int sate(void) { static int sct_shp_or_lnd[] = { EF_SECTOR, EF_SHIP, EF_LAND, EF_BAD }; double tech; int pln_uid; struct plnstr plane; int type = EF_BAD; if (!player->argp[1] || !*player->argp[1] || !isdigit(*player->argp[1]) || (pln_uid = atoi(player->argp[1])) < 0) return RET_SYN; if (!getplane(pln_uid, &plane)) { pr("No such plane\n"); return RET_FAIL; } if (plane.pln_own != player->cnum && !player->god) { pr("You don't own plane #%d\n", pln_uid); return RET_FAIL; } if (!pln_is_in_orbit(&plane)) { pr("%s isn't in orbit\n", prplane(&plane)); return RET_FAIL; } if (plane.pln_mobil < plane_mob_max) { pr("%s doesn't have enough mobility (needs %d)\n", prplane(&plane), plane_mob_max); return RET_FAIL; } if (player->argp[2]) { type = ef_byname_from(player->argp[2], sct_shp_or_lnd); if (type < 0) { return RET_SYN; } } if (plchr[(int)plane.pln_type].pl_flags & P_S) pr("Satellite Spy Report:\n"); else pr("Satellite Map Report:\n"); pr("%s at ", prplane(&plane)); tech = techfact(plane.pln_tech, 20.0); return satmap(plane.pln_x, plane.pln_y, plane.pln_effic, (int)tech, plchr[(int)plane.pln_type].pl_flags, type); }
int prod_plane(int etus, int natnum, struct bp *bp, int buildem) /* Build = 1, maintain =0 */ { struct plnstr *pp; struct natstr *np; int n, k = 0; int start_money; for (n = 0; NULL != (pp = getplanep(n)); n++) { if (pp->pln_own == 0) continue; if (pp->pln_own != natnum) continue; if (pp->pln_effic < PLANE_MINEFF) { makelost(EF_PLANE, pp->pln_own, pp->pln_uid, pp->pln_x, pp->pln_y); pp->pln_own = 0; continue; } if (pln_is_in_orbit(pp)) { if (!player->simulation && buildem == 0 && !(pp->pln_flags & PLN_SYNCHRONOUS)) move_sat(pp); continue; } np = getnatp(pp->pln_own); start_money = np->nat_money; upd_plane(pp, etus, np, bp, buildem); air_money[pp->pln_own] += np->nat_money - start_money; if (buildem == 0 || np->nat_money != start_money) k++; if (player->simulation) np->nat_money = start_money; } return k; }
int pdump(void) { int nplanes; struct nstr_item np; struct plnstr plane; struct nukstr nuke; int field[128]; struct natstr *natp; int n, i; time_t now; if (!snxtitem(&np, EF_PLANE, player->argp[1], NULL)) return RET_SYN; prdate(); if (!player->argp[2]) { for (n = 1; n <= 32; n++) field[n - 1] = n; field[n - 1] = 0; } else { n = 2; i = 0; while (player->argp[n]) { if (!strcmp("type", player->argp[n])) { field[i++] = 1; } else if (!strcmp("x", player->argp[n])) { field[i++] = 2; } else if (!strcmp("y", player->argp[n])) { field[i++] = 3; } else if (!strcmp("wing", player->argp[n])) { field[i++] = 4; } else if (!strcmp("eff", player->argp[n])) { field[i++] = 5; } else if (!strcmp("mob", player->argp[n])) { field[i++] = 6; } else if (!strcmp("tech", player->argp[n])) { field[i++] = 7; } else if (!strcmp("att", player->argp[n])) { field[i++] = 8; } else if (!strcmp("def", player->argp[n])) { field[i++] = 9; } else if (!strcmp("acc", player->argp[n])) { field[i++] = 10; } else if (!strcmp("react", player->argp[n])) { field[i++] = 11; } else if (!strcmp("range", player->argp[n])) { field[i++] = 12; } else if (!strcmp("load", player->argp[n])) { field[i++] = 13; } else if (!strcmp("fuel", player->argp[n])) { field[i++] = 14; } else if (!strcmp("hard", player->argp[n])) { field[i++] = 15; } else if (!strcmp("ship", player->argp[n])) { field[i++] = 16; } else if (!strcmp("land", player->argp[n])) { field[i++] = 