// ---------------------------------------------------------------------------- // bool TrackInfoCacheFile::read( AudioTrackInfoCache& cache ) { TiXmlDocument doc; if ( !doc.LoadFile( m_filename ) ) { m_last_error = doc.ErrorDesc(); return false; } cache.clear(); TiXmlElement* root = doc.FirstChildElement( "audio_track_info" ); if ( root ) { TiXmlElement* entry = root->FirstChildElement( "entry" ); while ( entry ) { AudioInfo info; CString link = read_text_element( entry, "link" ); strncpy_s( info.id, read_text_element( entry, "id" ), 512 ); strncpy_s( info.song_type, read_text_element( entry, "song_type" ), 512 ); TiXmlElement* attrs = entry->FirstChildElement( "attrs" ); if ( !attrs ) continue; info.key = read_int_attribute( attrs, "key" ); info.mode = read_int_attribute( attrs, "mode" ); info.time_signature = read_int_attribute( attrs, "time_signature" ); info.energy = read_double_attribute( attrs, "energy" ); info.liveness = read_double_attribute( attrs, "liveness" ); info.tempo = read_double_attribute( attrs, "tempo" ); info.speechiness = read_double_attribute( attrs, "speechiness" ); info.acousticness = read_double_attribute( attrs, "acousticness" ); info.instrumentalness = read_double_attribute( attrs, "instrumentalness" ); info.duration = read_double_attribute( attrs, "duration" ); info.loudness = read_double_attribute( attrs, "loudness" ); info.valence = read_double_attribute( attrs, "valence" ); info.danceability = read_double_attribute( attrs, "danceability" ); cache[ link ] = info; entry = entry->NextSiblingElement(); } } return true; }
// ---------------------------------------------------------------------------- // Venue * VenueReader::read( TiXmlElement* self, Venue* venue ) { venue = new Venue(); venue->m_scenes.clear(); // Kill the auto generated default scene venue->m_uid_pool = read_dword_attribute( self, "next_uid" ); venue->m_current_scene = (UID)read_dword_attribute( self, "current_scene" ); venue->m_name = read_text_element( self, "name" ); venue->m_description = read_text_element( self, "description" ); // Add all universes (up to the max, must be in correct order) std::vector<Universe *> universes = read_xml_list<Universe>( self->FirstChildElement( "dmx_universes" ), "universe" ); for ( std::vector<Universe *>::iterator it=universes.begin(); it != universes.end(); ++it ) { venue->addUniverse( (*it) ); } TiXmlElement *dimmer = self->FirstChildElement( "dimmer" ); if ( dimmer ) { venue->m_master_dimmer = (BYTE)read_int_attribute( dimmer, "master_dimmer" ); venue->m_auto_backout_ms = read_dword_attribute( dimmer, "auto_blackout" ); venue->m_whiteout_strobe_ms = read_unsigned_attribute( dimmer, "whiteout_strobe", venue->getWhiteoutStrobeMS() ); venue->m_whiteout_color = read_rgbw_attribute( dimmer, "whiteout_color", RGBWA::WHITE ); } TiXmlElement *audio = self->FirstChildElement( "audio" ); if ( audio ) { venue->m_audio_capture_device = read_text_element( audio, "capture_device" ); venue->m_audio_boost = (float)read_double_attribute( audio, "scale" ); venue->m_audio_boost_floor = (float)read_double_attribute( audio, "floor" ); venue->m_audio_sample_size = (UINT)read_unsigned_attribute( audio, "sample_size", 1024 ); } venue->m_venue_layout = read_text_element( self, "venue_layout" ); // Add all fixtures std::vector<Fixture *> fixtures = read_xml_list<Fixture>( self->FirstChildElement( "fixtures" ), "fixture" ); for ( std::vector<Fixture *>::iterator it=fixtures.begin(); it != fixtures.end(); ++it ) { venue->addFixture( *(*it) ); delete (*it); } // Add scenes std::vector<Scene *> scenes = read_xml_list<Scene>( self->FirstChildElement( "scenes" ), "scene" ); for ( std::vector<Scene *>::iterator it=scenes.begin(); it != scenes.end(); ++it ) { venue->addScene( *(*it), (*it)->getNumber() == DEFAULT_SCENE_NUMBER); delete (*it); } // Add fixture groups std::vector<FixtureGroup *> fixture_groups = read_xml_list<FixtureGroup>( self->FirstChildElement( "fixture_groups" ), "fixture_group" ); for ( std::vector<FixtureGroup *>::iterator it=fixture_groups.begin(); it != fixture_groups.end(); ++it ) { venue->addFixtureGroup( *(*it) ); delete (*it); } // Add chases std::vector<Chase *> chases = read_xml_list<Chase>( self->FirstChildElement( "chases" ), "chase" ); for ( std::vector<Chase *>::iterator it=chases.begin(); it != chases.end(); ++it ) { venue->addChase( *(*it) ); delete (*it); } // Add music mappings TiXmlElement *music_scenes_element = self->FirstChildElement( "music_scenes" ); if ( music_scenes_element ) { venue->m_music_scene_select_enabled = read_bool_attribute( music_scenes_element, "enabled" ); std::vector<MusicSceneSelector *> music_scenes = read_xml_list<MusicSceneSelector>( self->FirstChildElement( "music_scenes" ), "music_mapping" ); for ( std::vector<MusicSceneSelector *>::iterator it=music_scenes.begin(); it != music_scenes.end(); ++it ) { venue->addMusicMapping( *(*it) ); delete (*it); } } return venue; }