Esempio n. 1
0
CollisionBoxComponent::CollisionBoxComponent(GameObject& aGameObject, eCollisionGroup aCollisionGroup, const Vector2<float>& someDimensions) : CollisionComponent(aGameObject, aCollisionGroup)
{
	myDimensions = someDimensions;
	Line<float> aLine;

	Vector2<float> position1(-myDimensions.myX / 2, -myDimensions.myY / 2);
	Vector2<float> position2(-myDimensions.myX / 2, myDimensions.myY / 2);
	Vector2<float> position3(myDimensions.myX / 2, myDimensions.myY / 2);
	Vector2<float> position4(myDimensions.myX / 2, -myDimensions.myY / 2);

	aLine.InitWith2Points(position1, position2);
	myLineVolume.AddLine(aLine);

	aLine.InitWith2Points(position2, position3);
	myLineVolume.AddLine(aLine);

	aLine.InitWith2Points(position3, position4);
	myLineVolume.AddLine(aLine);

	aLine.InitWith2Points(position4, position1);
	myLineVolume.AddLine(aLine);

	myParent->SetValue<CollisionBoxComponent*>("CollisionBoxComponent", this);
	//mySprite = ResourceManager::GetInstance()->GetSprite("../Data/Gfx/debugBox.png", { someDimensions.x, someDimensions.y }, { someDimensions.x / 2.f, someDimensions.y / 2.f });
}
Esempio n. 2
0
	void CSimPetriDoc::AdjustElementsOnGrid(const std::vector<CElement*>& selection, CElement* mouseObject, const Point& pointer)
	{
		Point position1(mouseObject->GetBoundRect().X,
			mouseObject->GetBoundRect().Y);

		//Ajustement de l'objet en déplacement sur la grille
		//suivant la position du pointeur
		mouseObject->AdjustOnGrid(&pointer);

		Point position2(mouseObject->GetBoundRect().X,
			mouseObject->GetBoundRect().Y);

		//Déplacement de tous les éléments
		Size size(position2.X - position1.X, position2.Y - position1.Y);
		for(auto it = selection.begin(); it!=selection.end(); ++it)
			if(*it != mouseObject)
				(*it)->Move(size);
	}
void CWsGraphicShareBase::DoTestDrawGraphicCompareL(TPtrC aShare)
	{
	// UID of the shared graphic
	TUid uid1 = {0x12000021};
	TWsGraphicId twsGraphicId1(uid1);

	_LIT8(KTestData,"HelloWorld");
	
	CFbsBitmap bitmap1;
	CFbsBitmap mask1;
	
	TSize screenSize = iScreen->SizeInPixels();
	User::LeaveIfError(bitmap1.Load(MY_TEST_BITMAP,0));
	mask1.Create(bitmap1.SizeInPixels(),iScreen->DisplayMode());
	
		CWsGraphicBitmap* bTest = CWsGraphicBitmap::NewL(&bitmap1,&mask1);
	
	// divide the screen into two equal rectangles
	TRect position1(0,0,screenSize.iWidth/2,screenSize.iHeight);
	TRect position2(screenSize.iWidth/2,0,screenSize.iWidth,screenSize.iHeight);
	
	// draw the new graphic and attempt to draw the shared graphic
	iGc->Activate(*iWin);
	iWin->Invalidate();
	iWin->BeginRedraw();
	iGc->Clear(position1);
	iGc->Clear(position2);

	iGc->DrawWsGraphic(bTest->Id(),position1,KTestData);
	iGc->DrawWsGraphic(twsGraphicId1.Uid(),position2,KTestData);

	iGc->Deactivate();	
	iWin->EndRedraw();
	
	iWs.Flush();
	iWs.Finish();
	// compare the graphic in both positions
	if (aShare==_L("false"))
		Test(!iScreen->RectCompare(position1,position2));
	else
		Test(iScreen->RectCompare(position1,position2));	
		
	delete bTest;
	}
Esempio n. 4
0
CollisionBoxComponent::CollisionBoxComponent(GameObject& aGameObject, eCollisionGroup aCollisionGroup, const Vector2<float>& someDimensions, const Vector2<float>& aCenterPosition) : CollisionComponent(aGameObject, aCollisionGroup, aCenterPosition)
{
	myDimensions = someDimensions;
	Line<float> aLine;

