Esempio n. 1
0
// Parameters:
//   overwrite - this option forces the current settings to overwrite any existing settings
//      that might be saved to the configured ini/settings folder.
//
// Notes:
//   The overwrite option applies to PCSX2 options only.  Plugin option behavior will depend
//   on the plugins.
//
void AppConfig_OnChangedSettingsFolder( bool overwrite )
{
	PathDefs::GetDocuments().Mkdir();
	GetSettingsFolder().Mkdir();

	const wxString iniFilename( GetUiSettingsFilename() );

	if( overwrite )
	{
		if( wxFileExists( iniFilename ) && !wxRemoveFile( iniFilename ) )
			throw Exception::AccessDenied(iniFilename)
				.SetBothMsgs(pxL("Failed to overwrite existing settings file; permission was denied."));

		const wxString vmIniFilename( GetVmSettingsFilename() );

		if( wxFileExists( vmIniFilename ) && !wxRemoveFile( vmIniFilename ) )
			throw Exception::AccessDenied(vmIniFilename)
				.SetBothMsgs(pxL("Failed to overwrite existing settings file; permission was denied."));
	}

	// Bind into wxConfigBase to allow wx to use our config internally, and delete whatever
	// comes out (cleans up prev config, if one).
	delete wxConfigBase::Set( OpenFileConfig( iniFilename ) );
	GetAppConfig()->SetRecordDefaults(true);

	if( !overwrite )
		AppLoadSettings();

	AppApplySettings();
	AppSaveSettings();//Make sure both ini files are created if needed.
}
Esempio n. 2
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	}
}

// --------------------------------------------------------------------------------------
//  CommandDeclarations table
// --------------------------------------------------------------------------------------
// This is our manualized introspection/reflection table.  In a cool language like C# we'd
// have just grabbed this info from enumerating the members of a class and assigning
// properties to each method in the class.  But since this is C++, we have to do the the
// goold old fashioned way! :)

static const GlobalCommandDescriptor CommandDeclarations[] =
{
	{	"States_FreezeCurrentSlot",
		States_FreezeCurrentSlot,
		pxL( "Save state" ),
		pxL( "Saves the virtual machine state to the current slot." ),
	},

	{	"States_DefrostCurrentSlot",
		States_DefrostCurrentSlot,
		pxL( "Load state" ),
		pxL( "Loads a virtual machine state from the current slot." ),
	},

	{	"States_DefrostCurrentSlotBackup",
		States_DefrostCurrentSlotBackup,
		pxL( "Load State Backup" ),
		pxL( "Loads virtual machine state backup for current slot." ),
	},