static int demote_cblock(struct smq_policy *mq,
			 struct policy_locker *locker,
			 dm_oblock_t *oblock)
{
	struct entry *demoted = q_peek(&mq->clean, mq->clean.nr_levels, false);
	if (!demoted)
		/*
		 * We could get a block from mq->dirty, but that
		 * would add extra latency to the triggering bio as it
		 * waits for the writeback.  Better to not promote this
		 * time and hope there's a clean block next time this block
		 * is hit.
		 */
		return -ENOSPC;

	if (locker->fn(locker, demoted->oblock))
		/*
		 * We couldn't lock this block.
		 */
		return -EBUSY;

	del(mq, demoted);
	*oblock = demoted->oblock;
	free_entry(&mq->cache_alloc, demoted);

	return 0;
}
/*
 * Pops an entry from a level that is not past a sentinel.
 */
static struct entry *q_pop_old(struct queue *q, unsigned max_level)
{
	struct entry *e = q_peek(q, max_level, false);

	if (e)
		q_del(q, e);

	return e;
}
static struct entry *q_pop(struct queue *q)
{
	struct entry *e = q_peek(q, q->nr_levels, true);

	if (e)
		q_del(q, e);

	return e;
}
Esempio n. 4
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char * test_peek(void) {
    int v;
    mu_assert("init", q_init() == q_success);
    mu_assert("insert", q_insert(18) == q_success);
    mu_assert("peek", q_peek(&v) == q_success);
    mu_assert("value", v == 18);
    mu_assert("destroy", q_destroy() == q_success);
    return NULL;
}
Esempio n. 5
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char * test_peek_two_empty(void) {
    int v;
    mu_assert("init", q_init() == q_success);
    mu_assert("insert", q_insert(18) == q_success);
    mu_assert("insert", q_insert(42) == q_success);
    mu_assert("remove", q_remove(&v) == q_success);
    mu_assert("remove", q_remove(&v) == q_success);
    mu_assert("peek", q_peek(&v) == q_failure);
    return NULL;
}
Esempio n. 6
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char * test_peek_deep(void) {
    int v;
    mu_assert("init", q_init() == q_success);
    for(int i = 0; i < 30; i++) {
        mu_assert("insert", q_insert(i) == q_success);
    }
    for(int i = 0; i < 1000; i++) {
        mu_assert("peek", q_peek(&v) == q_success);
        mu_assert("value", v == i);
        mu_assert("remove", q_remove(&v) == q_success);
        mu_assert("value", v == i);
        mu_assert("insert", q_insert(30 + i) == q_success);
    }
    mu_assert("destroy", q_destroy() == q_success);
    return NULL;
}
void sequence(chatmessage_t* message, packet_t* newpacket)
{
  message->seqnum = atoi(newpacket->packetbody);
  remove_elem(UNSEQ_CHAT_MSGS,(void*)message);
  q_enqueue(HBACK_Q,(void*)message);
  chatmessage_t* firstmessage = (chatmessage_t*)q_peek(HBACK_Q);
  pthread_mutex_lock(&seqno_mutex);
  if(firstmessage->messagetype == JOIN && SEQ_NO == -1) //my first message to display!
  {
    SEQ_NO = firstmessage->seqnum;
  }
  if(firstmessage->seqnum > SEQ_NO)
  {
    printf("SEQUENCE OUT OF SYNC. Skipping Ahead by %d messages\n",firstmessage->seqnum-SEQ_NO); 
   SEQ_NO = firstmessage->seqnum;
  }
  if(firstmessage->seqnum <= SEQ_NO)
  {
    SEQ_NO = firstmessage->seqnum + 1;
    client_t* firstclientmatchbyname;
    if(firstmessage->messagetype == CHAT)
    {
      //      printf("\E[34m%s\E(B\E[m (sequenced: %d):\t%s\n", firstmessage->sender, firstmessage->seqnum,firstmessage->messagebody);
      firstclientmatchbyname = find_client_by_uid(firstmessage->senderuid);
    }
    else
    {
      //      printf("\E[34m%s\E(B\E[m joined the chat (sequenced: %d)\n", firstmessage->messagebody, firstmessage->seqnum);
      firstclientmatchbyname = find_client_by_uid(firstmessage->senderuid);
    }

    char* uid = "";
	    
    if(firstclientmatchbyname != NULL)
    {
      uid = firstclientmatchbyname->uid;
      remove_elem(UNSEQ_CHAT_MSGS,firstmessage);
    }
    
    if(firstmessage->messagetype == CHAT)
      print_msg_with_senderids(firstmessage->sender,firstmessage->messagebody, uid);
    q_dequeue(HBACK_Q);
  }
  pthread_mutex_unlock(&seqno_mutex);

