Esempio n. 1
0
PropertyModel::PropertyModel(TracksModel *database, QObject *parent):
	QAbstractItemModel(parent), mDatabase(database), mRecord(NULL)
{
	connect(mDatabase, SIGNAL(dbChanged()), this, SLOT(updateRowList()));
	connect(mDatabase, SIGNAL(recordChanged()), this, SLOT(updateRecord()));
	connect(mDatabase, SIGNAL(recordSelected(Record*)),
		this, SLOT(setRecord(Record*)));
	updateRowList();
}
/*!
    Sets the record to \a record. If the record is set the recordChanged() signal will
    be emitted.
*/
void QDeclarativeNdefRecord::setRecord(const QNdefRecord &record)
{
    Q_D(QDeclarativeNdefRecord);

    if (d->record == record)
        return;

    d->record = record;
    emit recordChanged();
}
Esempio n. 3
0
/*!
    Sets the record to \a record. If the record is set the recordChanged() signal will
    be emitted.
*/
void QQmlNdefRecord::setRecord(const QNdefRecord &record)
{
    Q_D(QQmlNdefRecord);

    if (d->record == record)
        return;

    d->record = record;
    emit recordChanged();
}
Esempio n. 4
0
MainWindow::MainWindow(QWidget *parent) :
	QMainWindow(parent),
	ui(new Ui::MainWindow),
	mSelected(NULL)
{
	ui->setupUi(this);
	connect(ui->findButton, SIGNAL(clicked(bool)), this, SLOT(onLeftButton()));
	connect(ui->infoButton, SIGNAL(clicked(bool)), this, SLOT(onRightButton()));
	connect(ui->filterTypeComboBox, SIGNAL(currentIndexChanged(int)),
		this, SLOT(onFilterSelected()));
	connect(ui->filterComboBox, SIGNAL(currentTextChanged(QString)),
		this, SLOT(onFilterChanged()));
	connect(ui->filterLineEdit, SIGNAL(textChanged(QString)),
		this, SLOT(onFilterChanged()));

	QSqlDatabase db = QSqlDatabase::addDatabase("QSQLITE");
	db.setDatabaseName("database.sqlite");
	db.open();

	mProgress = new QProgressDialog(this);
	mProgress->setWindowTitle(tr("Resistance is futile"));

	mPrinter = new PrintHelper(this);
	mPrintDialog = new PrintSelectDialog(this);

	mTracks = new TracksModel(this);
	mFiles = new FilesModel(mTracks, this);
	mProperties = new PropertyModel(mTracks, this);
	mTags = new TagsModel(mTracks, this);
	mFilter = new FilterModel(mTracks, this);
	mFilter->setSourceModel(mTracks);

	mSettings = new SettingsDialog(mTracks, this);

	connect(mTracks, SIGNAL(progressStart(int,QString)),
		this, SLOT(onProgressInit(int,QString)));
	connect(mTracks, SIGNAL(progress(int)), mProgress, SLOT(setValue(int)));
	connect(mTracks, SIGNAL(progressEnd()), mProgress, SLOT(reset()));

	ui->dbView->setModel(mFilter);
	connect(ui->dbView->selectionModel(), SIGNAL(currentChanged(QModelIndex,QModelIndex)),
		this, SLOT(onTrackSelected(QModelIndex)));

	connect(mTracks, SIGNAL(recordSelected(Record*)), this, SLOT(onSelected(Record*)));
	connect(mTracks, SIGNAL(dbChanged()), this, SLOT(onDBChanged()));
	connect(mTracks, SIGNAL(tagsChanged()), this, SLOT(onTagsChanged()));
	connect(mTracks, SIGNAL(recordChanged()), this, SLOT(onRecordChanged()));
	connect(mTracks, SIGNAL(recordSelected(Record*)), this, SLOT(onRecordChanged()));

	connect(ui->filesView, SIGNAL(doubleClicked(QModelIndex)),
		this, SLOT(onFileActivated(QModelIndex)));

	connect(ui->actionSaveTrack, SIGNAL(triggered(bool)), mTracks, SLOT(saveRecord()));
	connect(ui->actionNewTrack, SIGNAL(triggered(bool)), mTracks, SLOT(newRecord()));
	connect(ui->actionCancelChanges, SIGNAL(triggered(bool)), mTracks, SLOT(revertRecord()));

	connect(ui->actionPlayTrack, SIGNAL(triggered(bool)), this, SLOT(onPlayPlus()));
	connect(ui->actionPlayTrackMinus, SIGNAL(triggered(bool)), this, SLOT(onPlayMinus()));
	connect(ui->actionPrint, SIGNAL(triggered(bool)), this, SLOT(onPrint()));

	connect(ui->actionAddFolder, SIGNAL(triggered(bool)), this, SLOT(onSetStorage()));
	connect(ui->actionExport, SIGNAL(triggered(bool)), this, SLOT(onExport()));
	connect(ui->actionImport, SIGNAL(triggered(bool)), this, SLOT(onImport()));
	connect(ui->actionSettings, SIGNAL(triggered(bool)), this, SLOT(onSettings()));

	connect(ui->actionFilterFilesOnly, SIGNAL(toggled(bool)), this, SLOT(onFFilter(bool)));
	connect(ui->actionFilterFullInfo, SIGNAL(toggled(bool)), this, SLOT(onIFFilter(bool)));
	connect(ui->actionFilterInfoOnly, SIGNAL(toggled(bool)), this, SLOT(onIFilter(bool)));

	connect(ui->addTagButton, SIGNAL(clicked(bool)), this, SLOT(onAddTag()));
	connect(ui->removeTagButton, SIGNAL(clicked(bool)), this, SLOT(onRemoveTag()));