	Vector2<float> position1(-myDimensions.myX / 2, -myDimensions.myY / 2);
	Vector2<float> position2(-myDimensions.myX / 2, myDimensions.myY / 2);
	Vector2<float> position3(myDimensions.myX / 2, myDimensions.myY / 2);
	Vector2<float> position4(myDimensions.myX / 2, -myDimensions.myY / 2);

	aLine.InitWith2Points(position1, position2);
	myLineVolume.AddLine(aLine);

	aLine.InitWith2Points(position2, position3);
	myLineVolume.AddLine(aLine);

	aLine.InitWith2Points(position3, position4);
	myLineVolume.AddLine(aLine);

	aLine.InitWith2Points(position4, position1);
	myLineVolume.AddLine(aLine);
	myParent->SetValue<CollisionBoxComponent*>("CollisionBoxComponent", this);

}
//=========================================
// Main Program
//=========================================
task main()
{
	initializeRobot();
	waitForStart();									// wait for FCS to tell us to go!
	if(done)
	{
		StartTask(lightDiagnostic);
	}

	if(calibrate != 2)							// GYRO calibration hasn't been run during the wait time
	{
		gyroCalTime = 3;							// so setup the default calibrate time
		calibrate = 1;								// start the calibration going
		while(calibrate != 2)					// and wait for it to complete before moving the robot
		{
			EndTimeSlice();
		}
	}
	constHeading = 0;								// reset the GYRO headings to eliminate any drift while we waited
	relHeading = 0;									// same thing for relative heading


	wait1Msec(Start_Delay*1000);		// implement the user configurable delay before moving
	PlaySound(soundBeepBeep);				// tell everyone we're about to start going

	step = MissionNumber*100;				// this records the actual mission number that we ran within the data log file
	LogData=true;										// start saving data to the log file

	servo[wrist] = WRIST_CLOSED;
	servo[shoulder] = SHOULDER_DOWN;
	servo[right_servo] = RIGHT_GRIPPER_START;
	servo[left_servo] = LEFT_GRIPPER_START;

	switch(MissionNumber)						// now go run whichever mission we have been asked to run
	{
		//================================================
		// start on the right side of the blue dispenser delivers to IR
		//================================================
	case 1:

		IRside = position1();//go here

		if(IRside < -75) column = 1;
		else if(IRside < -25) column = 2;
		else column = 3;

		wait1Msec(800);

		switch(column)
		{
		case 1://left
			diagnosticBeeps(1);
			leftPeg();
			break;

		case 2://center
			diagnosticBeeps(2);
			centerPeg();
			break;

		case 3://right
			diagnosticBeeps(3);
			rightPeg();
			break;
		}
		switch(fieldRed)
		{
		case STOP:
			StopRobot();
			break;

		case RED:
			redReturn();
			break;

		case BLUE:
			blueReturn();
			break;
		}
		break;
		//================================================
		// CENTER PEG
		//================================================

	case 2:
		position1();
		centerPeg();

		switch(fieldRed)
		{
		case STOP:
			StopRobot();
			break;

		case RED:
			redReturn();
			break;

		case BLUE:
			blueReturn();
			break;
		}

		break;
		//================================================
		// LEFT PEG
		//================================================

	case 3:

		position1();
		leftPeg();

		switch(fieldRed)
		{
		case STOP:
			StopRobot();
			break;

		case RED:
			redReturn();
			break;

		case BLUE:
			blueReturn();
			break;
		}
		break;
		//================================================
		// RIGHT PEG
		//================================================

	case 4:

		position1();
		rightPeg();

		switch(fieldRed)
		{
		case STOP:
			StopRobot();
			break;

		case RED:
			redReturn();
			break;

		case BLUE:
			blueReturn();
			break;
		}
		break;
		//================================================
		// IR SECOND POSITION
		//================================================
	case 5:

