger if we are not currently receiving */
		if(!(interface->flags & NIF_RECEIVING)) {
			_networkinterface_scheduleNextReceive(interface);
		}
	} else {
		/* buffers are full, drop packet */
		_networkinterface_dropInboundPacket(interface, packet);
	}
}
Esempio n. 13
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gssize udp_receiveUserData(UDP* udp, gpointer buffer, gsize nBytes, in_addr_t* ip, in_port_t* port) {
	MAGIC_ASSERT(udp);

	Packet* packet = socket_removeFromInputBuffer((Socket*)udp);
	if(!packet) {
		return -1;
	}

	/* copy lesser of requested and available amount to application buffer */
	guint packetLength = packet_getPayloadLength(packet);
	gsize copyLength = MIN(nBytes, packetLength);
	guint bytesCopied = packet_copyPayload(packet, 0, buffer, copyLength);

	utility_assert(bytesCopied == copyLength);
	packet_addDeliveryStatus(packet, PDS_RCV_SOCKET_DELIVERED);

	/* fill in address info */
	if(ip) {
		*ip = packet_getSourceIP(packet);
	}
	if(port) {
		*port = packet_getSourcePort(packet);
	}

	/* destroy packet, throwing away any bytes not claimed by the app */
	packet_unref(packet);

	/* update the tracker output buffer stats */
	Tracker* tracker = host_getTracker(worker_getCurrentHost());
	Socket* socket = (Socket* )udp;
	Descriptor* descriptor = (Descriptor *)socket;
	gsize outLength = socket_getOutputBufferLength(socket);
	gsize outSize = socket_getOutputBufferSize(socket);
	tracker_updateSocketOutputBuffer(tracker, descriptor->handle, outLength, outSize);

	debug("user read %u inbound UDP bytes", bytesCopied);

	return (gssize)bytesCopied;
}
Esempio n. 14
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void networkinterface_packetArrived(NetworkInterface* interface, Packet* packet) {
	MAGIC_ASSERT(interface);

	/* a packet arrived. lets try to receive or buffer it */
	guint length = packet_getPayloadLength(packet) + packet_getHeaderSize(packet);
	gssize space = interface->inBufferSize - interface->inBufferLength;
	utility_assert(space >= 0);

	if(length <= space) {
		/* we have space to buffer it */
		packet_ref(packet);
		g_queue_push_tail(interface->inBuffer, packet);
		interface->inBufferLength += length;
		packet_addDeliveryStatus(packet, PDS_RCV_INTERFACE_BUFFERED);

		/* we need a trigger if we are not currently receiving */
		if(!(interface->flags & NIF_RECEIVING)) {
			_networkinterface_scheduleNextReceive(interface);
		}
	} else {
		/* buffers are full, drop packet */
		packet_addDeliveryStatus(packet, PDS_RCV_INTERFACE_DROPPED);
	}
}
Esempio n. 15
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void pcapwriter_writePacket(PCapWriter* pcap, Packet* packet) {
    if(!pcap || !pcap->pcapFile || !packet) {
        return;
    }

    guint32 ts_sec;         /* timestamp seconds */
    guint32 ts_usec;        /* timestamp microseconds */
    guint32 incl_len;       /* number of octets of packet saved in file */
    guint32 orig_len;       /* actual length of packet */

    /* get the current time that the packet is being sent/received */
    SimulationTime now = worker_getCurrentTime();
    ts_sec = now / SIMTIME_ONE_SECOND;
    ts_usec = (now % SIMTIME_ONE_SECOND) / SIMTIME_ONE_MICROSECOND;

    /* get the header and payload lengths */
    guint headerSize = packet_getHeaderSize(packet);
    guint payloadLength = packet_getPayloadLength(packet);
    incl_len = headerSize + payloadLength;
    orig_len = headerSize + payloadLength;

    /* get the TCP header and the payload */
    PacketTCPHeader tcpHeader;
    guchar *payload = g_new0(guchar, payloadLength);
    packet_getTCPHeader(packet, &tcpHeader);
    packet_copyPayload(packet, 0, payload, payloadLength);