  return;
}
Esempio n. 8
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char * test_peek_null(void) {
    mu_assert("init", q_init() == q_success);
    mu_assert("insert", q_insert(18) == q_success);
    mu_assert("peek", q_peek(NULL) == q_failure);
    return NULL;
}
Esempio n. 9
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char * test_peek_empty(void) {
    int v;
    mu_assert("init", q_init() == q_success);
    mu_assert("peek", q_peek(&v) == q_failure);
    return NULL;
}
Esempio n. 10
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void
intersection_after_exit(Direction origin, Direction destination) 
{
  KASSERT(intersection_lock != NULL);
  /* replace this default implementation with your own implementation */
  (void)origin;  /* avoid compiler complaint about unused parameter */
  (void)destination; /* avoid compiler complaint about unused parameter */
  // KASSERT(intersectionSem != NULL);
  // V(intersectionSem);
  // lock_release(intersection_lock);
  lock_acquire(intersection_lock);
  if (!q_empty(next_lights)){
    // if (num_vehicles_waiting_b > 0){
    //   num_vehicles_waiting_b--;
      
    //   if (origin == south){
    //     num_vehicles_waiting_south--;
    //   }
    //   else if (origin == north){
    //     num_vehicles_waiting_north--;
    //   }
    //   else if(origin == east){
    //     num_vehicles_waiting_east--;
    //   }
    //   else if(origin == west){
    //     num_vehicles_waiting_west--;
    //   }
      

    // }

    // if (origin == south){
    //   num_vehicles_waiting_south--;
    //   if(num_vehicles_waiting_south == 0){
    //     q_remhead(next_lights);
    //   }
    // }
    // else if (origin == north){
    //     num_vehicles_waiting_north--;
    //     if(num_vehicles_waiting_north == 0){
    //       q_remhead(next_lights);
    //   }
        
    // }
    // else if(origin == east){
    //   num_vehicles_waiting_east--;
    //   if(num_vehicles_waiting_east == 0){
    //     q_remhead(next_lights);
    //   }
    // }
    // else if(origin == west){
    //   num_vehicles_waiting_west--;
    //   if(num_vehicles_waiting_west == 0){
    //     q_remhead(next_lights);
    //   }    
    // }
      
    q_remhead(next_lights); 
   
    // if(num_vehicles_waiting_b == 0){
    //   q_remhead(next_lights);
    // }
    
    if (!q_empty(next_lights))
    {
      // q_remhead(next_lights);
      // current_light = q_peek(next_lights);
      current_light = q_peek(next_lights);
      if (*current_light == north){
        //*current_light = east;
        //num_vehicles_waiting -= cv_north_go->cv_wchan->wc_threads.tl_count;
        //struct threadlist l = (struct threadlist) cv_north_go->cv_wchan->wc_threads;
        // num_vehicles_waiting = 0;
        // is_waiting = true;
        //lock_release(intersection_lock);
        // num_vehicles_waiting_b = num_vehicles_waiting_north;
        cv_broadcast(cv_north_go,intersection_lock);
        
      }
      else if (*current_light == south){
        //num_vehicles_waiting -= cv_south_go->cv_wchan->wc_threads.tl_count;
        //*current_light = west;
        // num_vehicles_waiting = 0;
        //lock_release(intersection_lock);
        // num_vehicles_waiting_b = num_vehicles_waiting_south;
        cv_broadcast(cv_south_go,intersection_lock);
      }  
      else if (*current_light == east){
        // num_vehicles_waiting -= cv_east_go->cv_wchan->wc_threads.tl_count;
        // num_vehicles_waiting = 0;
        //*current_light = south;
        //lock_release(intersection_lock);
        // num_vehicles_waiting_b = num_vehicles_waiting_east;
        cv_broadcast(cv_east_go,intersection_lock);
      }  
      else if (*current_light == west){
        //*current_light = north;
        // num_vehicles_waiting -= cv_west_go->cv_wchan->wc_threads.tl_count;
        // num_vehicles_waiting = 0;
        //lock_release(intersection_lock);
        // num_vehicles_waiting_b = num_vehicles_waiting_west;
        cv_broadcast(cv_west_go,intersection_lock);
      }


    }
  }
  lock_release(intersection_lock);

