void QD3D12Window::resizeEvent(QResizeEvent *event) { Q_UNUSED(event); Q_D(QD3D12Window); if (!isExposed() || size().isEmpty()) return; d->resize(); resizeD3D(size()); paintD3D(); afterPresent(); }
// virtual void QD3D10Widget::paintEvent( QPaintEvent* e ) { paintD3D(); m_pSwapChain->Present( 0, 0 ); }
void QD3D12Window::paintEvent(QPaintEvent *event) { Q_UNUSED(event); paintD3D(); }