		IRside = position2();//go here

		if(IRside < -75) column = 1;
		else if(IRside < -25) column = 2;
		else column = 3;

		wait1Msec(800);

		switch(column)
		{
		case 1://left
			diagnosticBeeps(1);
			leftPeg();
			break;

		case 2://center
			diagnosticBeeps(2);
			centerPeg();
			break;

		case 3://right
			diagnosticBeeps(3);
			rightPeg();
			break;
		}
		switch(fieldRed)
		{
		case STOP:
			StopRobot();
			break;

		case RED:
			redReturn();
			break;

		case BLUE:
			blueReturn();
			break;
		}
		break;
		//================================================
		// CENTER PED SECOND POSITION
		//================================================
	case 6:

		position2();
		centerPeg();

		break;

		//================================================
		// LEFT PEG SECOND POSITION
		//================================================
	case 7:

		position2();
		leftPeg();
		break;

		//================================================
		// RIGHT PED SECOND POSITION
		//================================================

	case 8:

		position2();
		rightPeg();

		break;

		//================================================
		// DEFENSE RIGHT
		//================================================

	case 9:

		GyroSonar_moveV2(0, BACK, 100, 124, -60,true, true, CONSTANT);
		GyroTime_moveV2(700,-50,true,true,REL);
		GyroTimeS_moveV2(1800,40,true,true,false,true);

		break;

		//================================================
		// DEFENSE LEFT
		//================================================

	case 10:

		GyroSonar_moveV2(0, BACK, 100, 124, -60,true, true, CONSTANT);
		GyroTime_moveV2(700,-50,true,true,REL);
		GyroTimeS_moveV2(1800,-40,true,true,false,true);

		break;

		//================================================
		// OPPONENT IR
		//================================================

	case 11:
		for (int i=0;i<90;i++)
		{SetDrive(i,50,i);
			wait1Msec(30);
		}
		StopRobot();
		wait1Msec(30000);
		break;

		//================================================
		// OPPONENT CENTER
		//================================================

	case 12:
		opponentRight();
		centerPeg();
		break;

		//================================================
		// OPPONENT LEFT
		//================================================

	case 13:
		opponentRight();
		rightPeg();
		break;

		//================================================
		// OPPONENT RIGHT
		//================================================

	case 14:
		opponentRight();
		leftPeg();
		break;
		//================================================
		// OPPONENTL IR
		//================================================

	case 15:
		opponentLeft();
		leftPeg();
		break;
		//================================================
		// OPPONENTL CENTER
		//================================================

	case 16:
		opponentLeft();
		centerPeg();
		break;
		//================================================
		// OPPONENTL LEFT
		//================================================

	case 17:
		opponentLeft();
		rightPeg();
		break;
		//================================================
		// OPPONENTL RIGHT
		//================================================

	case 18:
		opponentLeft();
		leftPeg();
		break;
		//================================================
		// See Opponent test
		//================================================

	case 19:
		sawOpponent = GyroSonar_moveV2(0, BACK, 100, 112, -50,true, true, CONSTANT);
		StopRobot();
		if(sawOpponent) diagnosticBeeps(6);
		break;
		//================================================
		// See Opponent test2
		//================================================

	case 20:
		sawOpponent = GyroSonar_moveV2(0, BACK, 100, 112, -50,true, true, CONSTANT);
		StopRobot();
		if(sawOpponent) diagnosticBeeps(6);
		break;
	}

