Esempio n. 1
0
void timer_handler(AppContextRef ctx, AppTimerHandle handle, uint32_t cookie) {	
	if(cookie == UPDATE_SCREEN_RATE_COOKIE) {
		if(window_manager_get_layers_to_process() != NOTHING_TO_UPDATE) {
			start_appropriate_update();
		}
		start_timer((uint32_t)WAIT_ON_WINDOW_MS,UPDATE_SCREEN_RATE_COOKIE);
	}
	else if(cookie == WAIT_FOR_BUFFER_COOKIE) {
		send_buffer();
	}
	else if(cookie == COLD_START_TIMER_COOKIE) {
		// only two layers not by a message
		window_manager_mark_layer_for_update(UPDATE_TIME | UPDATE_DATE);	
		send_buffer();	// after startup communicate with phone
		start_timer((uint32_t)WAIT_ON_WINDOW_MS, UPDATE_SCREEN_RATE_COOKIE);
	}
	else if(cookie == SEND_TEXTER_MESSAGE_COOKIE) {
		send_request_for_texters();
	}
	else if(cookie == SEND_MESSAGE_MESSAGE_COOKIE) {
		send_request_for_messages();
	}
	else if(cookie == SEND_SMS_MESSAGE_COOKIE) {
		send_request_to_send_message();
	}
	else if(cookie == RINGER_MAIN_COOKIE) {
		send_command_get_ringer_mode();
	}
	else if(cookie == RINGER_GET_BUFFER_RETRY_COOKIE) {
		send_ringer_command();
	}
	else if(cookie == SEND_APP_VERSION_COOKIE) {
		send_app_version();
	}
	else if(cookie == SEND_COMMAND_RESPONSE_GAP_TIME_COOKIE) {
		if(get_state_machine() == AWAITING_RESPONSE) {
			resetStateMachine();
			window_manager_set_state(WM_BAD);
		}
	}
}
    bool StateMachineRestartTest::runTest(NSFString& errorMessage)
    {
        startStateMachine();

        // Test 
        //  state machine start up 
        //  initial state entering 
        //  null transition.
        //  entry actions
        if (!testHarness.doesEventResultInState(NULL, &state1))
        {
            errorMessage = "State Machine did not start properly.";
            stopStateMachine(); 
            return false;
        }

        // Test 
        //  state machine event handling
        //  triggered transitions
        //  entry actions
        if (!testHarness.doesEventResultInState(&event1, &state2))
        {
            errorMessage = "State Machine did not handle simple event triggered transition from state1 to state2";
            stopStateMachine(); 
            return false;
        }

        // Test 
        //  state machine event handling
        //  triggered transitions
        //  entry actions
        if (!testHarness.doesEventResultInState(&event2, &state3))
        {
            errorMessage = "State Machine did not handle simple event triggered transition from state2 to state3";
            stopStateMachine(); 
            return false;
        }

        // Test 
        //  state machine event handling
        //  triggered transitions
        //  entry actions
        if (!testHarness.doesEventResultInState(&event1, &state2))
        {
            errorMessage = "State Machine did not handle simple event triggered transition from state3 to state2";
            stopStateMachine(); 
            return false;
        }

        resetStateMachine();

        // Test 
        //  state machine restart
        //  initial state entering 
        //  null transition.
        //  entry actions
        if (!testHarness.doesEventResultInState(NULL, &state1))
        {
            errorMessage = "State Machine did not reset properly.";
            stopStateMachine(); 
            return false;
        }

        // Test 
        //  state machine event handling
        //  triggered transitions
        //  entry actions
        if (!testHarness.doesEventResultInState(&event1, &state2))
        {
            errorMessage = "State Machine did not handle simple event triggered transition from state1 to state2 after reset";
            stopStateMachine(); 
            return false;
        }

        stopStateMachine();
        return true;
    }