UIMachineViewSeamless::UIMachineViewSeamless( UIMachineWindow *pMachineWindow , ulong uScreenId #ifdef VBOX_WITH_VIDEOHWACCEL , bool bAccelerate2DVideo #endif ) : UIMachineView( pMachineWindow , uScreenId #ifdef VBOX_WITH_VIDEOHWACCEL , bAccelerate2DVideo #endif ) , m_fShouldWeDoResize(false) , m_pSyncBlocker(0) { /* Load machine view settings: */ loadMachineViewSettings(); /* Prepare viewport: */ prepareViewport(); /* Prepare frame buffer: */ prepareFrameBuffer(); /* Prepare common things: */ prepareCommon(); /* Prepare event-filters: */ prepareFilters(); /* Prepare connections: */ prepareConnections(); /* Prepare console connections: */ prepareConsoleConnections(); /* Prepare seamless view: */ prepareSeamless(); /* Initialization: */ sltMachineStateChanged(); sltAdditionsStateChanged(); }
UIMachineViewFullscreen::UIMachineViewFullscreen( UIMachineWindow *pMachineWindow , ulong uScreenId #ifdef VBOX_WITH_VIDEOHWACCEL , bool bAccelerate2DVideo #endif ) : UIMachineView( pMachineWindow , uScreenId #ifdef VBOX_WITH_VIDEOHWACCEL , bAccelerate2DVideo #endif ) , m_bIsGuestAutoresizeEnabled(gActionPool->action(UIActionIndexRuntime_Toggle_GuestAutoresize)->isChecked()) , m_fShouldWeDoResize(false) , m_pSyncBlocker(0) { /* Load machine view settings: */ loadMachineViewSettings(); /* Prepare viewport: */ prepareViewport(); /* Prepare frame buffer: */ prepareFrameBuffer(); /* Prepare common things: */ prepareCommon(); /* Prepare event-filters: */ prepareFilters(); /* Prepare console connections: */ prepareConsoleConnections(); /* Prepare fullscreen: */ prepareFullscreen(); /* Initialization: */ sltMachineStateChanged(); }
UIMachineViewScale::UIMachineViewScale( UIMachineWindow *pMachineWindow , ulong uScreenId #ifdef VBOX_WITH_VIDEOHWACCEL , bool bAccelerate2DVideo #endif ) : UIMachineView( pMachineWindow , uScreenId #ifdef VBOX_WITH_VIDEOHWACCEL , bAccelerate2DVideo #endif ) , m_pPauseImage(0) { /* Load machine view settings: */ loadMachineViewSettings(); /* Prepare viewport: */ prepareViewport(); /* Prepare frame buffer: */ prepareFrameBuffer(); /* Prepare common things: */ prepareCommon(); /* Prepare event-filters: */ prepareFilters(); /* Prepare connections: */ prepareConnections(); /* Prepare console connections: */ prepareConsoleConnections(); /* Initialization: */ sltMachineStateChanged(); }