	LogData=false;		// stop logging IR data and close the file
	StopRobot();
}
Esempio n. 6
0
 double
 System::maxTimestep(int i)
 {
    Distance d;
    const Object mainObject = objectlist[i];
    int k;
    if (i == 0)
    {
       k=1;
    }
    else
    {
       k=0;
    }
    Object tempObject = objectlist[k];
    arma::Col<double> position1(3), position2(3);
    arma::Col<double> mainVel = mainObject.getVelocity();

    position1 = mainObject.getPosition();
    position2 = tempObject.getPosition();

    double R = d.twoObjects(position1, position2);
    arma::Col<double> tempVel = tempObject.getVelocity()-mainVel;
    double V = std::sqrt(arma::dot(tempVel,tempVel));
    double maxTime;
    if (V>1e-16)
    {
       maxTime = R/V;
    }
    else
    {
       maxTime = R/1e-16;
    }
    double temptime;

    for (int j = 1; j < numberOfObject; ++j)
    {
       if (j!=i)
       {
          tempObject = objectlist[j];
          position2 = tempObject.getPosition();
          R = d.twoObjects(position1, position2);
          tempVel = tempObject.getVelocity()-mainVel;
          V = std::sqrt(arma::dot(tempVel,tempVel));
          if (V>1e-16)
          {
             maxTime = R/V;
          }
          else
          {
             maxTime = R/1e-16;
          }
          temptime = R/V;
          if (temptime<maxTime)
          {
             maxTime = temptime;
          }
       } //end if
    } //end for
    return maxTime;
 }
//=========================================
// Main Program
//=========================================
task main()
{
	initializeRobot();
	waitForStart();									// wait for FCS to tell us to go!
	if(done)
	{
		StartTask(lightDiagnostic);
	}

	if(calibrate != 2)							// GYRO calibration hasn't been run during the wait time
	{
		gyroCalTime = 3;							// so setup the default calibrate time
		calibrate = 1;								// start the calibration going
		while(calibrate != 2)					// and wait for it to complete before moving the robot
		{
			EndTimeSlice();
		}
	}
	constHeading = 0;								// reset the GYRO headings to eliminate any drift while we waited
	relHeading = 0;									// same thing for relative heading


	wait1Msec(Start_Delay*1000);		// implement the user configurable delay before moving
	PlaySound(soundBeepBeep);				// tell everyone we're about to start going

	step = MissionNumber*100;				// this records the actual mission number that we ran within the data log file
	LogData=true;										// start saving data to the log file

	servo[wrist] = WRIST_CLOSED;
	servo[shoulder] = SHOULDER_DOWN;
	servo[right_servo] = RIGHT_GRIPPER_START;
	servo[left_servo] = LEFT_GRIPPER_START;

	switch(MissionNumber)						// now go run whichever mission we have been asked to run
	{
		//================================================
		// start on the right side of the blue dispenser delivers to IR
		//================================================
	case 1:

		int IRside = position1();//go here

		if(IRside < -75) column = 1;
		else if(IRside < -25) column = 2;
		else column = 3;

		wait1Msec(800);

		switch(column)
		{
		case 1://left
			diagnosticBeeps(1);
			leftPeg();
			break;

		case 2://center
			diagnosticBeeps(2);
			centerPeg();
			break;

		case 3://right
			diagnosticBeeps(3);
			rightPeg();
			break;
		}
		switch(fieldRed)
		{
		case STOP:
			StopRobot();
			break;

		case RED:
			redReturn();
			break;

		case BLUE:
			blueReturn();
			break;
		}
		break;
		//================================================
		// CENTER PEG
		//================================================

	case 2:
		position1();
		centerPeg();

		switch(fieldRed)
		{
		case STOP:
			StopRobot();
			break;

		case RED:
			redReturn();
			break;

		case BLUE:
			blueReturn();
			break;
		}

		break;
		//================================================
		// LEFT PEG
		//================================================

	case 3:

		position1();
		leftPeg();

		switch(fieldRed)
		{
		case STOP:
			StopRobot();
			break;

		case RED:
			redReturn();
			break;

		case BLUE:
			blueReturn();
			break;
		}
		break;
		//================================================
		// RIGHT PEG
		//================================================

	case 4:

		position1();

		switch(fieldRed)
		{
		case STOP:
			StopRobot();
			break;

		case RED:
			redReturn();
			break;

		case BLUE:
			blueReturn();
			break;
		}
		break;
		//================================================
		// CENTER PED SECOND POSITION
		//================================================
	case 5:

