void WindowEventProducer::produceMouseReleased(const MouseEventDetails::MouseButton& Button, const Pnt2f& Location) { //Check if Input is blocked if(_BlockInput) { return; } TimeStamp t(getSystemTime()); validateClickCount(Button, t, Location); Pnt2f ViewportLocation; Real32 DriftAllowance(InputSettings::the()->getMultipleClickMouseDriftAllowance()); if(Location.dist2(_ButtonClickMap[Button]) <= (DriftAllowance * DriftAllowance)) { produceMouseClicked(Button, Location); } ViewportUnrecPtr ResultViewport; ResultViewport = windowToViewport(Location, ViewportLocation); if(ResultViewport != NULL) { MouseEventDetailsUnrecPtr Details = MouseEventDetails::create(this, t, Button, _ButtonClickCountMap[Button].size(), ViewportLocation, ResultViewport ); WindowEventProducerBase::produceMouseReleased(Details); } }
void Component::mouseClicked(MouseEventDetails* const e) { produceMouseClicked(e); }