17; } else if (!strcmp("laun", player->argp[n])) { field[i++] = 18; } else if (!strcmp("orb", player->argp[n])) { field[i++] = 19; } else if (!strcmp("nuke", player->argp[n])) { field[i++] = 20; } else if (!strcmp("grd", player->argp[n])) { field[i++] = 21; } else { pr("Unrecognized field %s\n", player->argp[n]); } if (n++ > 100) { pr("Too many fields\n"); return RET_FAIL; } } field[i] = 0; } if (player->god) pr(" "); time(&now); pr("DUMP PLANES %ld\n", (long)now); if (player->god) pr("own "); pr("id"); n = 0; while (field[n]) { switch (field[n]) { case 1: pr(" type"); break; case 2: pr(" x"); break; case 3: pr(" y"); break; case 4: pr(" wing"); break; case 5: pr(" eff"); break; case 6: pr(" mob"); break; case 7: pr(" tech"); break; case 8: pr(" att"); break; case 9: pr(" def"); break; case 10: pr(" acc"); break; case 11: pr(" react"); break; case 12: pr(" range"); break; case 13: pr(" load"); break; case 14: pr(" fuel"); break; case 15: pr(" hard"); break; case 16: pr(" ship"); break; case 17: pr(" land"); break; case 18: pr(" laun"); break; case 19: pr(" orb"); break; case 20: pr(" nuke"); break; case 21: pr(" grd"); break; } n++; } pr("\n"); nplanes = 0; natp = getnatp(player->cnum); while (nxtitem(&np, &plane)) { if (!player->owner || plane.pln_own == 0) continue; nplanes++; if (player->god) pr("%d ", plane.pln_own); pr("%d", np.cur); n = 0; while (field[n]) { switch (field[n++]) { case 1: pr(" %.4s", plchr[(int)plane.pln_type].pl_name); break; case 2: pr(" %d", xrel(natp, plane.pln_x)); break; case 3: pr(" %d", yrel(natp, plane.pln_y)); break; case 4: pr(" %c", plane.pln_wing ? plane.pln_wing : '~'); break; case 5: pr(" %d", plane.pln_effic); break; case 6: pr(" %d", plane.pln_mobil); break; case 7: pr(" %d", plane.pln_tech); break; case 8: pr(" %d", pln_att(&plane)); break; case 9: pr(" %d", pln_def(&plane)); break; case 10: pr(" %d", pln_acc(&plane)); break; case 11: pr(" %d", plane.pln_range); break; case 12: pr(" %d", pln_range_max(&plane)); break; case 13: pr(" %d", pln_load(&plane)); break; case 14: pr(" %d", plchr[(int)plane.pln_type].pl_fuel); break; case 15: pr(" %d", plane.pln_harden); break; case 16: pr(" %d", plane.pln_ship); break; case 17: pr(" %d", plane.pln_land); break; case 18: pr(pln_is_in_orbit(&plane) ? " Y" : " N"); break; case 19: pr(pln_is_in_orbit(&plane) && (plane.pln_flags & PLN_SYNCHRONOUS) ? " Y" : " N"); break; case 20: if (getnuke(nuk_on_plane(&plane), &nuke)) { pr(" %.5s", nchr[nuke.nuk_type].n_name); break; } else pr(" N/A"); break; case 21: pr(" %c", plane.pln_flags & PLN_AIRBURST ? 'A' : 'G'); break; } } pr("\n"); } if (nplanes == 0) { if (player->argp[1]) pr("%s: No plane(s)\n", player->argp[1]); else pr("%s: No plane(s)\n", ""); return RET_FAIL; } else pr("%d plane%s\n", nplanes, splur(nplanes)); return RET_OK; }
/* * format: trade */ int trad(void) { struct sctstr sect; struct natstr *natp; struct comstr comt; int lotno; float price; coord sx, sy; int n; char *p; struct nstr_item ni; struct trdstr trade; struct trdstr tmpt; union empobj_storage tg; double canspend; time_t now, tleft; int bid; double tally; int i; char buf[1024]; if (!opt_MARKET) { pr("The market is disabled.