		GyroSonar_moveV2(0, BACK, 100, 114, -48,true, true, CONSTANT);
		GyroTime_moveV2(400,-30,true,false,false);
		GyroTimeS_moveV2(750,-40,false,true,true,CONSTANT);
		Gyro_TurnV2(40,15,CONSTANT);

		wait1Msec(800);
		GyroTime_moveV2(1200,-30,true,false,false);
		moveLightServo(DOWN);

		//GyroTimeS_moveV2(8000,15,true,true,false,false);
		GyroTimeS_moveV2(8000,-15,true,true,false,false);
		GyroTimeS_moveV2(8000,18,true,true,false,false);
		GyroTimeS_moveV2(8000,-15,true,true,false,false);
		//GyroTimeS_moveV2(90,10,true,false,false,false);
		GyroTime_moveV2(1200,-30,true,false,false);

		wait1Msec(1500);
		servo[shoulder] = SHOULDER_UP;
		wait1Msec(2000);
		servo[wrist] = WRIST_OPEN;
		wait1Msec(1000);
		GyroTime_moveV2(400,25,true,false,false);
		wait1Msec(1000);
		servo[shoulder] = SHOULDER_DOWN;

		switch(fieldRed)
		{
		case STOP:
			StopRobot();
			break;

		case RED:
			Gyro_TurnV2(42,-15,REL);
			GyroTime_moveV2(1200,50,true,false,REL);
			GyroTime45_V2(490,50,false, true, REL, true);
			GyroTime_moveV2(400,50,true,false,REL);
			break;

		case BLUE:
			Gyro_TurnV2(42,15,REL);
			GyroTime_moveV2(1600,45,true,false,false);
			break;
		}
		break;

		//================================================
		// LEFT PEG SECOND POSITION
		//================================================
	case 6:

		/*
		GyroSonar_moveV2(0, BACK, 100, 114, -48,true, true, CONSTANT); // was this
		GyroTime_moveV2(400,-30,true,false,false);
		GyroTimeS_moveV2(750,-40,true,true,false,CONSTANT);
		Gyro_TurnV2(40,15,CONSTANT);
		*/


		GyroSonar_moveV2(0, BACK, 100, 114, -48,true, true, CONSTANT);  //trying this
		GyroTime_moveV2(400,-30,true,false,false);
		GyroTimeS_moveV2(750,-40,false,true,true,CONSTANT);
		Gyro_TurnV2(40,15,CONSTANT);

		wait1Msec(800);
		GyroTime_moveV2(1200,-30,true,false,false);
		moveLightServo(DOWN);

		//GyroTimeS_moveV2(8000,15,true,true,false,false);
		GyroTimeS_moveV2(8000,-15,true,true,false,false);
		GyroTimeS_moveV2(8000,18,true,true,false,false);
		GyroTimeS_moveV2(8000,-15,true,true,false,false);
		Gyro_TurnV2(36,-15,CONSTANT);

		GyroTime_moveV2(1300,-30,true,false,false);
		GyroTime_moveV2(120,30,true,false,false);

		GyroTimeS_moveV2(500,25,true,false,false,false);
		GyroTimeS_moveV2(2000,15,true,true,false,false);
		GyroTimeS_moveV2(8000,-10,true,true,false,false);
		Gyro_TurnV2(36,-15,CONSTANT);
		//GyroTimeS_moveV2(80,15,true,false,false,false);
		GyroTimeS_moveV2(8000,-25,true,true,false,false);
		GyroTimeS_moveV2(50,-20,true,false,false,false);
		GyroTime_moveV2(400,-30,true,false,false);
		wait1Msec(1500);
		servo[shoulder] = SHOULDER_UP;
		wait1Msec(2000);
		servo[wrist] = WRIST_OPEN;
		wait1Msec(1000);
		GyroTime_moveV2(600,25,true,false,false);
		wait1Msec(3000);
		servo[shoulder] = SHOULDER_DOWN;

		switch(fieldRed)
		{
		case STOP:
			StopRobot();
			break;

		case RED:
			break;

		case BLUE:
			wait1Msec(1000);
			Gyro_TurnV2(30,15,CONSTANT);
			GyroTime_moveV2(800,50,true,false,false);
			break;
		}
		break;

