Esempio n. 1
0
/*
** Insert a new value into a RowSet.
**
** The mallocFailed flag of the database connection is set if a
** memory allocation fails.
*/
void sqlite3RowSetInsert(RowSet *p, i64 rowid){
  struct RowSetEntry *pEntry;  /* The new entry */
  struct RowSetEntry *pLast;   /* The last prior entry */

  /* This routine is never called after sqlite3RowSetNext() */
  assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 );

  pEntry = rowSetEntryAlloc(p);
  if( pEntry==0 ) return;
    
  pEntry->v = rowid;
  pEntry->pRight = 0;
  pLast = p->pLast;
  if( pLast ){
    if( rowid<=pLast->v ){  /*OPTIMIZATION-IF-FALSE*/
      /* Avoid unnecessary sorts by preserving the ROWSET_SORTED flags
      ** where possible */
      p->rsFlags &= ~ROWSET_SORTED;
    }
    pLast->pRight = pEntry;
  }else{
    p->pEntry = pEntry;
  }
  p->pLast = pEntry;
}
Esempio n. 2
0
/*
** Check to see if element iRowid was inserted into the rowset as
** part of any insert batch prior to iBatch.  Return 1 or 0.
**
** If this is the first test of a new batch and if there exist entires
** on pRowSet->pEntry, then sort those entires into the forest at
** pRowSet->pForest so that they can be tested.
*/
int sqlite3RowSetTest(RowSet *pRowSet, u8 iBatch, sqlite3_int64 iRowid){
  struct RowSetEntry *p, *pTree;

  /* This routine is never called after sqlite3RowSetNext() */
  assert( pRowSet!=0 && (pRowSet->rsFlags & ROWSET_NEXT)==0 );

  /* Sort entries into the forest on the first test of a new batch 
  */
  if( iBatch!=pRowSet->iBatch ){
    p = pRowSet->pEntry;
    if( p ){
      struct RowSetEntry **ppPrevTree = &pRowSet->pForest;
      if( (pRowSet->rsFlags & ROWSET_SORTED)==0 ){
        p = rowSetEntrySort(p);
      }
      for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){
        ppPrevTree = &pTree->pRight;
        if( pTree->pLeft==0 ){
          pTree->pLeft = rowSetListToTree(p);
          break;
        }else{
          struct RowSetEntry *pAux, *pTail;
          rowSetTreeToList(pTree->pLeft, &pAux, &pTail);
          pTree->pLeft = 0;
          p = rowSetEntryMerge(pAux, p);
        }
      }
      if( pTree==0 ){
        *ppPrevTree = pTree = rowSetEntryAlloc(pRowSet);
        if( pTree ){
          pTree->v = 0;
          pTree->pRight = 0;
          pTree->pLeft = rowSetListToTree(p);
        }
      }
      pRowSet->pEntry = 0;
      pRowSet->pLast = 0;
      pRowSet->rsFlags |= ROWSET_SORTED;
    }
    pRowSet->iBatch = iBatch;
  }

  /* Test to see if the iRowid value appears anywhere in the forest.
  ** Return 1 if it does and 0 if not.
  */
  for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){
    p = pTree->pLeft;
    while( p ){
      if( p->v<iRowid ){
        p = p->pRight;
      }else if( p->v>iRowid ){
        p = p->pLeft;
      }else{
        return 1;
      }
    }
  }
  return 0;
}
Esempio n. 3
0
/*
** Insert a new value into a RowSet.
**
** The mallocFailed flag of the database connection is set if a
** memory allocation fails.
*/
void sqlite3RowSetInsert(RowSet *p, i64 rowid){
  struct RowSetEntry *pEntry;  /* The new entry */
  struct RowSetEntry *pLast;   /* The last prior entry */

  /* This routine is never called after sqlite3RowSetNext() */
  assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 );

  pEntry = rowSetEntryAlloc(p);
  if( pEntry==0 ) return;
  pEntry->v = rowid;
  pEntry->pRight = 0;
  pLast = p->pLast;
  if( pLast ){
    if( (p->rsFlags & ROWSET_SORTED)!=0 && rowid<=pLast->v ){
      p->rsFlags &= ~ROWSET_SORTED;
    }
    pLast->pRight = pEntry;
  }else{
    p->pEntry = pEntry;
  }
  p->pLast = pEntry;
}