void RezAttachmentCallback::fire(const LLUUID& inv_item) { if (inv_item.isNull()) return; LLViewerInventoryItem *item = gInventory.getItem(inv_item); if (item) { rez_attachment(item, mAttach, mReplace); } }
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { LLInventoryPanel *panel = mPtr; LLFolderView* folder = panel->getRootFolder(); if(!folder) return true; std::set<LLUUID> selected_items; folder->getSelectionList(selected_items); LLUUID id = *selected_items.begin(); std::string joint_name = userdata.asString(); LLVOAvatar *avatarp = gAgent.getAvatarObject(); LLViewerJointAttachment* attachmentp = NULL; for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); iter != avatarp->mAttachmentPoints.end(); ) { LLVOAvatar::attachment_map_t::iterator curiter = iter++; LLViewerJointAttachment* attachment = curiter->second; if (attachment->getName() == joint_name) { attachmentp = attachment; break; } } if (attachmentp == NULL) { return true; } LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id); if(item && gInventory.isObjectDescendentOf(id, gAgent.getInventoryRootID())) { rez_attachment(item, attachmentp); } else if(item && item->isComplete()) { // must be in library. copy it to our inventory and put it on. LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp); copy_inventory_item( gAgent.getID(), item->getPermissions().getOwner(), item->getUUID(), LLUUID::null, std::string(), cb); } gFocusMgr.setKeyboardFocus(NULL); return true; }
// static void LLViewerAttachMenu::attachObjects(const uuid_vec_t& items, const std::string& joint_name) { LLViewerJointAttachment* attachmentp = NULL; for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end(); ) { LLVOAvatar::attachment_map_t::iterator curiter = iter++; LLViewerJointAttachment* attachment = curiter->second; if (attachment->getName() == joint_name) { attachmentp = attachment; break; } } if (attachmentp == NULL) { return; } for (uuid_vec_t::const_iterator it = items.begin(); it != items.end(); ++it) { const LLUUID &id = *it; LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getLinkedItem(id); if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID())) { rez_attachment(item, attachmentp); // don't replace if called from an "Attach To..." menu } else if(item && item->isFinished()) { // must be in library. copy it to our inventory and put it on. LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp); copy_inventory_item(gAgent.getID(), item->getPermissions().getOwner(), item->getUUID(), LLUUID::null, std::string(), cb); } } }