    /* write the PCAP packet header to the pcap file */
    fwrite(&ts_sec, sizeof(ts_sec), 1, pcap->pcapFile);
    fwrite(&ts_usec, sizeof(ts_usec), 1, pcap->pcapFile);
    fwrite(&incl_len, sizeof(incl_len), 1, pcap->pcapFile);
    fwrite(&orig_len, sizeof(orig_len), 1, pcap->pcapFile);

    /* write the ethernet header */
    guint8 destinationMAC[6] = {0x01, 0x23, 0x45, 0x67, 0x89, 0xAB};
    guint8 sourceMAC[6] = {0xA1, 0xB2, 0xC3, 0xD4, 0xE5, 0xF6};
    guint16 type = htons(0x0800);

    fwrite(destinationMAC, 1, sizeof(destinationMAC), pcap->pcapFile);
    fwrite(sourceMAC, 1, sizeof(sourceMAC), pcap->pcapFile);
    fwrite(&type, 1, sizeof(type), pcap->pcapFile);

    /* write the IP header */
    guint8 versionAndHeaderLength = 0x45;
    guint8 fields = 0x00;
    guint16 totalLength = htons(orig_len - 14);
    guint16 identification = 0x0000;
    guint16 flagsAndFragment = 0x0040;
    guint8 timeToLive = 64;
    guint8 protocol = 6;  /* TCP */
    guint16 headerChecksum = 0x0000;
    guint32 sourceIP = tcpHeader.sourceIP;
    guint32 destinationIP = tcpHeader.destinationIP;

    fwrite(&versionAndHeaderLength, 1, sizeof(versionAndHeaderLength), pcap->pcapFile);
    fwrite(&fields, 1, sizeof(fields), pcap->pcapFile);
    fwrite(&totalLength, 1, sizeof(totalLength), pcap->pcapFile);
    fwrite(&identification, 1, sizeof(identification), pcap->pcapFile);
    fwrite(&flagsAndFragment, 1, sizeof(flagsAndFragment), pcap->pcapFile);
    fwrite(&timeToLive, 1, sizeof(timeToLive), pcap->pcapFile);
    fwrite(&protocol, 1, sizeof(protocol), pcap->pcapFile);
    fwrite(&headerChecksum, 1, sizeof(headerChecksum), pcap->pcapFile);
    fwrite(&sourceIP, 1, sizeof(sourceIP), pcap->pcapFile);
    fwrite(&destinationIP, 1, sizeof(destinationIP), pcap->pcapFile);


    /* write the TCP header */
    guint16 sourcePort = tcpHeader.sourcePort;
    guint16 destinationPort = tcpHeader.destinationPort;
    guint32 sequence = tcpHeader.sequence;
    guint32 acknowledgement = 0;
    if(tcpHeader.flags & PTCP_ACK) {
        acknowledgement = htonl(tcpHeader.acknowledgment);
    }
    guint8 headerLength = 0x80;
    guint8 tcpFlags = 0;
    if(tcpHeader.flags & PTCP_RST) tcpFlags |= 0x04;
    if(tcpHeader.flags & PTCP_SYN) tcpFlags |= 0x02;
    if(tcpHeader.flags & PTCP_ACK) tcpFlags |= 0x10;
    if(tcpHeader.flags & PTCP_FIN) tcpFlags |= 0x01;
    guint16 window = tcpHeader.window;
    guint16 tcpChecksum = 0x0000;
    guint8 options[14] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

    fwrite(&sourcePort, 1, sizeof(sourcePort), pcap->pcapFile);
    fwrite(&destinationPort, 1, sizeof(destinationPort), pcap->pcapFile);
    fwrite(&sequence, 1, sizeof(sequence), pcap->pcapFile);
    fwrite(&acknowledgement, 1, sizeof(acknowledgement), pcap->pcapFile);
    fwrite(&headerLength, 1, sizeof(headerLength), pcap->pcapFile);
    fwrite(&tcpFlags, 1, sizeof(tcpFlags), pcap->pcapFile);
    fwrite(&window, 1, sizeof(window), pcap->pcapFile);
    fwrite(&tcpChecksum, 1, sizeof(tcpChecksum), pcap->pcapFile);
    fwrite(options, 1, sizeof(options), pcap->pcapFile);

