float rightSimpleDegree(float angleDegree) { MotionParameter* motionParameter = getDefaultMotionParameters(MOTION_PARAMETER_TYPE_ROTATION); return rightDegree(angleDegree, motionParameter->a, motionParameter->speed); }
void rightSimpleDegree(PidMotion* pidMotion, float angleDegree, OutputStream* notificationOutputStream) { MotionParameter* motionParameter = getMotionParameters(MOTION_PARAMETER_TYPE_ROTATION); rightDegree(pidMotion, angleDegree, motionParameter->a, motionParameter->speed, notificationOutputStream); }