\n"); return RET_FAIL; } /* First, we execute all trades, so that we can only buy what is available. */ check_market(); check_trade(); pr("\n Empire Trade Report\n "); prdate(); n = 0; pr(" lot high bid by time left owner description\n"); pr(" --- -------- -- --------- ----- -------------------------\n"); snxtitem_all(&ni, EF_TRADE); while (nxtitem(&ni, &trade)) { if (trade.trd_owner == 0) continue; if (!trade_getitem(&trade, &tg)) { continue; }; pr(" %3d ", ni.cur); (void)time(&now); tleft = trade.trd_markettime + TRADE_DELAY - now; if (tleft < 0) tleft = 0; pr("$%7d %2d %5.2f hrs ", trade.trd_price, trade.trd_maxbidder, tleft / 3600.0); trade_desc(&tg.gen); /* XXX */ pr("\n"); if (trade.trd_owner == player->cnum && !player->god) pr(" (your own lot)\n"); n++; } if (n == 0) { pr("Nothing to buy at the moment...\n"); return RET_OK; } p = getstring("Which lot to buy: ", buf); if (!p || !*p) return RET_OK; if (isdigit(*p) == 0) return RET_OK; lotno = atoi(p); if (lotno < 0 || lotno >= ni.cur) { pr("Bad lot number\n"); return RET_OK; } if (!gettrade(lotno, &trade)) { pr("No such lot number\n"); return RET_OK; } if (trade.trd_unitid < 0) { pr("Invalid lot number.\n"); return RET_OK; } if (!trade_getitem(&trade, &tg)) { pr("Can't find trade #%d!\n", trade.trd_unitid); trade.trd_owner = 0; trade.trd_unitid = -1; if (!puttrade(lotno, &trade)) { logerror("trad: can't write trade"); pr("Couldn't save after getitem failed; get help!\n"); return RET_FAIL; } return RET_OK; } switch (trade.trd_type) { case EF_NUKE: case EF_PLANE: case EF_SHIP: case EF_LAND: break; default: pr("Bad unit type on lot number %d\n", lotno); return RET_FAIL; } if (trade.trd_owner == player->cnum) { pr("You can't buy from yourself!\n"); return RET_OK; } price = trade.trd_price; natp = getnatp(player->cnum); if (natp->nat_money < price) { pr("You don't have %.2f to spend!\n", price); return RET_OK; } tally = 0.0; for (i = 0; gettrade(i, &tmpt); i++) { if (tmpt.trd_maxbidder == player->cnum && tmpt.trd_unitid >= 0 && tmpt.trd_owner != player->cnum) { tally += tmpt.trd_price * tradetax; } } for (i = 0; getcomm(i, &comt); i++) { if (comt.com_maxbidder == player->cnum && comt.com_owner != 0 && comt.com_owner != player->cnum) { tally += (comt.com_price * comt.com_amount) * buytax; } } canspend = natp->nat_money - tally; /* Find the destination sector for the trade */ if (((trade.trd_type == EF_PLANE) && !pln_is_in_orbit(&tg.plane)) || (trade.trd_type == EF_NUKE)) { while (1) { p = getstring("Destination sector: ", buf); if (!trade_check_ok(&trade, &tg.gen)) return RET_FAIL; if (!p) { return RET_FAIL; } if (!sarg_xy(p, &sx, &sy) || !getsect(sx, sy, §)) { pr("Bad sector designation; try again!\n"); continue; } if (!player->owner) { pr("You don't own that sector; try again!\n"); continue; } if (!(plchr[tg.plane.pln_type].pl_flags & P_V)) { if (!player->god && (sect.sct_type != SCT_AIRPT)) { pr("Destination sector is not an airfield!\n"); continue; } if (!player->god && (sect.sct_effic < 60)) { pr("That airport still under construction!\n"); continue; } } break; } } else if (trade.trd_type == EF_LAND) { while (1) { p = getstring("Destination sector: ", buf); if (!trade_check_ok(&trade, &tg.gen)) return RET_FAIL; if (!p) { return RET_FAIL; } if (!sarg_xy(p, &sx, &sy) || !getsect(sx, sy, §)) { pr("Bad sector designation; try again!\n"); continue; } if (!player->owner) { pr("You don't own that sector; try again!\n"); continue; } if (!player->god && (sect.sct_type != SCT_HEADQ)) { pr("Destination sector is not a headquarters!