    /* write payload data */
    if(payloadLength > 0) {
        fwrite(payload, 1, payloadLength, pcap->pcapFile);
    }

    g_free(payload);
}
Esempio n. 16
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static void _networkinterface_scheduleNextSend(NetworkInterface* interface) {
	/* the next packet needs to be sent according to bandwidth limitations.
	 * we need to spend time sending it before sending the next. */
	SimulationTime batchTime = worker_getConfig()->interfaceBatchTime;

	/* loop until we find a socket that has something to send */
	while(interface->sendNanosecondsConsumed <= batchTime) {
		gint socketHandle = -1;

		/* choose which packet to send next based on our queuing discipline */
		Packet* packet;
		switch(interface->qdisc) {
			case NIQ_RR: {
				packet = _networkinterface_selectRoundRobin(interface, &socketHandle);
				break;
			}
			case NIQ_FIFO:
			default: {
				packet = _networkinterface_selectFirstInFirstOut(interface, &socketHandle);
				break;
			}
		}
		if(!packet) {
			break;
		}

		packet_addDeliveryStatus(packet, PDS_SND_INTERFACE_SENT);

		/* now actually send the packet somewhere */
		if(networkinterface_getIPAddress(interface) == packet_getDestinationIP(packet)) {
			/* packet will arrive on our own interface */
			PacketArrivedEvent* event = packetarrived_new(packet);
			/* event destination is our node */
			worker_scheduleEvent((Event*)event, 1, 0);
		} else {
			/* let the worker schedule with appropriate delays */
			worker_schedulePacket(packet);
		}

		/* successfully sent, calculate how long it took to 'send' this packet */
		guint length = packet_getPayloadLength(packet) + packet_getHeaderSize(packet);

		interface->sendNanosecondsConsumed += (length * interface->timePerByteUp);
		tracker_addOutputBytes(host_getTracker(worker_getCurrentHost()),(guint64)length, socketHandle);
		_networkinterface_pcapWritePacket(interface, packet);

		/* sending side is done with its ref */
		packet_unref(packet);
	}

	/*
	 * we need to call back and try to send more, even if we didnt consume all
	 * of our batch time, because we might have more packets to send then.
	 */
	SimulationTime sendTime = (SimulationTime) floor(interface->sendNanosecondsConsumed);
	if(sendTime >= SIMTIME_ONE_NANOSECOND) {
		/* we are 'sending' the packets */
		interface->flags |= NIF_SENDING;
		/* call back when the packets are 'sent' */
		InterfaceSentEvent* event = interfacesent_new(interface);
		/* event destination is our node */
		worker_scheduleEvent((Event*)event, sendTime, 0);
	}
}
Esempio n. 17
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/* return TRUE if the packet should be retransmitted */
gboolean tcp_processPacket(TCP* tcp, Packet* packet) {
	MAGIC_ASSERT(tcp);

	/* fetch the TCP info from the packet */
	PacketTCPHeader header;
	packet_getTCPHeader(packet, &header);
	guint packetLength = packet_getPayloadLength(packet);

	/* if we run a server, the packet could be for an existing child */
	tcp = _tcp_getSourceTCP(tcp, header.sourceIP, header.sourcePort);

	/* now we have the true TCP for the packet */
	MAGIC_ASSERT(tcp);

	/* print packet info for debugging */
	debug("%s <-> %s: processing packet# %u length %u",
			tcp->super.boundString, tcp->super.peerString, header.sequence, packetLength);

	/* if packet is reset, don't process */
	if(header.flags & PTCP_RST) {
		/* @todo: not sure if this is handled correctly */
		debug("received RESET packet");

		if(!(tcp->state & TCPS_LISTEN) && !(tcp->error & TCPE_CONNECTION_RESET)) {
			tcp->error |= TCPE_CONNECTION_RESET;
			tcp->flags |= TCPF_REMOTE_CLOSED;

			_tcp_setState(tcp, TCPS_TIMEWAIT);

			/* it will send no more user data after what we have now */
			tcp->receive.end = tcp->receive.next;
		}

		packet_unref(packet);
		return FALSE;
	}

	/* if we are a server, we have to remember who we got this from so we can
	 * respond back to them. this is because we could be bound to several
	 * interfaces and otherwise cant decide which to send on.
	 */
	if(tcp->server) {
		tcp->server->lastPeerIP = header.sourceIP;
		tcp->server->lastPeerPort = header.sourcePort;
		tcp->server->lastIP = header.destinationIP;
	}

