void check_patients_assess_par(struct Village *village) { struct Patient *list = village->hosp.assess; float rand; struct Patient *p; //printf("check_patients\n"); while (list != NULL) { printf("check in patients\n"); p = list; list = list->forward; p->time_left--; if (p->time_left == 0) { rand = my_rand(&(p->seed)); /* sim_covalescense_p % */ if (rand < sim_convalescence_p) { rand = my_rand(&(p->seed)); /* !sim_realloc_p % or root hospital */ printf("rand(%f) > sim_relloc_p(%f) || vl(%d) = sl(%d)\n", rand, sim_realloc_p, village->level, sim_level); if (rand > sim_realloc_p || village->level == sim_level) { printf("here\n"); removeList(&(village->hosp.assess), p); addList(&(village->hosp.inside), p); p->time_left = sim_convalescence_time; p->time += p->time_left; } else /* move to upper level hospital !!! */ { village->hosp.free_personnel++; removeList(&(village->hosp.assess), p); omp_set_lock(&(village->hosp.realloc_lock)); //hpx_lco_sema_p(village->hosp.mutex); //hpx_lco_sema_p(mutex); printf("In critical region.\n"); addList(&(village->back->hosp.realloc), p); //hpx_lco_sema_v_sync(mutex); //hpx_lco_sema_v_sync(village->hosp.mutex); omp_unset_lock(&(village->hosp.realloc_lock)); } } else /* move to village */ { village->hosp.free_personnel++; removeList(&(village->hosp.assess), p); addList(&(village->population), p); } } } }
void LogBuffer::deleteHandlers() { removeList(m_handlersDebug); removeList(m_handlersInfo); removeList(m_handlersWarn); removeList(m_handlersError); removeList(m_handlersFatal); }
// the cleanup function void removeList(Value *list) { if (list->type == CONS_TYPE) { removeList(list->c.cdr); removeList(list->c.car); } else if (list->type == PTR_TYPE) { free(list->p); } free(list); }
int main(int argc, char* argv[]) { int returned = -1; struct linkedList* q = createLinkedList(3); printf("Checking if the list is empty: %d\n", isEmptyList(q)); printf("Attempting to add to front \n"); addFrontList(q, 1); removeList(q, 1); printf("Checking if the list is empty: %d\n", isEmptyList(q)); addFrontList(q, 2); addFrontList(q, 3); _printList(q); printf("Attempting to add to back \n"); addBackList(q, 4); addBackList(q, 5); addBackList(q, 6); _printList(q); printf("Attempting to print front \n"); printf("%d\n", frontList(q)); printf("Attempting to print back \n"); printf("%d\n", backList(q)); printf("Attempting to remove front \n"); removeFrontList(q); _printList(q); printf("Attempting to remove back \n"); removeBackList(q); _printList(q); printf("Attempting to delete 4 \n"); removeList(q, 4); _printList(q); printf("Attempting to print list \n"); _printList(q); printf("Attempting to confirm contains 5 \n"); returned = containsList(q, 5); if (returned == 1) printf("true \n"); else printf("false \n"); return 0; }
static char *test_removeList() { Node *head = (Node *) malloc(sizeof(Node)); head->next = (Node *) malloc(sizeof(Node)); head = removeList(head); mu_assert("Error in test_removeList", head == NULL); return 0; }
