Esempio n. 1
0
void MediaControls::reset()
{
    const bool useNewUi = RuntimeEnabledFeatures::newMediaPlaybackUiEnabled();
    BatchedControlUpdate batch(this);

    m_allowHiddenVolumeControls = useNewUi;
    m_keepMuteButton = false;

    const double duration = mediaElement().duration();
    m_durationDisplay->setInnerText(LayoutTheme::theme().formatMediaControlsTime(duration), ASSERT_NO_EXCEPTION);
    m_durationDisplay->setCurrentValue(duration);

    if (useNewUi) {
        // Show everything that we might hide.
        // If we don't have a duration, then mark it to be hidden.  For the
        // old UI case, want / don't want is the same as show / hide since
        // it is never marked as not fitting.
        m_durationDisplay->setIsWanted(std::isfinite(duration));
        m_currentTimeDisplay->setIsWanted(true);
        m_timeline->setIsWanted(true);
    }

    updatePlayState();

    updateCurrentTimeDisplay();

    m_timeline->setDuration(duration);
    m_timeline->setPosition(mediaElement().currentTime());

    updateVolume();

    refreshClosedCaptionsButtonVisibility();

    m_fullScreenButton->setIsWanted(shouldShowFullscreenButton(mediaElement()));

    refreshCastButtonVisibilityWithoutUpdate();
    makeOpaque();

    // Set the panel width here, and force a layout, before the controls update.
    // This would be harmless for the !useNewUi case too, but it causes
    // compositing/geometry/video-fixed-scrolling.html to fail with two extra
    // 0 height nodes in the render tree.
    if (useNewUi)
        m_panelWidth = m_panel->clientWidth();
}
Esempio n. 2
0
void MediaControls::reset() {
  EventDispatchForbiddenScope::AllowUserAgentEvents allowEventsInShadow;
  const bool useNewUi = RuntimeEnabledFeatures::newMediaPlaybackUiEnabled();
  BatchedControlUpdate batch(this);

  m_allowHiddenVolumeControls = useNewUi;

  const double duration = mediaElement().duration();
  m_durationDisplay->setTextContent(
      LayoutTheme::theme().formatMediaControlsTime(duration));
  m_durationDisplay->setCurrentValue(duration);

  if (useNewUi) {
    // Show everything that we might hide.
    // If we don't have a duration, then mark it to be hidden.  For the
    // old UI case, want / don't want is the same as show / hide since
    // it is never marked as not fitting.
    m_durationDisplay->setIsWanted(std::isfinite(duration));
    m_currentTimeDisplay->setIsWanted(true);
    m_timeline->setIsWanted(true);
  }

  // If the player has entered an error state, force it into the paused state.
  if (mediaElement().error())
    mediaElement().pause();

  updatePlayState();

  updateCurrentTimeDisplay();

  m_timeline->setDuration(duration);
  m_timeline->setPosition(mediaElement().currentTime());

  updateVolume();

  refreshClosedCaptionsButtonVisibility();

  m_fullscreenButton->setIsWanted(shouldShowFullscreenButton(mediaElement()));

  refreshCastButtonVisibilityWithoutUpdate();

  m_downloadButton->setIsWanted(
      m_downloadButton->shouldDisplayDownloadButton());
}
void MediaControls::reset()
{
    const bool useNewUi = RuntimeEnabledFeatures::newMediaPlaybackUiEnabled();
    BatchedControlUpdate batch(this);

    m_allowHiddenVolumeControls = useNewUi;

    const double duration = mediaElement().duration();
    m_durationDisplay->setInnerText(LayoutTheme::theme().formatMediaControlsTime(duration), ASSERT_NO_EXCEPTION);
    m_durationDisplay->setCurrentValue(duration);

    if (useNewUi) {
        // Show everything that we might hide.
        // If we don't have a duration, then mark it to be hidden.  For the
        // old UI case, want / don't want is the same as show / hide since
        // it is never marked as not fitting.
        m_durationDisplay->setIsWanted(std::isfinite(duration));
        m_currentTimeDisplay->setIsWanted(true);
        m_timeline->setIsWanted(true);
    }

    updatePlayState();

    updateCurrentTimeDisplay();

    m_timeline->setDuration(duration);
    m_timeline->setPosition(mediaElement().currentTime());

    updateVolume();

    refreshClosedCaptionsButtonVisibility();

    m_fullScreenButton->setIsWanted(shouldShowFullscreenButton(mediaElement()));

    refreshCastButtonVisibilityWithoutUpdate();
}
Esempio n. 4
0
void MediaControls::refreshCastButtonVisibility()
{
    refreshCastButtonVisibilityWithoutUpdate();
    BatchedControlUpdate batch(this);
}