\n"); continue; } if (!player->god && (sect.sct_effic < 60)) { pr("That headquarters still under construction!\n"); continue; } break; } } else { /* This trade doesn't teleport; make destination invalid */ sx = 1; sy = 0; } p = getstring("How much do you bid: ", buf); if (!p || !*p) return RET_OK; if (!trade_check_ok(&trade, &tg.gen)) return RET_FAIL; bid = atoi(p); if (bid < price) bid = price; if (bid > canspend) { pr("You don't have %.2f to spend!\n", price); return RET_OK; } if (bid > trade.trd_price) { time(&now); if (trade.trd_markettime + TRADE_DELAY - now < minutes(5) && trade.trd_maxbidder != player->cnum) trade.trd_markettime = now + minutes(5) - TRADE_DELAY; trade.trd_price = bid; trade.trd_maxbidder = player->cnum; trade.trd_x = sx; trade.trd_y = sy; pr("Your bid on lot #%d is being considered.\n", lotno); if (!puttrade(lotno, &trade)) pr("Problems with the trade file. Get help\n"); } else pr("Your bid wasn't high enough (you need to bid more than someone else.)\n"); check_trade(); return RET_OK; }
int check_trade(void) { int n; struct natstr *natp; struct trdstr trade; union empobj_storage tg; time_t now; int price; int saveid; natid seller; for (n = 0; gettrade(n, &trade); n++) { if (trade.trd_unitid < 0) continue; if (!trade_getitem(&trade, &tg)) continue; if (tg.gen.own == 0) { trade.trd_owner = 0; trade.trd_unitid = -1; puttrade(n, &trade); continue; } if (tg.gen.own != trade.trd_owner) { logerror("Something weird, tg.gen.own != trade.trd_owner!\n"); trade.trd_owner = 0; trade.trd_unitid = -1; puttrade(n, &trade); continue; } if (trade.trd_owner == trade.trd_maxbidder) continue; (void)time(&now); if (trade.trd_markettime + TRADE_DELAY > now) continue; saveid = trade.trd_unitid; seller = trade.trd_owner; trade.trd_owner = 0; trade.trd_unitid = -1; if (!puttrade(n, &trade)) { logerror("Couldn't save trade after purchase; get help!\n"); continue; } price = trade.trd_price; natp = getnatp(trade.trd_maxbidder); if (natp->nat_money < price) { nreport(trade.trd_maxbidder, N_WELCH_DEAL, seller, 1); wu(0, seller, "%s tried to buy a %s #%d from you for $%.2f\n", cname(trade.trd_maxbidder), trade_nameof(&trade, &tg.gen), saveid, price * tradetax); wu(0, seller, " but couldn't afford it.\n"); wu(0, seller, " Your item was taken off the market.\n"); wu(0, trade.trd_maxbidder, "You tried to buy %s #%d from %s for $%d\n", trade_nameof(&trade, &tg.gen), saveid, cname(seller), price); wu(0, trade.trd_maxbidder, "but couldn't afford it.\n"); continue; } /* If we get this far, the sale will go through. */ natp->nat_money -= price; putnat(natp); natp = getnatp(seller); natp->nat_money += roundavg(price * tradetax); putnat(natp); switch (trade.trd_type) { case EF_NUKE: tg.nuke.nuk_x = trade.trd_x; tg.nuke.nuk_y = trade.trd_y; tg.nuke.nuk_plane = -1; break; case EF_PLANE: if (!pln_is_in_orbit(&tg.plane)) { tg.plane.pln_x = trade.trd_x; tg.plane.pln_y = trade.trd_y; } if (opt_MOB_ACCESS) { tg.plane.pln_mobil = -(etu_per_update / sect_mob_neg_factor); game_tick_to_now(&tg.plane.pln_access); } else { tg.plane.pln_mobil = 0; } tg.plane.pln_harden = 0; tg.plane.pln_ship = -1; tg.plane.pln_land = -1; break; case EF_SHIP: break; case EF_LAND: tg.land.lnd_x = trade.trd_x; tg.land.lnd_y = trade.trd_y; if (opt_MOB_ACCESS) { tg.land.lnd_mobil = -(etu_per_update / sect_mob_neg_factor); game_tick_to_now(&tg.land.lnd_access); } else { tg.land.lnd_mobil = 0; } tg.land.lnd_harden = 0; unit_drop_cargo(&tg.gen, 0); tg.land.lnd_ship = -1; tg.land.lnd_land = -1; break; default: logerror("Bad trade type %d in trade\n", trade.trd_type); break; } unit_give_away(&tg.gen, trade.trd_maxbidder, 0); put_empobj(trade.trd_type, saveid, &tg.gen); nreport(seller, N_MAKE_SALE, trade.trd_maxbidder, 1); wu(0, seller, "%s bought %s #%d from you for $%.2f\n", cname(trade.trd_maxbidder), trade_nameof(&trade, &tg.gen), saveid, price * tradetax); wu(0, trade.trd_maxbidder, "The bidding is over & you bought %s #%d from %s for $%d\n", trade_nameof(&trade, &tg.gen), saveid, cname(seller), price); } return RET_OK; }
/* * Draw a radar map for radar at @cx,@cy. * @eff is the radar's efficiency, @tlev its tech level, @spy its power. * Submarines are detected at fraction @seesub of the range. */ void radmap(int cx, int cy, int eff, double tlev, int spy, double seesub) { int visib, rng; struct sctstr sect; struct shpstr ship; struct plnstr plane; struct nstr_sect ns; struct nstr_item ni; int x, y; int row; int n; int range = rad_range(eff, tlev, spy); int changed = 0; if (!radbuf) radbuf = malloc(WORLD_Y * MAPWIDTH(1)); if (!visbuf) visbuf = malloc(WORLD_Y * MAPWIDTH(1)); if (!rad) { rad = malloc(WORLD_Y * sizeof(char *)); if (rad && radbuf) { for (x = 0; x < WORLD_Y; x++) rad[x] = &radbuf[(WORLD_X + 1) * x]; } } if (!vis) { vis = malloc(WORLD_Y * sizeof(signed char *)); if (vis && visbuf) { for (x = 0; x < WORLD_Y; x++) vis[x] = &visbuf[(WORLD_X + 1) * x]; } } if (!radbuf || !visbuf || !rad || !vis) { pr("Memory error in radmap2, tell the deity.\n"); return; } memset(visbuf, 0, (WORLD_Y * (WORLD_X + 1))); pr("%s efficiency %d%%, max range %d\n", xyas(cx, cy, player->cnum), eff, range); snxtsct_dist(&ns, cx, cy, range); blankfill(radbuf, &ns.range, 1); while (nxtsct(&ns, §)) { rad[ns.dy][ns.dx] = rad_char(§, ns.curdist, range, player->cnum); changed += map_set(player->cnum, ns.x, ns.y, rad[ns.dy][ns.dx], 0); } if (changed) writemap(player->cnum); snxtitem_dist(&ni, EF_PLANE, cx, cy, range); while (nxtitem(&ni, &plane)) { if (plane.pln_own == 0) continue; /* Used to have 'ghosts' when scanning whole world --ts */ x = deltx(&ns.range, (int)plane.pln_x); y = delty(&ns.range, (int)plane.pln_y); if (pln_is_in_orbit(&plane) && plane.pln_own != player->cnum) { vis[y][x] = 100; rad[y][x] = '$'; } } snxtitem_dist(&ni, EF_SHIP, cx, cy, range); while (nxtitem(&ni, &ship)) { if (ship.shp_own == 0) continue; /* Used to have 'ghosts' when scanning whole world --ts */ x = deltx(&ns.range, (int)ship.shp_x); y = delty(&ns.range, (int)ship.shp_y); visib = shp_visib(&ship); rng = (int)(range * visib / 20.0); if (ni.curdist > rng) continue; if ((mchr[(int)ship.shp_type].m_flags & M_SUB) && ni.curdist > rng * seesub) continue; if (visib > vis[y][x]) { vis[y][x] = visib; /* &~0x20 makes it a cap letter */ rad[y][x] = (*mchr[(int)ship.shp_type].m_name) & ~0x20; } } /* * make the center of the display 0 * so ve et al can find it. */ rad[delty(&ns.range, cy)][deltx(&ns.range, cx)] = '0'; n = ns.range.height; for (row = 0; row < n; row++) pr("%s\n", rad[row]); pr("\n"); }
