Esempio n. 1
0
File: ogl.cpp Progetto: keithw/ahab
void OpcodeState::unfullscreen( void )
{
  XDestroyWindow( display, window );

  /* adjust width and height of displayed image */
  if ( sar > 1 ) {
    width = lrint( (double)dispwidth * sar );
    height = dispheight;
  } else {
    width = dispwidth;
    height = lrint( (double)dispheight / sar );
  }

  window_setup();

  if ( !glXMakeCurrent( display, window, context ) ) {
    fprintf( stderr, "Could not reactivate OpenGL.\n" );
    throw DisplayError();
  }
  
  OpenGLDisplay::GLcheck( "glXMakeCurrent" );

  reset_viewport();

  XMapRaised( display, window );

  paint();
}
Esempio n. 2
0
	/**
	 * @brief   Fill an area with a bitmap.
	 * @note    Optional - The high level driver can emulate using software.
	 *
	 * @param[in] x, y     The start filled area
	 * @param[in] cx, cy   The width and height to be filled
	 * @param[in] srcx, srcy   The bitmap position to start the fill from
	 * @param[in] srccx    The width of a line in the bitmap.
	 * @param[in] buffer   The pixels to use to fill the area.
	 *
	 * @notapi
	 */
	void GDISP_LLD(blitareaex)(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
		coord_t endx, endy;
		unsigned lg;

		#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
			if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
			if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
			if (srcx+cx > srccx)		cx = srccx - srcx;
			if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
			if (x+cx > GDISP.clipx1)	cx = GDISP.clipx1 - x;
			if (y+cy > GDISP.clipy1)	cy = GDISP.clipy1 - y;
		#endif

		acquire_bus();
		set_viewport(x, y, cx, cy);
		stream_start();

		endx = srcx + cx;
		endy = y + cy;
		lg = srccx - cx;
		buffer += srcx + srcy * srccx;
		for(; y < endy; y++, buffer += lg)
			for(x=srcx; x < endx; x++)
				write_data(*buffer++);
		stream_stop();
		reset_viewport();
		release_bus();
	}
Esempio n. 3
0
/**
 * @brief   Fill an area with a color.
 * @note    Optional - The high level driver can emulate using software.
 *
 * @param[in] x, y     The start filled area
 * @param[in] cx, cy   The width and height to be filled
 * @param[in] color    The color of the fill
 *
 * @notapi
 */
void GDISP_LLD(fillarea)(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
    unsigned i, area;

#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
    if (x < GDISP.clipx0) {
        cx -= GDISP.clipx0 - x;
        x = GDISP.clipx0;
    }
    if (y < GDISP.clipy0) {
        cy -= GDISP.clipy0 - y;
        y = GDISP.clipy0;
    }
    if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
    if (x+cx > GDISP.clipx1)	cx = GDISP.clipx1 - x;
    if (y+cy > GDISP.clipy1)	cy = GDISP.clipy1 - y;
#endif

    area = cx*cy;
    acquire_bus();
    set_viewport(x, y, cx, cy);
    stream_start();
    for(i = 0; i < area; i++)
        write_data(color);
    stream_stop();
    reset_viewport();
    release_bus();
}
Esempio n. 4
0
	/**
	 * @brief   Scroll vertically a section of the screen.
	 * @note    Optional.
	 * @note    If x,y + cx,cy is off the screen, the result is undefined.
	 * @note    If lines is >= cy, it is equivelent to a area fill with bgcolor.
	 *
	 * @param[in] x, y     The start of the area to be scrolled
	 * @param[in] cx, cy   The size of the area to be scrolled
	 * @param[in] lines    The number of lines to scroll (Can be positive or negative)
	 * @param[in] bgcolor  The color to fill the newly exposed area.
	 *
	 * @notapi
	 */
	void GDISP_LLD(verticalscroll)(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
		/* This is marked as "TODO: Test this" in the original GLCD driver.
		 * For now we just leave the GDISP_HARDWARE_SCROLL off.
		 */
		static color_t buf[((GDISP_SCREEN_HEIGHT > GDISP_SCREEN_WIDTH ) ? GDISP_SCREEN_HEIGHT : GDISP_SCREEN_WIDTH)];
		coord_t row0, row1;
		unsigned i, gap, abslines;

