bool QQnxRasterBackingStore::scroll(const QRegion &area, int dx, int dy) { qRasterBackingStoreDebug() << Q_FUNC_INFO << "w =" << window(); // calculate entire region affected by scroll operation (src + dst) QRegion totalArea = area.translated(dx, dy); totalArea += area; m_hasUnflushedPaintOperations = true; // visit all pending scroll operations for (int i = m_scrollOpList.size() - 1; i >= 0; i--) { ScrollOp &op = m_scrollOpList[i]; if (op.totalArea == totalArea) { // same area is being scrolled again - update delta op.dx += dx; op.dy += dy; return true; } else if (op.totalArea.intersects(totalArea)) { // current scroll overlaps previous scroll but is // not equal in area - just paint everything qWarning("QQNX: pending scroll operations overlap but not equal"); return false; } } // create new scroll operation m_scrollOpList.append( ScrollOp(totalArea, dx, dy) ); return true; }
void QQnxRasterBackingStore::beginPaint(const QRegion ®ion) { Q_UNUSED(region); qRasterBackingStoreDebug() << Q_FUNC_INFO << "w =" << window(); m_hasUnflushedPaintOperations = true; platformWindow()->adjustBufferSize(); }
void QQnxRasterBackingStore::resize(const QSize &size, const QRegion &staticContents) { Q_UNUSED(size); Q_UNUSED(staticContents); qRasterBackingStoreDebug() << Q_FUNC_INFO << "w =" << window() << ", s =" << size; // NOTE: defer resizing window buffers until next paint as // resize() can be called multiple times before a paint occurs }
QT_BEGIN_NAMESPACE QQnxRasterBackingStore::QQnxRasterBackingStore(QWindow *window) : QPlatformBackingStore(window), m_hasUnflushedPaintOperations(false) { qRasterBackingStoreDebug() << Q_FUNC_INFO << "w =" << window; m_window = window; }
void QQnxRasterBackingStore::flush(QWindow *window, const QRegion ®ion, const QPoint &offset) { qRasterBackingStoreDebug() << Q_FUNC_INFO << "w =" << this->window(); QQnxWindow *targetWindow = 0; if (window) targetWindow = static_cast<QQnxWindow *>(window->handle()); QQnxWindow *platformWindow = this->platformWindow(); if (!targetWindow || targetWindow == platformWindow) { // visit all pending scroll operations for (int i = m_scrollOpList.size() - 1; i >= 0; i--) { // do the scroll operation ScrollOp &op = m_scrollOpList[i]; QRegion srcArea = op.totalArea.intersected( op.totalArea.translated(-op.dx, -op.dy) ); platformWindow->scroll(srcArea, op.dx, op.dy); } // clear all pending scroll operations m_scrollOpList.clear(); // update the display with newly rendered content platformWindow->post(region); } else if (targetWindow) { // The contents of the backing store should be flushed to a different window than the // window which owns the buffer. // This typically happens for child windows, since child windows share a backing store with // their top-level window (TLW). // Simply copy the buffer over to the child window, to emulate a painting operation, and // then post the window. // // ### Note that because of the design in the QNX QPA plugin, each window has its own buffers, // even though they might share a backing store. This is unneeded overhead, but I don't think // libscreen allows to have windows without buffers, or does it? // We assume that the TLW has been flushed previously and that no changes were made to the // backing store inbetween (### does Qt guarantee this?) Q_ASSERT(!m_hasUnflushedPaintOperations); targetWindow->adjustBufferSize(); targetWindow->blitFrom(platformWindow, offset, region); targetWindow->post(region); } else { qWarning() << Q_FUNC_INFO << "flush() called without a valid window!"; } m_hasUnflushedPaintOperations = false; }
void QQnxRasterBackingStore::flush(QWindow *window, const QRegion ®ion, const QPoint &offset) { Q_UNUSED(offset) qRasterBackingStoreDebug() << Q_FUNC_INFO << "w =" << this->window(); // Sometimes this method is called even though there is nothing to be // flushed, for instance, after an expose event directly follows a // geometry change event. if (!m_hasUnflushedPaintOperations) return; QQnxWindow *targetWindow = 0; if (window) targetWindow = static_cast<QQnxWindow *>(window->handle()); // we only need to flush the platformWindow backing store, since this is // the buffer where all drawing operations of all windows, including the // child windows, are performed; conceptually ,child windows have no buffers // (actually they do have a 1x1 placeholder buffer due to libscreen limitations), // since Qt will only draw to the backing store of the top-level window. if (!targetWindow || targetWindow == platformWindow()) { // visit all pending scroll operations for (int i = m_scrollOpList.size() - 1; i >= 0; i--) { // do the scroll operation ScrollOp &op = m_scrollOpList[i]; QRegion srcArea = op.totalArea.intersected( op.totalArea.translated(-op.dx, -op.dy) ); platformWindow()->scroll(srcArea, op.dx, op.dy); } // clear all pending scroll operations m_scrollOpList.clear(); // update the display with newly rendered content platformWindow()->post(region); } m_hasUnflushedPaintOperations = false; }
QQnxRasterBackingStore::~QQnxRasterBackingStore() { qRasterBackingStoreDebug() << Q_FUNC_INFO << "w =" << window(); }
void QQnxRasterBackingStore::endPaint() { qRasterBackingStoreDebug() << Q_FUNC_INFO << "w =" << window(); }
void QQnxRasterBackingStore::endPaint(const QRegion ®ion) { Q_UNUSED(region); qRasterBackingStoreDebug() << Q_FUNC_INFO << "w =" << window(); }