	/* go through the state machine, tracking processing and response */
	gboolean wasProcessed = FALSE;
	enum ProtocolTCPFlags responseFlags = PTCP_NONE;

	switch(tcp->state) {
		case TCPS_LISTEN: {
			/* receive SYN, send SYNACK, move to SYNRECEIVED */
			if(header.flags & PTCP_SYN) {
				MAGIC_ASSERT(tcp->server);
				wasProcessed = TRUE;

				/* we need to multiplex a new child */
				Node* node = worker_getPrivate()->cached_node;
				gint multiplexedHandle = node_createDescriptor(node, DT_TCPSOCKET);
				TCP* multiplexed = (TCP*) node_lookupDescriptor(node, multiplexedHandle);

				multiplexed->child = _tcpchild_new(multiplexed, tcp, header.sourceIP, header.sourcePort);
				g_assert(g_hash_table_lookup(tcp->server->children, &(multiplexed->child->key)) == NULL);
				g_hash_table_replace(tcp->server->children, &(multiplexed->child->key), multiplexed->child);

				multiplexed->receive.start = header.sequence;
				multiplexed->receive.next = multiplexed->receive.start + 1;

				debug("%s <-> %s: server multiplexed child socket %s <-> %s",
						tcp->super.boundString, tcp->super.peerString,
						multiplexed->super.boundString, multiplexed->super.peerString);

				_tcp_setState(multiplexed, TCPS_SYNRECEIVED);

				/* parent will send response */
				responseFlags = PTCP_SYN|PTCP_ACK;
			}
			break;
		}

		case TCPS_SYNSENT: {
			/* receive SYNACK, send ACK, move to ESTABLISHED */
			if((header.flags & PTCP_SYN) && (header.flags & PTCP_ACK)) {
				wasProcessed = TRUE;
				tcp->receive.start = header.sequence;
				tcp->receive.next = tcp->receive.start + 1;

				responseFlags |= PTCP_ACK;
				_tcp_setState(tcp, TCPS_ESTABLISHED);
			}
			/* receive SYN, send ACK, move to SYNRECEIVED (simultaneous open) */
			else if(header.flags & PTCP_SYN) {
				wasProcessed = TRUE;
				tcp->receive.start = header.sequence;
				tcp->receive.next = tcp->receive.start + 1;

				responseFlags |= PTCP_ACK;
				_tcp_setState(tcp, TCPS_SYNRECEIVED);
			}

			break;
		}

		case TCPS_SYNRECEIVED: {
			/* receive ACK, move to ESTABLISHED */
			if(header.flags & PTCP_ACK) {
				wasProcessed = TRUE;
				_tcp_setState(tcp, TCPS_ESTABLISHED);

				/* if this is a child, mark it accordingly */
				if(tcp->child) {
					tcp->child->state = TCPCS_PENDING;
					g_queue_push_tail(tcp->child->parent->server->pending, tcp->child);
					/* user should accept new child from parent */
					descriptor_adjustStatus(&(tcp->child->parent->super.super.super), DS_READABLE, TRUE);
				}
			}
			break;
		}

		case TCPS_ESTABLISHED: {
			/* receive FIN, send FINACK, move to CLOSEWAIT */
			if(header.flags & PTCP_FIN) {
				wasProcessed = TRUE;

				/* other side of connections closed */
				tcp->flags |= TCPF_REMOTE_CLOSED;
				responseFlags |= (PTCP_FIN|PTCP_ACK);
				_tcp_setState(tcp, TCPS_CLOSEWAIT);

				/* remote will send us no more user data after this sequence */
				tcp->receive.end = header.sequence;
			}
			break;
		}

		case TCPS_FINWAIT1: {
			/* receive FINACK, move to FINWAIT2 */
			if((header.flags & PTCP_FIN) && (header.flags & PTCP_ACK)) {
				wasProcessed = TRUE;
				_tcp_setState(tcp, TCPS_FINWAIT2);
			}
			/* receive FIN, send FINACK, move to CLOSING (simultaneous close) */
			else if(header.flags & PTCP_FIN) {
				wasProcessed = TRUE;
				responseFlags |= (PTCP_FIN|PTCP_ACK);
				tcp->flags |= TCPF_REMOTE_CLOSED;
				_tcp_setState(tcp, TCPS_CLOSING);