		#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
			if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
			if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
			if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
			if (x+cx > GDISP.clipx1)	cx = GDISP.clipx1 - x;
			if (y+cy > GDISP.clipy1)	cy = GDISP.clipy1 - y;
		#endif

		abslines = lines < 0 ? -lines : lines;

		acquire_bus();
		if (abslines >= cy) {
			abslines = cy;
			gap = 0;
		} else {
			gap = cy - abslines;
			for(i = 0; i < gap; i++) {
				if(lines > 0) {
					row0 = y + i + lines;
					row1 = y + i;
				} else {
					row0 = (y - i - 1) + lines;
					row1 = (y - i - 1);
				}

				/* read row0 into the buffer and then write at row1*/
				set_viewport(x, row0, cx, 1);
				lld_lcdReadStreamStart();
				lld_lcdReadStream(buf, cx);
				lld_lcdReadStreamStop();

				set_viewport(x, row1, cx, 1);
				stream_start();
				write_data(buf, cx);
				stream_stop();
			}
		}

		/* fill the remaining gap */
		set_viewport(x, lines > 0 ? (y+gap) : y, cx, abslines);
		stream_start();
		gap = cx*abslines;
		for(i = 0; i < gap; i++) write_data(bgcolor);
		stream_stop();
		reset_viewport();
		release_bus();
	}
Esempio n. 5
0
	/**
	 * @brief   Clear the display.
	 * @note    Optional - The high level driver can emulate using software.
	 *
	 * @param[in] color    The color of the pixel
	 *
	 * @notapi
	 */
	void lld_gdisp_clear(color_t color) {
		unsigned i;

		acquire_bus();
		reset_viewport();
		set_cursor(0, 0);
		stream_start();
		for(i = 0; i < GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT; i++)
			write_data(color);
		stream_stop();
		release_bus();
	}
Esempio n. 6
0
File: ogl.cpp Progetto: keithw/ahab
void OpcodeState::dofullscreen( void )
{
  /* move on top */
  XEvent xev;
  Atom wm_state = XInternAtom( display, "_NET_WM_STATE", False);
  Atom fullscreen = XInternAtom( display, "_NET_WM_STATE_FULLSCREEN", False);

  memset(&xev, 0, sizeof(xev));
  xev.type = ClientMessage;
  xev.xclient.window = window;
  xev.xclient.message_type = wm_state;
  xev.xclient.format = 32;
  xev.xclient.data.l[0] = 1;
  xev.xclient.data.l[1] = fullscreen;
  xev.xclient.data.l[2] = 0;

  XSendEvent( display, DefaultRootWindow( display ), False,
	      SubstructureNotifyMask, &xev);

  /* hide cursor */
  Cursor thecursor;
  Pixmap thepixmap;
  char no_data[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
  XColor bg;

  thepixmap = XCreateBitmapFromData( display, window, no_data, 8, 8 );
  thecursor = XCreatePixmapCursor( display, thepixmap, thepixmap, &bg, &bg, 0, 0 );
  XDefineCursor( display, window, thecursor );
  XFreeCursor( display, thecursor );
  XFreePixmap( display, thepixmap );

  /* adjust width and height of displayed image */
  width = DisplayWidth( display, DefaultScreen( display ) );
  height = lrint( (double)dispheight * (double)width / ((double)dispwidth * sar) );

  if ( (signed)height > DisplayHeight( display, DefaultScreen( display ) ) ) {
    height = DisplayHeight( display, DefaultScreen( display ) );
    width = lrint( (double)dispwidth * (double) sar * (double)height / (double)dispheight );
  }

  reset_viewport();