static char *test_removeElementFromList_lastElement() { Person *testPerson1 = (Person *) malloc(sizeof(Person)); Person *testPerson2 = (Person *) malloc(sizeof(Person)); Person *testPerson3 = (Person *) malloc(sizeof(Person)); testPerson1->first_name = "Zbigniew"; testPerson1->last_name = "Ostatek"; testPerson2->first_name = "Wladimir"; testPerson2->last_name = "Srodkowy"; testPerson3->first_name = "Andrzej"; testPerson3->last_name = "Pierwszy"; Node *testListHead = initList(testPerson1); testListHead = pushFront(testListHead, testPerson2); testListHead = pushFront(testListHead, testPerson3); Node *secondNode = testListHead->next; Node *nodeToRemove = (Node *) malloc(sizeof(Node)); Person *removePerson = (Person *) malloc(sizeof(Person)); removePerson->first_name = "Zbigniew"; removePerson->last_name = "Ostatek"; nodeToRemove->person = removePerson; nodeToRemove->previous = secondNode; Node *listAfterRemoval = removeElementFromList(testListHead, nodeToRemove); mu_assert("error in testRemoveElementFromList_lastElement", listAfterRemoval->next->next == NULL); removeList(listAfterRemoval); free(nodeToRemove); free(removePerson); return 0; }
PrivacyDlg::PrivacyDlg(JabberAccount* acc, QWidget* parent) : KDialog(parent), acc_(acc) { QWidget * w = new QWidget (this); ui_.setupUi(w); setMainWidget (w); setAttribute(Qt::WA_DeleteOnClose); setCaption(i18n("%1: Privacy Lists", (acc->myself()->nickName() ) ) ); setButtons (KDialog::Close); ui_.lv_rules->setFocus (Qt::PopupFocusReason); PrivacyManager* manager = acc->client()->privacyManager(); connect(manager,SIGNAL(listsReceived(QString,QString,QStringList)),SLOT(updateLists(QString,QString,QStringList))); connect(manager,SIGNAL(listReceived(PrivacyList)),SLOT(refreshList(PrivacyList))); connect(manager,SIGNAL(listError()),SLOT(list_failed())); //connect(manager,SIGNAL(listNamesError()),SLOT(listNamesError())); //connect(manager,SIGNAL(listReceiveError()),SLOT(listReceiveError())); connect(ui_.cb_active,SIGNAL(activated(int)),SLOT(active_selected(int))); connect(ui_.cb_default,SIGNAL(activated(int)),SLOT(default_selected(int))); connect(ui_.cb_lists,SIGNAL(activated(int)),SLOT(list_selected(int))); connect(ui_.cb_lists,SIGNAL(currentIndexChanged(int)),SLOT(list_changed(int))); connect(manager,SIGNAL(changeActiveList_success()),SLOT(change_succeeded())); connect(manager,SIGNAL(changeActiveList_error()),SLOT(change_failed())); connect(manager,SIGNAL(changeDefaultList_success()),SLOT(change_succeeded())); connect(manager,SIGNAL(changeDefaultList_error()),SLOT(change_failed())); connect(manager,SIGNAL(changeList_success()),SLOT(changeList_succeeded())); connect(manager,SIGNAL(changeList_error()),SLOT(changeList_failed())); connect(ui_.pb_newList,SIGNAL(clicked()),SLOT(newList())); connect(ui_.pb_deleteList,SIGNAL(clicked()),SLOT(removeList())); connect(ui_.pb_add,SIGNAL(clicked()),SLOT(addRule())); connect(ui_.pb_edit,SIGNAL(clicked()),SLOT(editCurrentRule())); connect(ui_.pb_remove,SIGNAL(clicked()),SLOT(removeCurrentRule())); connect(ui_.pb_up,SIGNAL(clicked()),SLOT(moveCurrentRuleUp())); connect(ui_.pb_down,SIGNAL(clicked()),SLOT(moveCurrentRuleDown())); connect(ui_.pb_apply,SIGNAL(clicked()),SLOT(applyList())); ui_.pb_newList->setIcon(KIcon("list-add")); ui_.pb_deleteList->setIcon(KIcon("list-remove")); ui_.pb_add->setIcon(KIcon("list-add")); ui_.pb_remove->setIcon(KIcon("list-remove")); ui_.pb_up->setIcon(KIcon("arrow-up")); ui_.pb_down->setIcon(KIcon("arrow-down")); ui_.pb_edit->setIcon(KIcon("edit-rename")); ui_.pb_apply->setIcon(KIcon("dialog-ok-apply")); setWidgetsEnabled(false); // Disable all buttons ui_.pb_deleteList->setEnabled(false); setEditRuleEnabled(false); ui_.pb_add->setEnabled(false); ui_.pb_apply->setEnabled(false); // FIXME: Temporarily disabling auto-activate ui_.ck_autoActivate->hide(); manager->requestListNames(); }