				/* it will send no more user data after this sequence */
				tcp->receive.end = header.sequence;
			}
			break;
		}

		case TCPS_FINWAIT2: {
			/* receive FIN, send FINACK, move to TIMEWAIT */
			if(header.flags & PTCP_FIN) {
				wasProcessed = TRUE;
				responseFlags |= (PTCP_FIN|PTCP_ACK);
				tcp->flags |= TCPF_REMOTE_CLOSED;
				_tcp_setState(tcp, TCPS_TIMEWAIT);

				/* it will send no more user data after this sequence */
				tcp->receive.end = header.sequence;
			}
			break;
		}

		case TCPS_CLOSING: {
			/* receive FINACK, move to TIMEWAIT */
			if((header.flags & PTCP_FIN) && (header.flags & PTCP_ACK)) {
				wasProcessed = TRUE;
				_tcp_setState(tcp, TCPS_TIMEWAIT);
			}
			break;
		}

		case TCPS_TIMEWAIT: {
			break;
		}

		case TCPS_CLOSEWAIT: {
			break;
		}

		case TCPS_LASTACK: {
			/* receive FINACK, move to CLOSED */
			if((header.flags & PTCP_FIN) && (header.flags & PTCP_ACK)) {
				wasProcessed = TRUE;
				_tcp_setState(tcp, TCPS_CLOSED);
				/* we closed, cant use tcp anymore, no retransmit */
				packet_unref(packet);
				return FALSE;
			}
			break;
		}

		case TCPS_CLOSED: {
			/* stray packet, drop without retransmit */
			packet_unref(packet);
			return FALSE;
			break;
		}

		default: {
			break;
		}

	}

	gint nPacketsAcked = 0;

	/* check if we can update some TCP control info */
	if(header.flags & PTCP_ACK) {
		wasProcessed = TRUE;
		if((header.acknowledgement > tcp->send.unacked) && (header.acknowledgement <= tcp->send.next)) {
			/* some data we sent got acknowledged */
			nPacketsAcked = header.acknowledgement - tcp->send.unacked;

			/* the packets just acked are 'released' from retransmit queue */
			for(guint i = tcp->send.unacked; i < header.acknowledgement; i++) {
				_tcp_removeRetransmit(tcp, i);
			}

			tcp->send.unacked = header.acknowledgement;

			/* update congestion window and keep track of when it was updated */
			tcp->congestion.lastWindow = header.window;
			tcp->congestion.lastSequence = header.sequence;
			tcp->congestion.lastAcknowledgement = header.acknowledgement;
		}
	}

	gboolean doRetransmitData = FALSE;

	/* check if the packet carries user data for us */
	if(packetLength > 0) {
		/* it has data, check if its in the correct range */
		if(header.sequence >= (tcp->receive.next + tcp->receive.window)) {
			/* its too far ahead to accept now, but they should re-send it */
			wasProcessed = TRUE;
			doRetransmitData = TRUE;

		} else if(header.sequence >= tcp->receive.next) {
			/* its in our window, so we can accept the data */
			wasProcessed = TRUE;

			/*
			 * if this is THE next packet, we MUST accept it to avoid
			 * deadlocks (unless we are blocked b/c user should read)
			 */
			gboolean isNextPacket = (header.sequence == tcp->receive.next) ? TRUE : FALSE;
			gboolean waitingUserRead = (socket_getInputBufferSpace(&(tcp->super)) > 0) ? TRUE : FALSE;
			gboolean packetFits = (packetLength <= _tcp_getBufferSpaceIn(tcp)) ? TRUE : FALSE;

			if((isNextPacket && !waitingUserRead) || (packetFits)) {
				/* make sure its in order */
				_tcp_bufferPacketIn(tcp, packet);
			} else {
				debug("no space for packet even though its in our window");
				doRetransmitData = TRUE;
			}
		}
	}

	/* if it is a spurious packet, send a reset */
	if(!wasProcessed) {
		g_assert(responseFlags == PTCP_NONE);
		responseFlags = PTCP_RST;
	}

	/* try to update congestion window based on potentially new info */
	_tcp_updateCongestionWindow(tcp, nPacketsAcked);

	/* now flush as many packets as we can to socket */
	_tcp_flush(tcp);

