// ----------------------------------------------------------------------------- void init_spinning_robot(void) { // Robot_angles.p += 0; // Robot_angles.b += 0; // Robot_angles.h += 0; int x = rescale_x(138); int y = rescale_y(55); int w = rescale_x(166); int h = rescale_y(138); Robot_canv = gr_create_sub_canvas(grd_curcanv, x, y, w, h); }
static grs_subcanvas_ptr create_spinning_robot_sub_canvas(grs_canvas &canvas) { return gr_create_sub_canvas(canvas, rescale_x(canvas.cv_bitmap, 138), rescale_y(canvas.cv_bitmap, 55), rescale_x(canvas.cv_bitmap, 166), rescale_y(canvas.cv_bitmap, 138)); }
// ----------------------------------------------------------------------------- // Return true if message got aborted by user (pressed ESC), else return false. int show_briefing_message(int screen_num, char *message) { int prev_ch=-1; int ch, done=0; briefing_screen *bsp = &Briefing_screens[screen_num]; int delay_count = KEY_DELAY_DEFAULT; int key_check; int robot_num=-1; int rval=0; int tab_stop=0; int flashing_cursor=0; int new_page=0; int text_ulx = rescale_x(bsp->text_ulx); int text_uly = rescale_y(bsp->text_uly); Bitmap_name[0] = 0; Current_color = 0; // mprintf((0, "Going to print message [%s] at x=%i, y=%i\n", message, x, y)); gr_set_curfont( GAME_FONT ); init_char_pos(text_ulx, text_uly); while (!done) { ch = *message++; if (ch == '$') { ch = *message++; if (ch == 'C') { Current_color = get_message_num(&message)-1; Assert((Current_color >= 0) && (Current_color < MAX_BRIEFING_COLORS)); prev_ch = 10; } else if (ch == 'F') { // toggle flashing cursor flashing_cursor = !flashing_cursor; prev_ch = 10; while (*message++ != 10) ; } else if (ch == 'T') { tab_stop = get_message_num(&message); prev_ch = 10; // read to eoln } else if (ch == 'R') { if (Robot_canv != NULL) {free(Robot_canv); Robot_canv=NULL;} init_spinning_robot(); robot_num = get_message_num(&message); prev_ch = 10; // read to eoln } else if (ch == 'N') { //--grs_bitmap *bitmap_ptr; if (Robot_canv != NULL) {free(Robot_canv); Robot_canv=NULL;} get_message_name(&message, Bitmap_name); strcat(Bitmap_name, "#0"); Animating_bitmap_type = 0; prev_ch = 10; } else if (ch == 'O') { if (Robot_canv != NULL) {free(Robot_canv); Robot_canv=NULL;} get_message_name(&message, Bitmap_name); strcat(Bitmap_name, "#0"); Animating_bitmap_type = 1; prev_ch = 10; } else if (ch == 'B') { char bitmap_name[32]; grs_bitmap guy_bitmap; ubyte temp_palette[768]; int iff_error; if (Robot_canv != NULL) {free(Robot_canv); Robot_canv=NULL;} get_message_name(&message, bitmap_name); strcat(bitmap_name, ".bbm"); gr_init_bitmap_data (&guy_bitmap); iff_error = iff_read_bitmap(bitmap_name, &guy_bitmap, BM_LINEAR, temp_palette); Assert(iff_error == IFF_NO_ERROR); show_briefing_bitmap(&guy_bitmap); gr_free_bitmap_data (&guy_bitmap); prev_ch = 10; // } else if (ch == 'B') { // if (Robot_canv != NULL) // {free(Robot_canv); Robot_canv=NULL;} // // bitmap_num = get_message_num(&message); // if (bitmap_num != -1) // show_briefing_bitmap(Textures[bitmap_num]); // prev_ch = 10; // read to eoln } else if (ch == 'S') { int keypress; fix start_time; fix time_out_value; start_time = timer_get_fixed_seconds(); start_time = timer_get_approx_seconds(); time_out_value = start_time + i2f(60*5); // Wait 1 minute... //added on 9/13/98 by adb to make arch's requiring updates work gr_update(); //end changes by adb while ( (keypress = local_key_inkey()) == 0 ) { // Wait for a key if ( timer_get_approx_seconds() > time_out_value ) { keypress = 0; break; // Time out after 1 minute.. } while (timer_get_fixed_seconds() < start_time + KEY_DELAY_DEFAULT/2) ; flash_cursor(flashing_cursor); show_spinning_robot_frame(robot_num); show_bitmap_frame(); //added on 9/13/98 by adb to make arch's requiring updates work gr_update(); //end changes by adb start_time += KEY_DELAY_DEFAULT/2; } #ifndef NDEBUG if (keypress == KEY_BACKSP) Int3(); #endif if (keypress == KEY_ESC) rval = 1; flashing_cursor = 0; done = 1; } else if (ch == 'P') { // New page. new_page = 1; while (*message != 10) { message++; // drop carriage return after special escape sequence } message++; prev_ch = 10; //Begin D1X addition } else if (ch == '$' || ch == ';') { // Print a $/; prev_ch = ch; Briefing_text_x += show_char_delay((char) ch, delay_count, robot_num, flashing_cursor); //End D1X addition } } else if (ch == '\t') { // Tab if (Briefing_text_x - text_ulx < tab_stop) Briefing_text_x = text_ulx + tab_stop; } else if ((ch == ';') && (prev_ch == 10)) { while (*message++ != 10) ; prev_ch = 10; } else if (ch == '\\') { prev_ch = ch; } else if (ch == 10) { if (prev_ch != '\\') { prev_ch = ch; Briefing_text_y += GAME_FONT->ft_h+GAME_FONT->ft_h*3/5; Briefing_text_x = text_ulx; if (Briefing_text_y > text_uly + rescale_y(bsp->text_height)) { load_briefing_screen(screen_num); Briefing_text_x = text_ulx; Briefing_text_y = text_uly; } } else { if (ch == 13) Int3(); prev_ch = ch; } } else { prev_ch = ch; Briefing_text_x += show_char_delay((char) ch, delay_count, robot_num, flashing_cursor); } //added/changed on 9/13/98 by adb to speed up briefings after pressing a key with SDL // Check for Esc -> abort. if(delay_count) key_check=local_key_inkey(); else key_check=0; //end change - adb if ( key_check == KEY_ESC ) { rval = 1; done = 1; } if ( key_check == KEY_ALTED+KEY_F2 ) title_save_game(); if ((key_check == KEY_SPACEBAR) || (key_check == KEY_ENTER)) delay_count = 0; if (Briefing_text_x > text_ulx + rescale_x(bsp->text_width)) { Briefing_text_x = text_ulx; Briefing_text_y += GAME_FONT->ft_h+GAME_FONT->ft_h*3/5; } if ((new_page) || (Briefing_text_y > text_uly + rescale_y(bsp->text_height))) { fix start_time = 0; fix time_out_value = 0; int keypress; new_page = 0; start_time = timer_get_approx_seconds(); time_out_value = start_time + i2f(60*5); // Wait 1 minute... //added on 9/13/98 by adb to make arch's requiring updates work gr_update(); //end changes by adb while ( (keypress = local_key_inkey()) == 0 ) { // Wait for a key if ( timer_get_approx_seconds() > time_out_value ) { keypress = 0; break; // Time out after 1 minute.. } while (timer_get_approx_seconds() < start_time + KEY_DELAY_DEFAULT/2) ; flash_cursor(flashing_cursor); show_spinning_robot_frame(robot_num); show_bitmap_frame(); //added on 9/13/98 by adb to make arch's requiring updates work gr_update(); //end changes by adb start_time += KEY_DELAY_DEFAULT/2; } robot_num = -1; #ifndef NDEBUG if (keypress == KEY_BACKSP) Int3(); #endif if (keypress == KEY_ESC) { rval = 1; done = 1; } load_briefing_screen(screen_num); Briefing_text_x = text_ulx; Briefing_text_y = text_uly; delay_count = KEY_DELAY_DEFAULT; } } if (Robot_canv != NULL) {free(Robot_canv); Robot_canv=NULL;} return rval; }
// ----------------------------------------------------------------------------- void show_bitmap_frame(void) { grs_canvas *curcanv_save, *bitmap_canv=0; grs_bitmap *bitmap_ptr; // Only plot every nth frame. if (Door_div_count) { Door_div_count--; return; } Door_div_count = DOOR_DIV_INIT; if (Bitmap_name[0] != 0) { char *pound_signp; int num, dig1, dig2; // Set supertransparency color to black if (!New_pal_254_bash) { New_pal_254_bash = 1; New_pal[254*3] = 0; New_pal[254*3+1] = 0; New_pal[254*3+2] = 0; gr_palette_load( New_pal ); // vfx_set_palette_sub( New_pal ); } switch (Animating_bitmap_type) { case 0: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), 64, 64); break; case 1: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), 94, 94); break; // Adam: Change here for your new animating bitmap thing. 94, 94 are bitmap size. default: Int3(); // Impossible, illegal value for Animating_bitmap_type } curcanv_save = grd_curcanv; grd_curcanv = bitmap_canv; pound_signp = strchr(Bitmap_name, '#'); Assert(pound_signp != NULL); dig1 = *(pound_signp+1); dig2 = *(pound_signp+2); if (dig2 == 0) num = dig1-'0'; else num = (dig1-'0')*10 + (dig2-'0'); switch (Animating_bitmap_type) { case 0: num += Door_dir; if (num > EXIT_DOOR_MAX) { num = EXIT_DOOR_MAX; Door_dir = -1; } else if (num < 0) { num = 0; Door_dir = 1; } break; case 1: num++; if (num > OTHER_THING_MAX) num = 0; break; } Assert(num < 100); if (num >= 10) { *(pound_signp+1) = (num / 10) + '0'; *(pound_signp+2) = (num % 10) + '0'; *(pound_signp+3) = 0; } else { *(pound_signp+1) = (num % 10) + '0'; *(pound_signp+2) = 0; } { bitmap_index bi; bi = piggy_find_bitmap(Bitmap_name); bitmap_ptr = &GameBitmaps[bi.index]; PIGGY_PAGE_IN( bi ); } gr_bitmapm(0, 0, bitmap_ptr); grd_curcanv = curcanv_save; free(bitmap_canv); switch (Animating_bitmap_type) { case 0: if (num == EXIT_DOOR_MAX) { Door_dir = -1; Door_div_count = 64; } else if (num == 0) { Door_dir = 1; Door_div_count = 64; } break; case 1: break; } } }