Esempio n. 1
0
int main (void)
{
	int menu = 0;

	/* initializes srand () */
	init ();

	do {
		/* prints title and menu on screen */
		printMainScreen ();

		/* requires user to choose a menu */
		menu = chooseMenuItem ();
		
		switch (menu)
		{
			case START_GAME:
				startNewGame ();    /* starts a new game */
				break;

			case GAME_RULES:
				printGameRules ();  /* prints the game rules */
				break;

			case EXIT_GAME:
				printGoodbye ();    /* prints a goodbye message */
				break;
		}

	} while (menu != EXIT_GAME);

	return 0;
}
void doTheThing(int type){
    if (type == 0) {
        printHello();
    }else{
        printGoodbye();
    }
    
    return 0;
}