static char *test_removeElementFromList_firstElement() { Person *testPerson1 = (Person *) malloc(sizeof(Person)); testPerson1->first_name = "John"; testPerson1->last_name = "Kowalsky"; Person *testPerson2 = (Person *) malloc(sizeof(Person)); testPerson2->first_name = "Wladimir"; testPerson2->last_name = "Nowak"; Node *testListHead = initList(testPerson1); testListHead = pushFront(testListHead, testPerson2); Node *secondNode = testListHead->next; Person *removePerson = (Person *) malloc(sizeof(Person)); removePerson->first_name = "Wladimir"; removePerson->last_name = "Nowak"; Node *nodeToRemove = (Node *) malloc(sizeof(Node)); nodeToRemove->person = removePerson; nodeToRemove->previous = NULL; nodeToRemove->next = secondNode; Node *listAfterRemoval = removeElementFromList(testListHead, nodeToRemove); mu_assert("error in removeElementFromList_firstElement", strcmp(listAfterRemoval->person->first_name ,"John") == 0); removeList(listAfterRemoval); free(removePerson); return 0; }
void DoubleLinkedList::removeElement(int position) { node *tmp; tmp = head; int num=0; if(!ListIsEmpty() && position >= 0) { while(num<position){ if(tmp->next != NULL){ tmp=tmp->next; num++; }else break; } if(tmp->next == NULL && tmp->prev == NULL)removeList(); else if(tmp->next != NULL) { if(tmp->prev !=NULL) { tmp->prev->next=tmp->next; tmp->next->prev=tmp->prev; } else{ head = tmp->next; head->prev = NULL; } } else { tail = tmp->prev; tail->next = NULL; } delete tmp; } }
void showMenu() { int choose=0; do { printf("\n"); printf("1. add element at ends of list\n"); printf("2. add element at start of list\n"); printf("3. add element at middle of list\n"); printf("4. remove element from starts of list\n"); printf("5. remove element from middle of list\n"); printf("6. remove element from ends of list\n"); printf("7. create list\n"); printf("8. remove list\n"); printf("9. exit\n"); scanf("%i", &choose); switch (choose) { case 1: addLastElement();break; case 2: addFirstElement();break; case 3: addMiddleElement();break; case 4: removeFirstElement();break; case 5: removeMiddleElement();break; case 6: removeLastElement();break; case 7: createList();break; case 8: removeList(); } } while(choose!=9); }
bool ListBoxDnd::mouseMoveEvent( QMouseEvent * event ) { if ( event->state() & LeftButton ) { if ( ( event->pos() - mousePressPos ).manhattanLength() > 3 ) { ListBoxItemList list; buildList( list ); ListBoxItemDrag * dragobject = new ListBoxItemDrag( list, (dMode & Internal), (QListBox *) src ); // Emit signal for all dragged items QListBoxItem * i = list.first(); while ( i ) { emit dragged( i ); i = list.next(); } if ( dMode & Move ) { removeList( list ); // "hide" items } dragobject->dragCopy(); if ( dMode & Move ) { if ( dropConfirmed ) { // ###FIX: memleak ? in internal mode, only pointers are transfered... //list.setAutoDelete( TRUE ); list.clear(); dropConfirmed = FALSE; } insertList( list ); // "show" items } } } return FALSE; }
int main(int argc, char* argv[]) { struct linkedList *b; int n, i; double t1, t2; for(n=1000; n < 200000; n=n*2) /* outer loop */ { b = createLinkedList(); for( i = 0 ; i < n; i++) { addList(b, (TYPE)i); /*Add elements*/ } t1 = getMilliseconds();/*Time before contains()*/ for(i=0; i<n; i++) { removeList(b, i); } t2 = getMilliseconds();/*Time after contains()*/ printf("Time for running contains() on %d elements: %g ms\n", n, t2-t1); /* delete DynArr */ deleteLinkedList(b); } return 0; }
