Esempio n. 1
0
/*!
 * \brief   pixColorSegment()
 *
 * \param[in]    pixs  32 bpp; 24-bit color
 * \param[in]    maxdist max euclidean dist to existing cluster
 * \param[in]    maxcolors max number of colors allowed in first pass
 * \param[in]    selsize linear size of sel for closing to remove noise
 * \param[in]    finalcolors max number of final colors allowed after 4th pass
 * \param[in]    debugflag  1 for debug output; 0 otherwise
 * \return  pixd 8 bit with colormap, or NULL on error
 *
 * <pre>
 *  Color segmentation proceeds in four phases:
 *
 *  Phase 1:  pixColorSegmentCluster()
 *  The image is traversed in raster order.  Each pixel either
 *  becomes the representative for a new cluster or is assigned to an
 *  existing cluster.  Assignment is greedy.  The data is stored in
 *  a colormapped image.  Three auxiliary arrays are used to hold
 *  the colors of the representative pixels, for fast lookup.
 *  The average color in each cluster is computed.
 *
 *  Phase 2.  pixAssignToNearestColor()
 *  A second non-greedy clustering pass is performed, where each pixel
 *  is assigned to the nearest cluster average.  We also keep track
 *  of how many pixels are assigned to each cluster.
 *
 *  Phase 3.  pixColorSegmentClean()
 *  For each cluster, starting with the largest, do a morphological
 *  closing to eliminate small components within larger ones.
 *
 *  Phase 4.  pixColorSegmentRemoveColors()
 *  Eliminate all colors except the most populated 'finalcolors'.
 *  Then remove unused colors from the colormap, and reassign those
 *  pixels to the nearest remaining cluster, using the original pixel values.
 *
 * Notes:
 *      (1) The goal is to generate a small number of colors.
 *          Typically this would be specified by 'finalcolors',
 *          a number that would be somewhere between 3 and 6.
 *          The parameter 'maxcolors' specifies the maximum number of
 *          colors generated in the first phase.  This should be
 *          larger than finalcolors, perhaps twice as large.
 *          If more than 'maxcolors' are generated in the first phase
 *          using the input 'maxdist', the distance is repeatedly
 *          increased by a multiplicative factor until the condition
 *          is satisfied.  The implicit relation between 'maxdist'
 *          and 'maxcolors' is thus adjusted programmatically.
 *      (2) As a very rough guideline, given a target value of 'finalcolors',
 *          here are approximate values of 'maxdist' and 'maxcolors'
 *          to start with:
 *
 *               finalcolors    maxcolors    maxdist
 *               -----------    ---------    -------
 *                   3             6          100
 *                   4             8           90
 *                   5            10           75
 *                   6            12           60
 *
 *          For a given number of finalcolors, if you use too many
 *          maxcolors, the result will be noisy.  If you use too few,
 *          the result will be a relatively poor assignment of colors.
 * </pre>
 */
PIX *
pixColorSegment(PIX     *pixs,
                l_int32  maxdist,
                l_int32  maxcolors,
                l_int32  selsize,
                l_int32  finalcolors,
                l_int32  debugflag)
{
l_int32   *countarray;
PIX       *pixd;

    PROCNAME("pixColorSegment");

    if (!pixs)
        return (PIX *)ERROR_PTR("pixs not defined", procName, NULL);
    if (pixGetDepth(pixs) != 32)
        return (PIX *)ERROR_PTR("must be rgb color", procName, NULL);

        /* Phase 1; original segmentation */
    pixd = pixColorSegmentCluster(pixs, maxdist, maxcolors, debugflag);
    if (!pixd)
        return (PIX *)ERROR_PTR("pixd not made", procName, NULL);
    if (debugflag) {
        lept_mkdir("lept/segment");
        pixWriteDebug("/tmp/lept/segment/colorseg1.png", pixd, IFF_PNG);
    }

        /* Phase 2; refinement in pixel assignment */
    if ((countarray = (l_int32 *)LEPT_CALLOC(256, sizeof(l_int32))) == NULL) {
        pixDestroy(&pixd);
        return (PIX *)ERROR_PTR("countarray not made", procName, NULL);
    }
    pixAssignToNearestColor(pixd, pixs, NULL, LEVEL_IN_OCTCUBE, countarray);
    if (debugflag)
        pixWriteDebug("/tmp/lept/segment/colorseg2.png", pixd, IFF_PNG);