	/* send ack if they need updates but we didn't send any yet (selective acks) */
	if((tcp->receive.next > tcp->send.lastAcknowledgement) ||
			(tcp->receive.window != tcp->send.lastWindow))
	{
		responseFlags |= PTCP_ACK;
	}

	/* send control packet if we have one */
	if(responseFlags != PTCP_NONE) {
		debug("%s <-> %s: sending response control packet",
				tcp->super.boundString, tcp->super.peerString);
		Packet* response = _tcp_createPacket(tcp, responseFlags, NULL, 0);
		_tcp_bufferPacketOut(tcp, response);
		_tcp_flush(tcp);
	}

	/* we should free packets that are done but were not buffered */
	if(!doRetransmitData && packetLength <= 0) {
		packet_unref(packet);
	}
	return doRetransmitData;
}
Esempio n. 18
0
gssize tcp_receiveUserData(TCP* tcp, gpointer buffer, gsize nBytes, in_addr_t* ip, in_port_t* port) {
	MAGIC_ASSERT(tcp);

	/*
	 * TODO
	 * We call descriptor_adjustStatus too many times here, to handle the readable
	 * state of the socket at times when we have a partially read packet. Consider
	 * adding a required hook for socket subclasses so the socket layer can
	 * query TCP for readability status.
	 */

	/* make sure we pull in all readable user data */
	_tcp_flush(tcp);

	gsize remaining = nBytes;
	gsize bytesCopied = 0;
	gsize totalCopied = 0;
	gsize offset = 0;
	gsize copyLength = 0;

	/* check if we have a partial packet waiting to get finished */
	if(remaining > 0 && tcp->partialUserDataPacket) {
		guint partialLength = packet_getPayloadLength(tcp->partialUserDataPacket);
		guint partialBytes = partialLength - tcp->partialOffset;
		g_assert(partialBytes > 0);

		copyLength = MIN(partialBytes, remaining);
		bytesCopied = packet_copyPayload(tcp->partialUserDataPacket, tcp->partialOffset, buffer, copyLength);
		totalCopied += bytesCopied;
		remaining -= bytesCopied;
		offset += bytesCopied;

		if(bytesCopied >= partialBytes) {
			/* we finished off the partial packet */
			packet_unref(tcp->partialUserDataPacket);
			tcp->partialUserDataPacket = NULL;
			tcp->partialOffset = 0;
		} else {
			/* still more partial bytes left */
			tcp->partialOffset += bytesCopied;
			g_assert(remaining == 0);
		}
	}

	while(remaining > 0) {
		/* if we get here, we should have read the partial packet above, or
		 * broken out below */
		g_assert(tcp->partialUserDataPacket == NULL);
		g_assert(tcp->partialOffset == 0);

		/* get the next buffered packet - we'll always need it.
		 * this could mark the socket as unreadable if this is its last packet.*/
		Packet* packet = socket_removeFromInputBuffer((Socket*)tcp);
		if(!packet) {
			/* no more packets or partial packets */
			break;
		}

		guint packetLength = packet_getPayloadLength(packet);
		copyLength = MIN(packetLength, remaining);
		bytesCopied = packet_copyPayload(packet, 0, buffer + offset, copyLength);
		totalCopied += bytesCopied;
		remaining -= bytesCopied;
		offset += bytesCopied;

		if(bytesCopied < packetLength) {
			/* we were only able to read part of this packet */
			tcp->partialUserDataPacket = packet;
			tcp->partialOffset = bytesCopied;
			break;
		}

		/* we read the entire packet, and are now finished with it */
		packet_unref(packet);
	}

	/* now we update readability of the socket */
	if((tcp->super.inputBufferLength > 0) || (tcp->partialUserDataPacket != NULL)) {
		/* we still have readable data */
		descriptor_adjustStatus(&(tcp->super.super.super), DS_READABLE, TRUE);
	} else {
		/* all of our ordered user data has been read */
		if((tcp->unorderedInputLength == 0) && (tcp->error & TCPE_RECEIVE_EOF)) {
			/* there is no more unordered data either, and we need to signal EOF */
			if(totalCopied > 0) {
				/* we just received bytes, so we can't EOF until the next call.
				 * make sure we stay readable so we DO actually EOF the socket */
				descriptor_adjustStatus(&(tcp->super.super.super), DS_READABLE, TRUE);
			} else {
				/* OK, no more data and nothing just received. */
				if(tcp->flags & TCPF_EOF_SIGNALED) {
					/* we already signaled close, now its an error */
					return -2;
				} else {
					/* we have not signaled close, do that now and close out the socket */
					_tcp_endOfFileSignalled(tcp);
					return 0;
				}
			}
		} else {
			/* our socket still has unordered data or is still open, but empty for now */
			descriptor_adjustStatus(&(tcp->super.super.super), DS_READABLE, FALSE);
		}
	}