static char *test_initList_existingPersonEmptyEmail() { Person *testPerson = (Person *) malloc(sizeof(Person)); Node *testListHead = initList(testPerson); mu_assert("error in initList_existingPersonEmptyEmail", testListHead->person->email == 0); removeList(testListHead); return 0; }
static char *test_findElement_ElementDoesNotExist() { Person *testPerson = (Person *) malloc(sizeof(Person)); Person *testPerson2 = (Person *) malloc(sizeof(Person)); Person *testPerson3 = (Person *) malloc(sizeof(Person)); Person *elementToFind = (Person *) malloc(sizeof(Person)); testPerson->first_name = "Abdel"; testPerson->last_name = "Akacja"; testPerson2->first_name = "Boguslaw"; testPerson2->last_name = "Bluszcz"; testPerson3->first_name = "Cezary"; testPerson3->last_name = "Czomber"; elementToFind->first_name = "Dionizy"; elementToFind->last_name = "Dab"; Node *list = initList(testPerson); list = pushFront(list, testPerson2); list = pushFront(list, testPerson3); mu_assert("error in findElement_ElementDoesNotExist", findElement(list, elementToFind) == 0); removeList(list); free(elementToFind); return 0; }
void Creature::onRemovedCreature() { setRemoved(); removeList(); if(master && !master->isRemoved()) master->removeSummon(this); }
void check_patients_assess_par(struct Village *village) { struct Patient *list = village->hosp.assess; float rand; struct Patient *p; while (list != NULL) { p = list; list = list->forward; p->time_left--; if (p->time_left == 0) { rand = my_rand(&(p->seed)); /* sim_covalescense_p % */ if (rand < sim_convalescence_p) { rand = my_rand(&(p->seed)); /* !sim_realloc_p % or root hospital */ if (rand > sim_realloc_p || village->level == sim_level) { removeList(&(village->hosp.assess), p); addList(&(village->hosp.inside), p); p->time_left = sim_convalescence_time; p->time += p->time_left; } else /* move to upper level hospital !!! */ { village->hosp.free_personnel++; removeList(&(village->hosp.assess), p); int err = pthread_mutex_lock(&(village->hosp.realloc_lock)); assert(err == 0); addList(&(village->back->hosp.realloc), p); err = pthread_mutex_unlock(&(village->hosp.realloc_lock)); assert(err == 0); } } else /* move to village */ { village->hosp.free_personnel++; removeList(&(village->hosp.assess), p); addList(&(village->population), p); } } } }
static char *test_initList_existingPersonLastName() { Person *testPerson = (Person *) malloc(sizeof(Person)); testPerson->last_name = "Kowalsky"; Node *testListHead = initList(testPerson); mu_assert("error in initList_existingPersonLastName", strcmp(testListHead->person->last_name, "Kowalsky") == 0); removeList(testListHead); return 0; }
int main(){ List l1;createList(&l1); char s[1024];s[0] = '\0'; int i; for(i = 0;i < 12;i++){ insert(createNode(i*100),i,&l1); showList(&l1); } Node *n = removeList(3,&l1); showList(&l1); printf("3 removed: %d\n\n",n->entry.a); n->entry.a += 150; insert(n,9,&l1); showList(&l1); printf("9 inserted: %d\n\n",n->entry.a); showList(&l1); printf("%d found at pos %d\n\n",n->entry.a,search(n,&l1)); n = createNode(101); showList(&l1); printf("%d not found pos != %d\n\n",n->entry.a,search(n,&l1)); showList(&l1); printf("3 has: %d\n\n",search_k(3,&l1)->entry.a); for(i = 0;i < 12;i++){ char s[1024]; if(!empty(&l1)){ n = removeList(1,&l1); if(n != NULL) free(n); }else printf("Empty list...\n"); showList(&l1); } gets(s); return 0; }
void Creature::onRemoved() { removeList(); setRemoved(); if(getMaster() && !getMaster()->isRemoved()){ getMaster()->removeSummon(this); } }