        /* Phase 3: noise removal by separately closing each color */
    pixColorSegmentClean(pixd, selsize, countarray);
    LEPT_FREE(countarray);
    if (debugflag)
        pixWriteDebug("/tmp/lept/segment/colorseg3.png", pixd, IFF_PNG);

        /* Phase 4: removal of colors with small population and
         * reassignment of pixels to remaining colors */
    pixColorSegmentRemoveColors(pixd, pixs, finalcolors);
    return pixd;
}
Esempio n. 2
0
/*!
 *  pixColorSegment()
 *
 *      Input:  pixs  (32 bpp; 24-bit color)
 *              maxdist (max euclidean dist to existing cluster)
 *              maxcolors (max number of colors allowed in first pass)
 *              selsize (linear size of sel for closing to remove noise)
 *              finalcolors (max number of final colors allowed after 4th pass)
 *      Return: pixd (8 bit with colormap), or null on error
 *
 *  Color segmentation proceeds in four phases:
 *
 *  Phase 1:  pixColorSegmentCluster()
 *  The image is traversed in raster order.  Each pixel either
 *  becomes the representative for a new cluster or is assigned to an
 *  existing cluster.  Assignment is greedy.  The data is stored in
 *  a colormapped image.  Three auxiliary arrays are used to hold
 *  the colors of the representative pixels, for fast lookup.
 *  The average color in each cluster is computed.
 *
 *  Phase 2.  pixAssignToNearestColor()
 *  A second (non-greedy) clustering pass is performed, where each pixel
 *  is assigned to the nearest cluster (average).  We also keep track
 *  of how many pixels are assigned to each cluster.
 *
 *  Phase 3.  pixColorSegmentClean()
 *  For each cluster, starting with the largest, do a morphological
 *  closing to eliminate small components within larger ones.
 *
 *  Phase 4.  pixColorSegmentRemoveColors()
 *  Eliminate all colors except the most populated 'finalcolors'.
 *  Then remove unused colors from the colormap, and reassign those
 *  pixels to the nearest remaining cluster, using the original pixel values.
 *
 *  Notes:
 *      (1) The goal is to generate a small number of colors.
 *          Typically this would be specified by 'finalcolors',
 *          a number that would be somewhere between 3 and 6.
 *          The parameter 'maxcolors' specifies the maximum number of
 *          colors generated in the first phase.  This should be
 *          larger than finalcolors, perhaps twice as large.
 *          If more than 'maxcolors' are generated in the first phase
 *          using the input 'maxdist', the distance is repeatedly
 *          increased by a multiplicative factor until the condition
 *          is satisfied.  The implicit relation between 'maxdist'
 *          and 'maxcolors' is thus adjusted programmatically.
 *      (2) As a very rough guideline, given a target value of 'finalcolors',
 *          here are approximate values of 'maxdist' and 'maxcolors'
 *          to start with:
 *
 *               finalcolors    maxcolors    maxdist
 *               -----------    ---------    -------
 *                   3             6          100
 *                   4             8           90
 *                   5            10           75
 *                   6            12           60
 *
 *          For a given number of finalcolors, if you use too many
 *          maxcolors, the result will be noisy.  If you use too few,
 *          the result will be a relatively poor assignment of colors.
 */
PIX *
pixColorSegment(PIX     *pixs,
                l_int32  maxdist,
                l_int32  maxcolors,
                l_int32  selsize,
                l_int32  finalcolors)
{
l_int32   *countarray;
PIX       *pixd;

    PROCNAME("pixColorSegment");

    if (!pixs)
        return (PIX *)ERROR_PTR("pixs not defined", procName, NULL);
    if (pixGetDepth(pixs) != 32)
        return (PIX *)ERROR_PTR("must be rgb color", procName, NULL);

        /* Phase 1; original segmentation */
    if ((pixd = pixColorSegmentCluster(pixs, maxdist, maxcolors)) == NULL)
        return (PIX *)ERROR_PTR("pixt1 not made", procName, NULL);
/*    pixWrite("junkpixd1", pixd, IFF_PNG);  */

        /* Phase 2; refinement in pixel assignment */
    if ((countarray = (l_int32 *)CALLOC(256, sizeof(l_int32))) == NULL)
        return (PIX *)ERROR_PTR("countarray not made", procName, NULL);
    pixAssignToNearestColor(pixd, pixs, NULL, LEVEL_IN_OCTCUBE, countarray);
/*    pixWrite("junkpixd2", pixd, IFF_PNG);  */