		//================================================
		// RIGHT PED SECOND POSITION
		//================================================

	case 7:

		/*
		GyroSonar_moveV2(0, BACK, 100, 114, -48,true, true, CONSTANT); //was this
		GyroTime_moveV2(400,-30,true,false,false);
		GyroTimeS_moveV2(750,-40,false,true,true,CONSTANT);
		Gyro_TurnV2(40,15,CONSTANT);
		*/


		GyroSonar_moveV2(0, BACK, 100, 114, -48,true, true, CONSTANT);  //trying this
		GyroTime_moveV2(400,-30,true,false,false);
		GyroTimeS_moveV2(750,-40,false,true,true,CONSTANT);
		Gyro_TurnV2(40,15,CONSTANT);

		break;

		wait1Msec(800);
		GyroTime_moveV2(1200,-30,true,false,false);
		moveLightServo(DOWN);
		//GyroTimeS_moveV2(8000,-15,true,true,false,false);

		GyroTimeS_moveV2(8000,18,true,true,false,false);
		GyroTimeS_moveV2(8000,-15,true,true,false,false);

		Gyro_TurnV2(36,-15,CONSTANT);

		GyroTime_moveV2(1300,-30,true,false,false);
		GyroTime_moveV2(120,30,true,false,false);

		GyroTimeS_moveV2(260,20,true,false,false,false);
		GyroTimeS_moveV2(8000,15,true,true,false,false);
		GyroTimeS_moveV2(8000,-15,true,true,false,false);
		Gyro_TurnV2(36,-15,CONSTANT);
		GyroTimeS_moveV2(80,-18,true,false,false,false);
		GyroTime_moveV2(400,-30,true,false,false);
		wait1Msec(1500);
		servo[shoulder] = SHOULDER_UP;
		wait1Msec(2000);
		servo[wrist] = WRIST_OPEN;
		wait1Msec(1000);
		GyroTime_moveV2(600,25,true,false,false);
		wait1Msec(3000);
		servo[shoulder] = SHOULDER_DOWN;

		switch(fieldRed)
		{
		case STOP:
			StopRobot();
			break;

		case RED:
			wait1Msec(3000);
			Gyro_TurnV2(42,-15,REL);
			GyroTime_moveV2(1200,50,true,false,REL);
			GyroTime45_V2(490,50,false, true, REL, true);
			GyroTime_moveV2(400,50,true,false,REL);
			break;

		case BLUE:
			wait1Msec(3000);
			Gyro_TurnV2(42,15,REL);
			GyroTime_moveV2(1600,45,true,false,false);
			break;
		}
		break;


		//================================================
		// DEFENSE RIGHT
		//================================================

	case 8:

		GyroSonar_moveV2(0, BACK, 100, 124, -60,true, true, CONSTANT);
		GyroTime_moveV2(700,-50,true,true,REL);
		GyroTimeS_moveV2(1800,40,true,true,false,true);

		break;

		//================================================
		// DEFENSE LEFT
		//================================================

	case 9:

		GyroSonar_moveV2(0, BACK, 100, 124, -60,true, true, CONSTANT);
		GyroTime_moveV2(700,-50,true,true,REL);
		GyroTimeS_moveV2(1800,-40,true,true,false,true);

		break;

		//================================================
		// OPPONENTS SIDE
		//================================================

	case 10:
		for (int i=0;i<360;i++)
		{SetDrive(i,50);
			wait1Msec(10);
		}
		StopRobot();
		wait1Msec(30000);
		break;

		//================================================
		// TEST ORBIT
		//================================================

	case 11:
		for (int i=0;i<360;i++)
		{SetDrive(i,50,i);
			wait1Msec(10);
		}
		StopRobot();
		wait1Msec(30000);
		break;

		//================================================
		// HIGH LIGHT OPPONENTS
		//================================================

	case 12:
		for (int i=0;i<50;i++)
		{
			moveLightServo(UP);
			wait1Msec(1000);
			moveLightServo(DOWN);
			wait1Msec(1000);
		}
		break;

