Esempio n. 1
0
void setPosition(int force)
{
    setForce(force);
    if (abs(curPos - position) > 5)
    {
        if (curPos > position)
        {
            lowerDown(force);
        }
        if (curPos < position)
        {
            liftUp(force);
        }
    }
    else
    {
        releasePosition();
    }
}
Esempio n. 2
0
void Scene::mouseReleaseEvent(QGraphicsSceneMouseEvent* mouseEvent)
{
//   kDebug() << mouseEvent->scenePos();
  emit releasePosition(mouseEvent->scenePos());
  QGraphicsScene::mouseReleaseEvent( mouseEvent );
}