void sfRenderWindow_popGLStates(sfRenderWindow* renderWindow) { CSFML_CALL(renderWindow, popGLStates()); }
void sfRenderTexture_popGLStates(sfRenderTexture* renderTexture) { CSFML_CALL(renderTexture, popGLStates()); }
void sfRenderWindow_popGLStates(sfRenderWindow* renderWindow) { CSFML_CALL(renderWindow, popGLStates()); }
void sfRenderTexture_popGLStates(sfRenderTexture* renderTexture) { CSFML_CALL(renderTexture, popGLStates()); }