void SearchDialog::retranslate() { if (dialog) { QString text(ui->lineEditSearchSkyObject->text()); ui->retranslateUi(dialog); ui->lineEditSearchSkyObject->setText(text); populateSimbadServerList(); updateListTab(); } }
// Initialize the dialog widgets and connect the signals/slots void SearchDialog::createDialogContent() { ui->setupUi(dialog); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->lineEditSearchSkyObject, SIGNAL(textChanged(const QString&)), this, SLOT(onSearchTextChanged(const QString&))); connect(ui->pushButtonGotoSearchSkyObject, SIGNAL(clicked()), this, SLOT(gotoObject())); onSearchTextChanged(ui->lineEditSearchSkyObject->text()); connect(ui->lineEditSearchSkyObject, SIGNAL(returnPressed()), this, SLOT(gotoObject())); connect(ui->lineEditSearchSkyObject, SIGNAL(selectionChanged()), this, SLOT(setHasSelectedFlag())); connect(ui->lineEditSearchSkyObject, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(showContextMenu(QPoint))); ui->lineEditSearchSkyObject->installEventFilter(this); ui->RAAngleSpinBox->setDisplayFormat(AngleSpinBox::HMSLetters); ui->DEAngleSpinBox->setDisplayFormat(AngleSpinBox::DMSSymbols); ui->DEAngleSpinBox->setPrefixType(AngleSpinBox::NormalPlus); connect(ui->RAAngleSpinBox, SIGNAL(valueChanged()), this, SLOT(manualPositionChanged())); connect(ui->DEAngleSpinBox, SIGNAL(valueChanged()), this, SLOT(manualPositionChanged())); connect(ui->alphaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->betaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->gammaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->deltaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->epsilonPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->zetaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->etaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->thetaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->iotaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->kappaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->lambdaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->muPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->nuPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->xiPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->omicronPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->piPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->rhoPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->sigmaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->tauPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->upsilonPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->phiPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->chiPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->psiPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->omegaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->checkBoxUseSimbad, SIGNAL(clicked(bool)), this, SLOT(enableSimbadSearch(bool))); ui->checkBoxUseSimbad->setChecked(useSimbad); populateSimbadServerList(); int idx = ui->serverListComboBox->findData(simbadServerUrl, Qt::UserRole, Qt::MatchCaseSensitive); if (idx==-1) { // Use University of Strasbourg as default idx = ui->serverListComboBox->findData(QVariant(DEF_SIMBAD_URL), Qt::UserRole, Qt::MatchCaseSensitive); } ui->serverListComboBox->setCurrentIndex(idx); connect(ui->serverListComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(selectSimbadServer(int))); connect(ui->checkBoxUseStartOfWords, SIGNAL(clicked(bool)), this, SLOT(enableStartOfWordsAutofill(bool))); ui->checkBoxUseStartOfWords->setChecked(useStartOfWords); // list views initialization connect(ui->objectTypeComboBox, SIGNAL(activated(int)), this, SLOT(updateListWidget(int))); connect(ui->searchInListLineEdit, SIGNAL(textChanged(QString)), this, SLOT(searchListChanged(QString))); connect(ui->searchInEnglishCheckBox, SIGNAL(toggled(bool)), this, SLOT(updateListTab())); updateListTab(); // Set the focus directly on the line edit if (ui->lineEditSearchSkyObject->isEnabled()) ui->lineEditSearchSkyObject->setFocus(); }
// Initialize the dialog widgets and connect the signals/slots void SearchDialog::createDialogContent() { ui->setupUi(dialog); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->lineEditSearchSkyObject, SIGNAL(textChanged(const QString&)), this, SLOT(onSearchTextChanged(const QString&))); connect(ui->pushButtonGotoSearchSkyObject, SIGNAL(clicked()), this, SLOT(gotoObject())); onSearchTextChanged(ui->lineEditSearchSkyObject->text()); connect(ui->lineEditSearchSkyObject, SIGNAL(returnPressed()), this, SLOT(gotoObject())); connect(ui->lineEditSearchSkyObject, SIGNAL(selectionChanged()), this, SLOT(setHasSelectedFlag())); connect(ui->lineEditSearchSkyObject, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(showContextMenu(QPoint))); ui->lineEditSearchSkyObject->installEventFilter(this); #ifdef Q_OS_WIN //Kinetic scrolling for tablet pc and pc QList<QWidget *> addscroll; addscroll << ui->objectsListWidget; installKineticScrolling(addscroll); #endif populateCoordinateSystemsList(); populateCoordinateAxis(); int idx = ui->coordinateSystemComboBox->findData(getCurrentCoordinateSystemKey(), Qt::UserRole, Qt::MatchCaseSensitive); if (idx==-1) { // Use equatorialJ2000 as default idx = ui->coordinateSystemComboBox->findData(QVariant("equatorialJ2000"), Qt::UserRole, Qt::MatchCaseSensitive); } ui->coordinateSystemComboBox->setCurrentIndex(idx); connect(ui->coordinateSystemComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(setCoordinateSystem(int))); connect(ui->AxisXSpinBox, SIGNAL(valueChanged()), this, SLOT(manualPositionChanged())); connect(ui->AxisYSpinBox, SIGNAL(valueChanged()), this, SLOT(manualPositionChanged())); connect(ui->alphaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->betaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->gammaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->deltaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->epsilonPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->zetaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->etaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->thetaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->iotaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->kappaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->lambdaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->muPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->nuPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->xiPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->omicronPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->piPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->rhoPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->sigmaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->tauPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->upsilonPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->phiPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->chiPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->psiPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->omegaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->checkBoxUseSimbad, SIGNAL(clicked(bool)), this, SLOT(enableSimbadSearch(bool))); ui->checkBoxUseSimbad->setChecked(useSimbad); populateSimbadServerList(); idx = ui->serverListComboBox->findData(simbadServerUrl, Qt::UserRole, Qt::MatchCaseSensitive); if (idx==-1) { // Use University of Strasbourg as default idx = ui->serverListComboBox->findData(QVariant(DEF_SIMBAD_URL), Qt::UserRole, Qt::MatchCaseSensitive); } ui->serverListComboBox->setCurrentIndex(idx); connect(ui->serverListComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(selectSimbadServer(int))); connect(ui->checkBoxUseStartOfWords, SIGNAL(clicked(bool)), this, SLOT(enableStartOfWordsAutofill(bool))); ui->checkBoxUseStartOfWords->setChecked(useStartOfWords); // list views initialization connect(ui->objectTypeComboBox, SIGNAL(activated(int)), this, SLOT(updateListWidget(int))); connect(ui->searchInListLineEdit, SIGNAL(textChanged(QString)), this, SLOT(searchListChanged(QString))); connect(ui->searchInEnglishCheckBox, SIGNAL(toggled(bool)), this, SLOT(updateListTab())); connect(ui->tabWidget, SIGNAL(currentChanged(int)), this, SLOT(updateListTab())); updateListTab(); // Set the focus directly on the line edit if (ui->lineEditSearchSkyObject->isEnabled()) ui->lineEditSearchSkyObject->setFocus(); }