  OpenGLDisplay::GLcheck( "fullscreen" );

  paint();
}
Esempio n. 7
0
bool_t GDISP_LLD(init)(void) {
	/* initialize the hardware */
	init_board();

	/* Hardware reset */
	setpin_reset(TRUE);
	delayms(20);
	setpin_reset(TRUE);
	delayms(20);

	/* Get the bus for the following initialisation commands */
	acquire_bus();

	write_reg(0x11,0x2004);
	write_reg(0x13,0xCC00);
	write_reg(0x15,0x2600);
	write_reg(0x14,0x252A);
	write_reg(0x12,0x0033);
	write_reg(0x13,0xCC04);

	delayms(1);

	write_reg(0x13,0xCC06);

	delayms(1);

	write_reg(0x13,0xCC4F);

	delayms(1);

	write_reg(0x13,0x674F);
	write_reg(0x11,0x2003);

	delayms(1);

	// Gamma Setting
	write_reg(0x30,0x2609);
	write_reg(0x31,0x242C);
	write_reg(0x32,0x1F23);
	write_reg(0x33,0x2425);
	write_reg(0x34,0x2226);
	write_reg(0x35,0x2523);
	write_reg(0x36,0x1C1A);
	write_reg(0x37,0x131D);
	write_reg(0x38,0x0B11);
	write_reg(0x39,0x1210);
	write_reg(0x3A,0x1315);
	write_reg(0x3B,0x3619);
	write_reg(0x3C,0x0D00);
	write_reg(0x3D,0x000D);

	write_reg(0x16,0x0007);
	write_reg(0x02,0x0013);
	write_reg(0x03,0x0003);
	write_reg(0x01,0x0127);

	delayms(1);

	write_reg(0x08,0x0303);
	write_reg(0x0A,0x000B);
	write_reg(0x0B,0x0003);
	write_reg(0x0C,0x0000);
	write_reg(0x41,0x0000);
	write_reg(0x50,0x0000);
	write_reg(0x60,0x0005);
	write_reg(0x70,0x000B);
	write_reg(0x71,0x0000);
	write_reg(0x78,0x0000);
	write_reg(0x7A,0x0000);
	write_reg(0x79,0x0007);
	write_reg(0x07,0x0051);

	delayms(1);

	write_reg(0x07,0x0053);
	write_reg(0x79,0x0000);

	reset_viewport();
	set_backlight(GDISP_INITIAL_BACKLIGHT);

	/* Now initialise the GDISP structure */
	GDISP.Width = GDISP_SCREEN_WIDTH;
	GDISP.Height = GDISP_SCREEN_HEIGHT;
	GDISP.Orientation = GDISP_ROTATE_0;
	GDISP.Powermode = powerOn;
	GDISP.Backlight = 100;
	GDISP.Contrast = 50;
	#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
		GDISP.clipx0 = 0;
		GDISP.clipy0 = 0;
		GDISP.clipx1 = GDISP.Width;
		GDISP.clipy1 = GDISP.Height;
	#endif
	return TRUE;
}
Esempio n. 8
0
static void
fd4_clear(struct fd_context *ctx, unsigned buffers,
		const union pipe_color_union *color, double depth, unsigned stencil)
{
	struct fd4_context *fd4_ctx = fd4_context(ctx);
	struct fd_ringbuffer *ring = ctx->ring;
	struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
	unsigned dirty = ctx->dirty;
	unsigned ce, i;
	struct fd4_emit emit = {
		.vtx  = &fd4_ctx->solid_vbuf_state,
		.prog = &ctx->solid_prog,
		.key = {
			.half_precision = true,
		},
	};
	uint32_t colr = 0;

	if ((buffers & PIPE_CLEAR_COLOR) && pfb->nr_cbufs)
		colr  = pack_rgba(pfb->cbufs[0]->format, color->f);

	dirty &= FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR;
	dirty |= FD_DIRTY_PROG;
	emit.dirty = dirty;

	OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 1);
	OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);

