void EnttecWing::init() { /* Create a new UDP socket and start listening to packets coming to any local address. */ m_socket = new QUdpSocket(this); reBindSocket(); connect(m_socket, SIGNAL(readyRead()), this, SLOT(slotReadSocket())); }
bool EnttecWing::openInput(quint32 input, quint32 universe) { Q_UNUSED(input); Q_UNUSED(universe) return reBindSocket(); }
void EnttecWing::configure() { reBindSocket(); emit configurationChanged(); }
void EnttecWing::openInput(quint32 input) { Q_UNUSED(input); reBindSocket(); }
void EWingInput::open(quint32 input) { Q_UNUSED(input); reBindSocket(); }
void EWingInput::configure() { reBindSocket(); emit configurationChanged(); }