		//================================================
		// ROBOT EVADE
		//================================================

	case 13:
		wait1Msec(30000);
		break;
	}

	LogData=false;		// stop logging IR data and close the file
	StopRobot();
}
Esempio n. 8
0
PointToPlaneDemo::PointToPlaneDemo(hkDemoEnvironment* env)
:	hkDefaultPhysicsDemo(env)
{

	//
	// Setup the camera
	//
	{
		hkVector4 from(5.0f, 2.0f, 10.0f);
		hkVector4 to  (2.0f, 0.0f,  0.0f);
		hkVector4 up  (0.0f, 1.0f,  0.0f);
		setupDefaultCameras( env, from, to, up );
	}

	//
	// Create the world
	//
	{
		hkpWorldCinfo info;
		info.setupSolverInfo(hkpWorldCinfo::SOLVER_TYPE_4ITERS_MEDIUM); 
		info.setBroadPhaseWorldSize( 100.0f );
		info.m_enableDeactivation = false;
		m_world = new hkpWorld( info );
		m_world->lock();

				// Register the single agent required (a hkpBoxBoxAgent)
		hkpAgentRegisterUtil::registerAllAgents( m_world->getCollisionDispatcher() );

		//
		// Create constraint viewer
		//
		m_debugViewerNames.pushBack( hkpConstraintViewer::getName() );
		hkpConstraintViewer::m_scale = 1.0f;
	
		setupGraphics();
	}

	//
	// Create vectors to be used for setup
	//
	hkVector4 halfSize (0.5f, 0.5f, 0.5f);
	hkVector4 position1(0.f,0.f,0.f);
	hkVector4 position2(3.0f,-0.5f,0.f);
	
	//
	// Create Box Shape
	//
	hkpBoxShape* boxShape;
	{
		boxShape = new hkpBoxShape( halfSize , 0 );
	}

	//
	// Create fixed rigid body
	//
	hkpRigidBody* fixedBody;
	{
		hkpRigidBodyCinfo info;
		info.m_position = position1;
		info.m_shape = boxShape;
		info.m_motionType = hkpMotion::MOTION_FIXED;
		fixedBody = new hkpRigidBody(info);
		m_world->addEntity(fixedBody);
		fixedBody->removeReference();	
	}

	//
	// Create movable rigid body
	//
	hkpRigidBody* moveableBody;
	{

		hkpRigidBodyCinfo info;
		info.m_position = position2;
		info.m_shape = boxShape;
		
			// Compute the box inertia tensor
		hkpMassProperties massProperties;
		info.m_mass = 10.0f;
		hkpInertiaTensorComputer::computeBoxVolumeMassProperties(halfSize, info.m_mass, massProperties);
		info.m_inertiaTensor = massProperties.m_inertiaTensor;
		info.m_centerOfMass = massProperties.m_centerOfMass;
		info.m_motionType = hkpMotion::MOTION_BOX_INERTIA;

		moveableBody = new hkpRigidBody(info);
		m_world->addEntity(moveableBody);
		moveableBody->removeReference();	
	}

	//
	//	Cleanup shared shape references
	//
	boxShape->removeReference();
	boxShape = HK_NULL;

	
	//
	// Create point to plane constraint
	// 
	{
		hkpPointToPlaneConstraintData* plane = new hkpPointToPlaneConstraintData();

		hkVector4 up(0.0f, 1.0f, 0.0f);

		// Create constraint
		hkVector4 pivotW; pivotW.setAdd4(position2, hkVector4(-0.5f, 0.5f, 0.5f));
		plane->setInWorldSpace(moveableBody->getTransform(), fixedBody->getTransform(), pivotW, up);

		//
		//	Create and add the constraint
		//
		{
			hkpConstraintInstance* constraint = new hkpConstraintInstance( moveableBody, fixedBody, plane );
			m_world->addConstraint(constraint);
			constraint->removeReference();
		}		

		plane->removeReference();  
	}

	m_world->unlock();
}