static int pupgr(void) { struct sctstr sect; struct natstr *natp; struct nstr_item ni; struct plnstr plane; struct plchrstr *pp; int n; int tlev; int avail, cost; int cash; if (!snxtitem(&ni, EF_PLANE, player->argp[2], NULL)) return RET_SYN; natp = getnatp(player->cnum); cash = natp->nat_money; tlev = (int)natp->nat_level[NAT_TLEV]; n = 0; while (nxtitem(&ni, &plane)) { if (plane.pln_own == 0) continue; getsect(plane.pln_x, plane.pln_y, §); if (sect.sct_own != player->cnum) continue; if (sect.sct_type != SCT_AIRPT || sect.sct_effic < 60) continue; if (relations_with(plane.pln_own, sect.sct_own) < FRIENDLY) { pr("You are not on friendly terms with the owner of plane %d!\n", plane.pln_uid); continue; } if (pln_is_in_orbit(&plane)) { pr("Plane %s is in orbit!\n", prplane(&plane)); continue; } if (plane.pln_flags & PLN_LAUNCHED) continue; n++; pp = &plchr[(int)plane.pln_type]; avail = (PLN_BLD_WORK(pp->pl_lcm, pp->pl_hcm) * UPGR_COST + 99) / 100; if (sect.sct_avail < avail) { pr("Not enough available work in %s to upgrade a %s\n", xyas(sect.sct_x, sect.sct_y, player->cnum), pp->pl_name); pr(" (%d available work required)\n", avail); continue; } if (plane.pln_effic < 60) { pr("%s is too damaged to upgrade!\n", prplane(&plane)); continue; } if (plane.pln_tech >= tlev) { pr("%s tech: %d, yours is only %d\n", prplane(&plane), plane.pln_tech, tlev); continue; } cost = pp->pl_cost * UPGR_COST / 100; if (cost + player->dolcost > cash) { pr("You don't have enough money to upgrade %s!\n", prplane(&plane)); continue; } sect.sct_avail -= avail; plane.pln_effic -= UPGR_EFF; pln_set_tech(&plane, tlev); plane.pln_harden = 0; plane.pln_mission = 0; putplane(plane.pln_uid, &plane); putsect(§); player->dolcost += cost; pr("%s upgraded to tech %d, at a cost of %d\n", prplane(&plane), plane.pln_tech, cost); if (plane.pln_own != player->cnum) wu(0, plane.pln_own, "%s upgraded by %s to tech %d, at a cost of %d\n", prplane(&plane), cname(player->cnum), plane.pln_tech, cost); } if (n == 0) { pr("No planes.\n"); return RET_SYN; } return RET_OK; }
/* * format: skywatch [<SECTS>] */ int skyw(void) { struct sctstr sect; struct nstr_sect nstr; struct sky *skyp; struct sky *list[TSIZE]; int i, n; int vrange, see; int x, y, dx, dy, dxmax; int nsat = 0; double tech; struct nstr_item ni; if (!snxtsct(&nstr, player->argp[1])) return RET_SYN; for (i = 0; i < TSIZE; i++) list[i] = NULL; skyp = malloc(sizeof(*skyp)); snxtitem_all(&ni, EF_PLANE); while (nxtitem(&ni, &skyp->s_sat)) { if (!skyp->s_sat.pln_own) continue; if (!pln_is_in_orbit(&skyp->s_sat)) continue; getsect(skyp->s_sat.pln_x, skyp->s_sat.pln_y, §); n = scthash(skyp->s_sat.pln_x, skyp->s_sat.pln_y, TSIZE); skyp->s_spotted = 0; skyp->s_next = list[n]; list[n] = skyp; skyp = malloc(sizeof(*skyp)); nsat++; } /* get that last one! */ free(skyp); pr("- = [ Skywatch report for %s ] = -\n", cname(player->cnum)); pr(" Country Satellite Location\n"); tech = tfact(player->cnum, 1.0); while (nxtsct(&nstr, §) && nsat) { if (sect.sct_own != player->cnum) continue; see = sect.sct_type == SCT_RADAR ? 14 : 4; vrange = (int)(sect.sct_effic / 100.0 * see * tech); if (vrange < 1) vrange = 1; for (dy = -vrange; dy <= vrange; dy++) { y = ynorm(sect.sct_y + dy); dxmax = 2 * vrange - abs(dy); for (dx = -dxmax; dx <= dxmax; dx += 2) { x = xnorm(sect.sct_x + dx); n = scthash(x, y, TSIZE); if (!list[n]) continue; nsat -= showsat(&list[n], x, y); } } } /* free up the sky structs calloc'ed above */ for (i = 0; i < TSIZE; i++) { while (NULL != (skyp = list[i])) { list[i] = skyp->s_next; free(skyp); } } return RET_OK; }