	/* emit generic state now: */
	fd4_emit_state(ctx, ring, &emit);
	reset_viewport(ring, pfb);

	if (buffers & PIPE_CLEAR_DEPTH) {
		OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
		OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE |
				A4XX_RB_DEPTH_CONTROL_Z_ENABLE |
				A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS));

		fd_wfi(ctx, ring);
		OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_ZOFFSET_0, 2);
		OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(0.0));
		OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(depth));
		ctx->dirty |= FD_DIRTY_VIEWPORT;
	} else {
		OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
		OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER));
	}

	if (buffers & PIPE_CLEAR_STENCIL) {
		OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
		OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(stencil) |
				A4XX_RB_STENCILREFMASK_STENCILMASK(stencil) |
				A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
		OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) |
				A4XX_RB_STENCILREFMASK_STENCILMASK(0) |
				0xff000000 | // XXX ???
				A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));

		OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
		OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_STENCIL_ENABLE |
				A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) |
				A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
				A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_REPLACE) |
				A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
				A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
				A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
				A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
				A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
		OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */
	} else {
		OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
		OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) |
				A4XX_RB_STENCILREFMASK_STENCILMASK(0) |
				A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0));
		OUT_RING(ring, A4XX_RB_STENCILREFMASK_BF_STENCILREF(0) |
				A4XX_RB_STENCILREFMASK_BF_STENCILMASK(0) |
				A4XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(0));

		OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
		OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) |
				A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
				A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) |
				A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
				A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
				A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
				A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
				A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
		OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */
	}

	if (buffers & PIPE_CLEAR_COLOR) {
		OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
		OUT_RING(ring, A4XX_RB_ALPHA_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER));
		ce = 0xf;
	} else {
		ce = 0x0;
	}

	for (i = 0; i < 8; i++) {
		OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1);
		OUT_RING(ring, A4XX_RB_MRT_CONTROL_FASTCLEAR |
				A4XX_RB_MRT_CONTROL_B11 |
				A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE(ce));

		OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1);
		OUT_RING(ring, A4XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) |
				A4XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
				A4XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) |
				A4XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) |
				A4XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
				A4XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO));
	}

	fd4_emit_vertex_bufs(ring, &emit);

	OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
	OUT_RING(ring, 0x0);          /* XXX GRAS_ALPHA_CONTROL */

	OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_RB_CLEAR_COLOR_DW0, 4);
	OUT_RING(ring, colr);         /* RB_CLEAR_COLOR_DW0 */
	OUT_RING(ring, colr);         /* RB_CLEAR_COLOR_DW1 */
	OUT_RING(ring, colr);         /* RB_CLEAR_COLOR_DW2 */
	OUT_RING(ring, colr);         /* RB_CLEAR_COLOR_DW3 */

	/* until fastclear works: */
	fd4_emit_constant(ring, SB_FRAG_SHADER, 0, 0, 4, color->ui, NULL);

	OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
	OUT_RING(ring, 0);            /* VFD_INDEX_OFFSET */
	OUT_RING(ring, 0);            /* ??? UNKNOWN_2209 */

	OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
	OUT_RING(ring, 0xffffffff);   /* PC_RESTART_INDEX */

	OUT_PKT3(ring, CP_UNKNOWN_1A, 1);
	OUT_RING(ring, 0x00000001);

	fd4_draw(ctx, ring, DI_PT_RECTLIST, USE_VISIBILITY,
			DI_SRC_SEL_AUTO_INDEX, 2, INDEX_SIZE_IGN, 0, 0, NULL);

	OUT_PKT3(ring, CP_UNKNOWN_1A, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
	OUT_RING(ring, A4XX_GRAS_CLEAR_CNTL_NOT_FASTCLEAR);

	OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1);
	OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
			A4XX_GRAS_SC_CONTROL_MSAA_DISABLE |
			A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
			A4XX_GRAS_SC_CONTROL_RASTER_MODE(0));
}