/** * memory cleaning, printing the game result * parameter - was the game finished correctly or not */ void endGame(int correct) { removeList(globalUnitsList); if (correct) { if (kingOne == kingTwo) gameWinner = 0; else if (kingOne > kingTwo) { gameWinner = 1; } else { gameWinner = 2; } } }
static char *test_pushFront_newPersonToEmptyList() { Person *testPerson = (Person *) malloc(sizeof(Person)); testPerson->first_name = "John"; testPerson->last_name = "Kowalsky"; testPerson->address = "Walbrzych"; Node *testListHead = pushFront(NULL, testPerson); mu_assert("error in pushFront_newPersonToEmptyList", strcmp(testListHead->person->first_name, "John") == 0 ); removeList(testListHead); return 0; }
void RecoveryByL2::delVerThreeSeparateRelation() { if(verThreeSeparateRelation){ for(int i = 0;i < (int)meshmodel->numtriangles;i++){ if(NULL != verThreeSeparateRelation[i]){ removeList(verThreeSeparateRelation[i]); } verThreeSeparateRelation[i] = NULL; } delete []verThreeSeparateRelation; verThreeSeparateRelation = NULL; } }
//!----------------------------------- void processList() { header_t Head = {}; initiateList(&Head); insert_in(1, 2, RIGHT, &Head); insert_in(2, 3, RIGHT, &Head); insert_in(3, 4, RIGHT, &Head); insert_in(4, 5, RIGHT, &Head); insert_in(4, 5, LEFT, &Head); remove_in(2, LEFT, &Head); remove_in(2, RIGHT, &Head); removeList(&Head); }
int main() { CList *head = new CList; head->value = 0; head->next = NULL; printf("Counting - for every round of a cyclic list remove the k-th element, while not in the list will be only one. Enter the length of the list and number of the last element. Will be calculated the numbers of k before n!. \n\nn = "); int n = 0; scanf("%i", &n); printf("\nlast = "); int last = 0; scanf("%i", &last); long nFact = 1; for (int i = 1; i <= n; i++) nFact = nFact * i; List *lhead = new List; lhead->next = NULL; for (int k = 1; k <= nFact; k++) { fill(head, n); CList *tmp = head; while (lengh(head) != 1) { for (int c = 1; c < k; c++) { tmp = tmp->next; } del(head, returnNum(head, tmp->next)); } if (tmp->next->value == last) ladd(lhead, k, 1000); del(head, 1); } printf("\n\nk = {"); lprintList(lhead); printf("}\n"); removeList(head); lremoveList(lhead); scanf("%*"); delete lhead; delete head; return 0; }
PrivacyDlg::PrivacyDlg(const QString& account_name, PrivacyManager* manager, QWidget* parent) : QDialog(parent), manager_(manager) { ui_.setupUi(this); setAttribute(Qt::WA_DeleteOnClose); setWindowTitle(tr("%1: Privacy Lists").arg(account_name)); setWindowFlags(Qt::Dialog | Qt::WindowTitleHint | Qt::WindowMinimizeButtonHint | Qt::WindowMaximizeButtonHint | Qt::WindowCloseButtonHint | Qt::CustomizeWindowHint); connect(manager_,SIGNAL(listsReceived(const QString&, const QString&, const QStringList&)),SLOT(updateLists(const QString&, const QString&, const QStringList&))); connect(manager_,SIGNAL(listReceived(const PrivacyList&)),SLOT(refreshList(const PrivacyList&))); connect(manager_,SIGNAL(listError()),SLOT(list_failed())); //connect(manager_,SIGNAL(listNamesError()),SLOT(listNamesError())); //connect(manager_,SIGNAL(listReceiveError()),SLOT(listReceiveError())); connect(ui_.cb_active,SIGNAL(activated(int)),SLOT(active_selected(int))); connect(ui_.cb_default,SIGNAL(activated(int)),SLOT(default_selected(int))); connect(ui_.cb_lists,SIGNAL(activated(int)),SLOT(list_selected(int))); connect(ui_.cb_lists,SIGNAL(currentIndexChanged(int)),SLOT(list_changed(int))); connect