	debug("%s <-> %s: receiving %lu user bytes", tcp->super.boundString, tcp->super.peerString, totalCopied);

	return (gssize) (totalCopied == 0 ? -1 : totalCopied);
}
Esempio n. 19
0
static void _tcp_flush(TCP* tcp) {
	MAGIC_ASSERT(tcp);

	/* make sure our information is up to date */
	_tcp_updateReceiveWindow(tcp);
	_tcp_updateSendWindow(tcp);

	/* flush packets that can now be sent to socket */
	while(g_queue_get_length(tcp->throttledOutput) > 0) {
		/* get the next throttled packet, in sequence order */
		Packet* packet = g_queue_pop_head(tcp->throttledOutput);

		/* break out if we have no packets left */
		if(!packet) {
			break;
		}

		guint length = packet_getPayloadLength(packet);

		if(length > 0) {
			PacketTCPHeader header;
			packet_getTCPHeader(packet, &header);

			/* we cant send it if our window is too small */
			gboolean fitsInWindow = (header.sequence < (tcp->send.unacked + tcp->send.window)) ? TRUE : FALSE;

			/* we cant send it if we dont have enough space */
			gboolean fitsInBuffer = (length <= socket_getOutputBufferSpace(&(tcp->super))) ? TRUE : FALSE;

			if(!fitsInBuffer || !fitsInWindow) {
				/* we cant send the packet yet */
				g_queue_push_head(tcp->throttledOutput, packet);
				break;
			} else {
				/* we will send: store length in virtual retransmission buffer
				 * so we can reduce buffer space consumed when we receive the ack */
				_tcp_addRetransmit(tcp, header.sequence, length);
			}
		}

		/* packet is sendable, we removed it from out buffer */
		tcp->throttledOutputLength -= length;

		/* update TCP header to our current advertised window and acknowledgement */
		packet_updateTCP(packet, tcp->receive.next, tcp->receive.window);

		/* keep track of the last things we sent them */
		tcp->send.lastAcknowledgement = tcp->receive.next;
		tcp->send.lastWindow = tcp->receive.window;

		 /* socket will queue it ASAP */
		gboolean success = socket_addToOutputBuffer(&(tcp->super), packet);

		/* we already checked for space, so this should always succeed */
		g_assert(success);
	}

	/* any packets now in order can be pushed to our user input buffer */
	while(g_queue_get_length(tcp->unorderedInput) > 0) {
		Packet* packet = g_queue_pop_head(tcp->unorderedInput);

		PacketTCPHeader header;
		packet_getTCPHeader(packet, &header);

		if(header.sequence == tcp->receive.next) {
			/* move from the unordered buffer to user input buffer */
			gboolean fitInBuffer = socket_addToInputBuffer(&(tcp->super), packet);

			if(fitInBuffer) {
				tcp->unorderedInputLength -= packet_getPayloadLength(packet);
				(tcp->receive.next)++;
				continue;
			}
		}

		/* we could not buffer it because its out of order or we have no space */
		g_queue_push_head(tcp->unorderedInput, packet);
		break;
	}

	/* check if user needs an EOF signal */
	gboolean wantsEOF = ((tcp->flags & TCPF_LOCAL_CLOSED) || (tcp->flags & TCPF_REMOTE_CLOSED)) ? TRUE : FALSE;
	if(wantsEOF) {
		/* if anyone closed, can't send anymore */
		tcp->error |= TCPE_SEND_EOF;

		if((tcp->receive.next >= tcp->receive.end) && !(tcp->flags & TCPF_EOF_SIGNALED)) {
			/* user needs to read a 0 so it knows we closed */
			tcp->error |= TCPE_RECEIVE_EOF;
			descriptor_adjustStatus((Descriptor*)tcp, DS_READABLE, TRUE);
		}
	}
}