        /* Phase 3: noise removal by separately closing each color */
    pixColorSegmentClean(pixd, selsize, countarray);
/*    pixWrite("junkpixd3", pixd, IFF_PNG);  */
    FREE(countarray);

        /* Phase 4: removal of colors with small population and
         * reassignment of pixels to remaining colors */
    pixColorSegmentRemoveColors(pixd, pixs, finalcolors);
    return pixd;
}
Esempio n. 3
0
/*!
 * \brief   pixColorSegmentRemoveColors()
 *
 * \param[in]    pixd  8 bpp, colormapped
 * \param[in]    pixs  32 bpp rgb, with initial pixel values
 * \param[in]    finalcolors max number of colors to retain
 * \return  0 if OK, 1 on error
 *
 * <pre>
 * Notes:
 *      (1) This operation is in-place.
 *      (2) This is phase 4 of color segmentation, and the second part
 *          of the 2-step noise removal.  Only 'finalcolors' different
 *          colors are retained, with colors with smaller populations
 *          being replaced by the nearest color of the remaining colors.
 *          For highest accuracy, for pixels that are being replaced,
 *          we find the nearest colormap color  to the original rgb color.
 * </pre>
 */
l_ok
pixColorSegmentRemoveColors(PIX     *pixd,
                            PIX     *pixs,
                            l_int32  finalcolors)
{
l_int32    i, ncolors, index, tempindex;
l_int32   *tab;
l_uint32   tempcolor;
NUMA      *na, *nasi;
PIX       *pixm;
PIXCMAP   *cmap;

    PROCNAME("pixColorSegmentRemoveColors");

    if (!pixd)
        return ERROR_INT("pixd not defined", procName, 1);
    if (pixGetDepth(pixd) != 8)
        return ERROR_INT("pixd not 8 bpp", procName, 1);
    if ((cmap = pixGetColormap(pixd)) == NULL)
        return ERROR_INT("cmap not found", procName, 1);
    if (!pixs)
        return ERROR_INT("pixs not defined", procName, 1);
    ncolors = pixcmapGetCount(cmap);
    if (finalcolors >= ncolors)  /* few enough colors already; nothing to do */
        return 0;

        /* Generate a mask over all pixels that are not in the
         * 'finalcolors' most populated colors.  Save the colormap
         * index of any one of the retained colors in 'tempindex'.
         * The LUT has values 0 for the 'finalcolors' most populated colors,
         * which will be retained; and 1 for the rest, which are marked
         * by fg pixels in pixm and will be removed. */
    na = pixGetCmapHistogram(pixd, 1);
    if ((nasi = numaGetSortIndex(na, L_SORT_DECREASING)) == NULL) {
        numaDestroy(&na);
        return ERROR_INT("nasi not made", procName, 1);
    }
    numaGetIValue(nasi, finalcolors - 1, &tempindex);  /* retain down to this */
    pixcmapGetColor32(cmap, tempindex, &tempcolor);  /* use this color */
    tab = (l_int32 *)LEPT_CALLOC(256, sizeof(l_int32));
    for (i = finalcolors; i < ncolors; i++) {
        numaGetIValue(nasi, i, &index);
        tab[index] = 1;
    }

    pixm = pixMakeMaskFromLUT(pixd, tab);
    LEPT_FREE(tab);

        /* Reassign the masked pixels temporarily to the saved index
         * (tempindex).  This guarantees that no pixels are labeled by
         * a colormap index of any colors that will be removed.
         * The actual value doesn't matter, as long as it's one
         * of the retained colors, because these pixels will later
         * be reassigned based on the full set of colors retained
         * in the colormap. */
    pixSetMasked(pixd, pixm, tempcolor);

        /* Now remove unused colors from the colormap.  This reassigns
         * image pixels as required. */
    pixRemoveUnusedColors(pixd);

        /* Finally, reassign the pixels under the mask (those that were
         * given a 'tempindex' value) to the nearest color in the colormap.
         * This is the function used in phase 2 on all image pixels; here
         * it is only used on the masked pixels given by pixm. */
    pixAssignToNearestColor(pixd, pixs, pixm, LEVEL_IN_OCTCUBE, NULL);

    pixDestroy(&pixm);
    numaDestroy(&na);
    numaDestroy(&nasi);
    return 0;
}