/* * Actually read the savefile */ errr rd_savefile(void) { errr err; /* Grab permissions */ safe_setuid_grab(); /* The savefile is a binary file */ fff = my_fopen(savefile, "rb"); /* Drop permissions */ safe_setuid_drop(); /* Paranoia */ if (!fff) return (-1); /* Call the sub-function */ err = rd_savefile_new_aux(); /* Check for errors */ if (ferror(fff)) err = -1; /* Close the file */ my_fclose(fff); /* Result */ return (err); }
/* * Actually read the savefile */ int rd_savefile_old(void) { errr err; /* Open savefile */ safe_setuid_grab(); fff = file_open(savefile, MODE_READ, -1); safe_setuid_drop(); /* Paranoia */ if (!fff) return (-1); /* Call the sub-function */ err = rd_savefile_new_aux(); /* Close the file */ file_close(fff); /* Result */ return (err); }
/* * Actually read the savefile * * Angband 2.8.0 will completely replace this code, see "save.c", * though this code will be kept to read pre-2.8.0 savefiles. */ errr rd_savefile_new(player_type *p_ptr) { errr err; /* The savefile is a text file */ file_handle = my_fopen(p_ptr->savefile, "r"); /* Paranoia */ if (!file_handle) return (-1); /* Call the sub-function */ err = rd_savefile_new_aux(p_ptr); /* Check for errors */ if (ferror(file_handle)) err = -1; /* Close the file */ my_fclose(file_handle); /* Result */ return (err); }