(manager_,SIGNAL(changeActiveList_success(QString)),SLOT(changeActiveList_succeeded(QString))); connect(manager_,SIGNAL(changeActiveList_error()),SLOT(change_failed())); connect(manager_,SIGNAL(changeDefaultList_success(QString)),SLOT(changeDefaultList_succeeded(QString))); connect(manager_,SIGNAL(changeDefaultList_error()),SLOT(change_failed())); connect(manager_,SIGNAL(changeList_success(QString)),SLOT(changeList_succeeded(QString))); connect(manager_,SIGNAL(changeList_error()),SLOT(changeList_failed())); connect(ui_.pb_newList,SIGNAL(clicked()),SLOT(newList())); connect(ui_.pb_deleteList,SIGNAL(clicked()),SLOT(removeList())); connect(ui_.pb_renameList,SIGNAL(clicked()),SLOT(renameList())); connect(ui_.pb_add,SIGNAL(clicked()),SLOT(addRule())); connect(ui_.pb_edit,SIGNAL(clicked()),SLOT(editCurrentRule())); connect(ui_.pb_remove,SIGNAL(clicked()),SLOT(removeCurrentRule())); connect(ui_.pb_up,SIGNAL(clicked()),SLOT(moveCurrentRuleUp())); connect(ui_.pb_down,SIGNAL(clicked()),SLOT(moveCurrentRuleDown())); connect(ui_.pb_apply,SIGNAL(clicked()),SLOT(applyList())); connect(ui_.buttonBox->button(QDialogButtonBox::Close),SIGNAL(clicked()),SLOT(close())); setWidgetsEnabled(false); // Disable all buttons ui_.pb_deleteList->setEnabled(false); setEditRuleEnabled(false); ui_.pb_add->setEnabled(false); ui_.pb_apply->setEnabled(false); // FIXME: Temporarily disabling auto-activate ui_.ck_autoActivate->hide(); manager_->requestListNames(); }
/** * Cria números aleatóriamente * @param l elemento do tipo t_lista * @param n número de interações */ void createTest(t_lista *l, int n) { int i, v[n]; for (i = 0; i <= n; i++) v[i] = rand() % 2; for (i = 0; i < n; i++) printf("%d", v[i]); printf("\n"); for (i = 0; i < n; i++) if (v[i] == 1) { insertList(l); } else { if (! isEmptyList(l)) removeList(l); } }
void check_patients_realloc(struct Village *village) { struct Patient *p, *s; while (village->hosp.realloc != NULL) { p = s = village->hosp.realloc; while (p != NULL) { if (p->id < s->id) s = p; p = p->forward; } removeList(&(village->hosp.realloc), s); put_in_hosp(&(village->hosp), s); } }
void check_patients_inside(struct Village *village) { struct Patient *list = village->hosp.inside; struct Patient *p; while (list != NULL) { p = list; list = list->forward; p->time_left--; if (p->time_left == 0) { village->hosp.free_personnel++; removeList(&(village->hosp.inside), p); addList(&(village->population), p); } } }
void free_usb_device(UsbDevice * udev) { List * listHook; #ifdef __KERNEL__ destroy_workqueue(udev->workqueue); #endif while ( udev->endpoints_handles != NULL ) { listHook = popFront(&udev->endpoints_handles); remove_endpoint_handle((EndpointHandle*)listHook->data); FREE(listHook); } removeList(&udev->detached_interfaces); FREE(udev->ctrl0_buf); FREE(udev); }
static char *test_pushFront_newPersonToExisitingListPointersTests() { Person *testPerson = (Person *) malloc(sizeof(Person)); testPerson->first_name = "John"; testPerson->last_name = "Kowalsky"; testPerson->address = "Walbrzych"; Node *testListHead = initList(testPerson); Person *testPerson2 = (Person *) malloc(sizeof(Person)); testPerson2->first_name = "Wladimir"; testPerson2->last_name = "Nowak"; testPerson2->address = "Wroclaw"; testListHead = pushFront(testListHead, testPerson2); mu_assert("error in pushFront_newPersonToExistingListPointersTests", testListHead == testListHead->next->previous); removeList(testListHead); return 0; }