Esempio n. 1
0
void Radar::update_aframe() {
  polar_point pp = polar_aframe_points[change_index];
  float phi_change = ofRandom(2)-1;
  pp.phi += phi_change;
  pp.phi = clamp(pp.phi, PI/3, PI);
  polar_aframe_points.at(change_index) = pp;

  ofPoint p = polar_to_cartesian(pp.r, pp.theta, pp.phi);
  aframe_points.at(change_index) = p;

  compute_bezier_from_aframe();
  compute_lines_from_bezier();
}
Esempio n. 2
0
void Radar::init_aframe() {
  // Initialize aframe (both polar/normal points)
  for (int i = 0; i < point_count; i++) {
    float theta = i * thetaStep;
    float phi = ofRandom(PI);
    phi = clamp(phi, PI/3, 2*PI/3);
    polar_point pp = polar_point();
    pp.r = 200;
    pp.theta = theta;
    pp.phi = phi;
    polar_aframe_points.push_back(pp);
    aframe_points.push_back(polar_to_cartesian(pp.r, pp.theta, pp.phi));
  }
}
Esempio n. 3
0
// ------------------------------------------------------------------ process --
void SPECTACLE2_BASE::process(const float *buf, const int)
{
	DPRINT("SPECTACLE2_BASE::process\n");

	const bool reading_input = (currentFrame() < _input_end_frame);
	if (reading_input) {
		DPRINT1("taking input...currentFrame()=%d\n", currentFrame());
		prepare_input(buf);
		_fft->r2c();
		cartesian_to_polar();
	}
	modify_analysis(reading_input);
	polar_to_cartesian();
	_fft->c2r();
	prepare_output();
}