	connect(ui->addFileButton, SIGNAL(clicked(bool)), this, SLOT(onAddFile()));
	connect(ui->deleteFileButton, SIGNAL(clicked(bool)), this, SLOT(onDeleteFile()));
	connect(ui->moveFileButton, SIGNAL(clicked(bool)), this, SLOT(onMoveFile()));
	connect(ui->autoFileButton, SIGNAL(clicked(bool)), this, SLOT(onAutoFile()));
	// no logic yet
	ui->moveFileButton->setVisible(false);

	ui->filesView->setModel(mFiles);
	ui->propertyView->setModel(mProperties);
	ui->propertyView->setItemDelegateForColumn(
		PropertyModel::valueColumn,
		new ComboCheckBoxDelegate(this, ", "));
	ui->tagsView->setModel(mTags);
	load();
}
Esempio n. 5
0
void IniReader::finished()
{
    settings=watcher->result();
    emit readConfigChanged();
    emit writeConfigChanged();
    emit romPathChanged();
    emit hashPathChanged();
    emit samplePathChanged();
    emit artPathChanged();
    emit ctrlrPathChanged();
    emit iniPathChanged();
    emit fontPathChanged();
    emit cheatPathChanged();
    emit crosshairPathChanged();
    emit cfgDirChanged();
    emit nvramDirChanged();
    emit inputDirChanged();
    emit stateDirChanged();
    emit snapshotDirChanged();
    emit diffDirChanged();
    emit commentDirChanged();
    emit stateChanged();
    emit autoSaveChanged();
    emit playbackChanged();
    emit recordChanged();
    emit mngWriteChanged();
    emit aviWriteChanged();
    emit wavWriteChanged();
    emit snapNameChanged();
    emit snapSizeChanged();
    emit snapViewChanged();
    emit snapBilinearChanged();
    emit stateNameChanged();
    emit burninChanged();
    emit autoFrameSkipChanged();
    emit frameSkipChanged();
    emit secondsToRunChanged();
    emit throttleChanged();
    emit sleepChanged();
    emit speedChanged();
    emit refreshSpeedChanged();
    emit rotateChanged();
    emit rorChanged();
    emit rolChanged();
    emit autoRorChanged();
    emit autoRolChanged();
    emit flipXChanged();
    emit flipYChanged();
    emit artworkCropChanged();
    emit useBackdropsChanged();
    emit useOverlaysChanged();
    emit useBezelsChanged();
    emit useCPanelsChanged();
    emit useMarqueesChanged();
    emit brightnessChanged();
    emit contrastChanged();
    emit gammaChanged();
    emit effectChanged();
    emit beamChanged();
    emit flickerChanged();
    emit sampleRateChanged();
    emit samplesChanged();
    emit volumeChanged();
    emit coinLockoutChanged();
    emit ctrlrChanged();
    emit mouseChanged();
    emit joystickChanged();
    emit lightgunChanged();
    emit multiKeyboardChanged();
    emit multiMouseChanged();
    emit steadyKeyChanged();
    emit uiActiveChanged();
    emit offScreenReloadChanged();
    emit joystickMapChanged();
    emit joystickDeadzoneChanged();
    emit joystickSaturationChanged();
    emit naturalChanged();
    emit joystickContradictoryChanged();
    emit coinImpulseChanged();
    emit paddleDeviceChanged();
    emit adstickDeviceChanged();
    emit pedalDeviceChanged();
    emit dialDeviceChanged();
    emit trackballDeviceChanged();
    emit lightgunDeviceChanged();
    emit positionalDeviceChanged();
    emit mouseDeviceChanged();
    emit verboseChanged();
    emit logChanged();
    emit osLogChanged();
    emit debugChanged();
    emit updateInPauseChanged();
    emit debugScriptChanged();
    emit sdlVideoFPSChanged();
    emit commLocalHostChanged();
    emit commLocalPortChanged();
    emit commRemoteHostChanged();
    emit commRemotePortChanged();
    emit antiAliasChanged();
    emit drcChanged();
    emit drcUseCChanged();
    emit drcLogUMLChanged();
    emit drcLogNativeChanged();
    emit biosChanged();
    emit cheatChanged();
    emit skipGameInfoChanged();
    emit uiFontChanged();
    emit ramSizeChanged();
    emit confirmQuitChanged();
    emit uiMouseChanged();
    emit autoBootCommandChanged();
    emit autoBootDelayChanged();
    emit autoBootScriptChanged();
    emit httpChanged();
    emit httpPortChanged();
    emit httpPathChanged();
    emit consoleChanged();
    emit multiThreadingChanged();
    emit numProcessorsChanged();
    emit videoChanged();
    emit numScreensChanged();
    emit windowChanged();
    emit maximizeChanged();
    emit keepAspectChanged();
    emit unevenStretchChanged();
    emit waitVSyncChanged();
    emit syncRefreshChanged();
    emit screenChanged();
    emit aspectChanged();
    emit resolutionChanged();
    emit viewChanged();
    emit switchResChanged();
    emit filterChanged();
    emit prescaleChanged();
    emit glForcePow2TextureChanged();
    emit glNoTextureRectChanged();
    emit glVboChanged();
    emit glPboChanged();
    emit glGlslChanged();
    emit glGlslFilterChanged();
    emit soundChanged();
    emit audioLatencyChanged();
    emit centerHChanged();
    emit centerVChanged();
    emit scaleModeChanged();
    emit useAllHeadsChanged();
    emit keymapChanged();
    emit keymapFileChanged();
    emit sixAxisChanged();
    emit videoDriverChanged();
    emit renderDriverChanged();
    emit audioDriverChanged();
    emit glLibChanged();
}
Esempio n. 6
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void IniReader::setRecord(const QString &s){settings.insert("record",s);emit recordChanged();}