}
Esempio n. 11
0
void
intersection_before_entry(Direction origin, Direction destination) 
{
  /* replace this default implementation with your own implementation */
  //(void)origin;  /* avoid compiler complaint about unused parameter */
  (void)destination; /* avoid compiler complaint about unused parameter */
  // KASSERT(intersectionSem != NULL);
  // P(intersectionSem);
  KASSERT(intersection_lock != NULL);
  KASSERT(next_lights != NULL);
  KASSERT(cv_south_go != NULL);
  KASSERT(cv_north_go != NULL);
  KASSERT(cv_east_go != NULL);
  KASSERT(cv_west_go != NULL);


  lock_acquire(intersection_lock);
  // bool check = in_queue(origin);
  // if (!check){
  //   check = true;
  // }
  // if (q_empty(next_lights)){
  //   first_dir = origin;
  //   current_light = &first_dir;
  // }
  // add the cu
  // if(!in_queue(origin)){
        
  //       q_addtail(next_lights,pointer);
  //   }

  // current_light = q_peek(next_lights);
  // q_remhead(next_lights);

  // if (origin == north){
  //   // if the light is green
    
  //   if(!in_queue(origin)){
  //     q_addtail(next_lights,&north_dir);
  //   }

  //   current_light = q_peek(next_lights);
  //   // q_remhead(next_lights);
  //   if (origin == *current_light)  {
  //     if (num_vehicles_waiting_north != 0){
  //         num_vehicles_waiting_north++;
  //         cv_wait(cv_north_go,intersection_lock);
  //     }
  //   }
  //   else{
  //       num_vehicles_waiting_north++;
  //       cv_wait(cv_north_go,intersection_lock);
  //   }
  // }
  // else if (origin == south){
  //   // if the light is green
  //   if(!in_queue(origin)){
  //     q_addtail(next_lights,&south_dir);
  //   }
  //   current_light = q_peek(next_lights);
  //   // q_remhead(next_lights);
  //   if (origin == *current_light) {
  //     if (num_vehicles_waiting_south != 0){
  //     num_vehicles_waiting_south++;    
  //     cv_wait(cv_south_go,intersection_lock);
  //     }
  //   }
  //       else{
  //       num_vehicles_waiting_south++;
  //       cv_wait(cv_south_go,intersection_lock);
  //   }
  // }  
  // else if (origin == east){
  //   // if the light is green
  //   if(!in_queue(origin)){
  //     q_addtail(next_lights,&east_dir);
  //   }
    
  //   current_light = q_peek(next_lights);
  //   // q_remhead(next_lights);
  //   if (origin == *current_light) {
  //     if (num_vehicles_waiting_east != 0){
  //     num_vehicles_waiting_east++;   
  //     cv_wait(cv_east_go,intersection_lock);
  //     }
  //   }
  //   else{
  //     num_vehicles_waiting_east++;   
  //     cv_wait(cv_east_go,intersection_lock);      
  //   }
  // }  
  // else if (origin == west){
  //   // if the light is green
  //   if(!in_queue(origin)){
  //     q_addtail(next_lights,&west_dir);
  //   }
    
  //   current_light = q_peek(next_lights);
  //   // q_remhead(next_lights);
  //   if (origin == *current_light) {
  //     if (num_vehicles_waiting_west != 0){
  //     num_vehicles_waiting_west++;     
  //     cv_wait(cv_west_go,intersection_lock);
  //     }

  //   }else{
  //     num_vehicles_waiting_west++;     
  //     cv_wait(cv_west_go,intersection_lock);
  //   }
  // }

  if (origin == north)
    {
    // if the light is green
    if(!in_queue(origin)){
      q_addtail(next_lights,&north_dir);
    }
    current_light = q_peek(next_lights);
    // q_remhead(next_lights);
    num_vehicles_waiting_north++;
    if (origin != *current_light)  {
      cv_wait(cv_north_go,intersection_lock);
    }
   
  }
  else if (origin == south){
    // if the light is green
    if(!in_queue(origin)){
      q_addtail(next_lights,&south_dir);
    }
    current_light = q_peek(next_lights);
    // q_remhead(next_lights);
    num_vehicles_waiting_south++;    

    if (origin != *current_light) {
      
      cv_wait(cv_south_go,intersection_lock);
      
    }
       
  }  
  else if (origin == east){
    // if the light is green
    if(!in_queue(origin)){
      q_addtail(next_lights,&east_dir);
    }
    
    current_light = q_peek(next_lights);
    num_vehicles_waiting_east++;
    // q_remhead(next_lights);
    if (origin != *current_light) {
      cv_wait(cv_east_go,intersection_lock); 
    }

  }  
  else if (origin == west){
    // if the light is green
    if(!in_queue(origin)){
      q_addtail(next_lights,&west_dir);
    }
    num_vehicles_waiting_west++; 
    current_light = q_peek(next_lights);
    // q_remhead(next_lights);
    if (origin == *current_light) {
      cv_wait(cv_west_go,intersection_lock);
      

    }
  }
  lock_release(intersection_lock);
}