void KEYCAPTUREOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"mode",P_INT,&mode); save_property(hFile,"findcode",P_INT,&findcode); save_property(hFile,"replacecode",P_INT,&replacecode); }
void NEUROBITOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"test",P_INT,&test); save_property(hFile,"device",P_STRING,device); save_devctx(); }
void MCIOBJ::save(HANDLE hFile) { WINDOWPLACEMENT wndpl; if (m_video) { GetWindowPlacement(m_video, &wndpl); left=wndpl.rcNormalPosition.left; right=wndpl.rcNormalPosition.right; top=wndpl.rcNormalPosition.top; bottom=wndpl.rcNormalPosition.bottom; } save_object_basics(hFile,this); save_property(hFile,"mci-file",P_STRING,mcifile); save_property(hFile,"wnd-top",P_INT,&top); save_property(hFile,"wnd-bottom",P_INT,&bottom); save_property(hFile,"wnd-left",P_INT,&left); save_property(hFile,"wnd-right",P_INT,&right); save_property(hFile,"upd_speed",P_INT,&upd_speed); save_property(hFile,"pos_center",P_INT,&pos_center); save_property(hFile,"play_once",P_INT,&play_once); }
void SAMPLE_HOLDOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"hold",P_FLOAT,&hold); save_property(hFile,"trigmode",P_INT,&mode); save_property(hFile,"resetvalue",P_FLOAT,&resetvalue); }
void INTEGRATEOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"ivalue",P_INT,&i_value); save_property(hFile,"imin",P_FLOAT,&min); save_property(hFile,"imax",P_FLOAT,&max); }
void FILE_READEROBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"filename",P_STRING,&filename); save_property(hFile,"format",P_INT,&format); save_property(hFile,"outports",P_INT,&outports); }
void THRESHOLDOBJ::save(HANDLE hFile) { float temp; save_object_basics(hFile, this); save_property(hFile,"play_interval",P_INT,&play_interval); save_property(hFile,"interval_len",P_INT,&interval_len); save_property(hFile,"gain",P_INT,&signal_gain); save_property(hFile,"from-input",P_FLOAT,&from_input); save_property(hFile,"to-input",P_FLOAT,&to_input); save_property(hFile,"and/or",P_INT,&op); save_property(hFile,"show-meter",P_INT,&showmeter); save_property(hFile,"only-rising",P_INT,&rising); save_property(hFile,"only-falling",P_INT,&falling); save_property(hFile,"usemedian",P_INT,&usemedian); save_property(hFile,"baseline",P_INT,&baseline); temp=(float)color; save_property(hFile,"color",P_FLOAT,&temp); temp=(float)bkcolor; save_property(hFile,"bkcol",P_FLOAT,&temp); temp=(float)fontcolor; save_property(hFile,"fontcol",P_FLOAT,&temp); temp=(float)fontbkcolor; save_property(hFile,"fontbkcol",P_FLOAT,&temp); save_property(hFile,"top",P_INT,&top); save_property(hFile,"left",P_INT,&left); save_property(hFile,"right",P_INT,&right); save_property(hFile,"bottom",P_INT,&bottom); save_property(hFile,"bigadapt",P_INT,&bigadapt); save_property(hFile,"smalladapt",P_INT,&smalladapt); save_property(hFile,"adaptinterval",P_INT,&adapt_interval); save_property(hFile,"barsize",P_INT,&barsize); save_property(hFile,"fontsize",P_INT,&fontsize); save_property(hFile,"wndcaption",P_STRING,wndcaption); }
void COM_WRITEROBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"command",P_INT,&command); save_property(hFile,"data1",P_INT,&data1); save_property(hFile,"data2",P_INT,&data2); save_property(hFile,"trigger",P_INT,&en_trigger); }
void DOKUOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); remove_nl(); save_property(hFile,"text",P_STRING,text); apply_nl(); }
void MIXER4OBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"chn1vol",P_FLOAT,&chn1vol); save_property(hFile,"chn2vol",P_FLOAT,&chn2vol); save_property(hFile,"chn3vol",P_FLOAT,&chn3vol); save_property(hFile,"chn4vol",P_FLOAT,&chn4vol); save_property(hFile,"invmode",P_INT,&invmode); }
void MAGNITUDEOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"type",P_INT,&filtertype); save_property(hFile,"order",P_INT,&order); save_property(hFile,"center",P_FLOAT,¢er); save_property(hFile,"width",P_FLOAT,&wid); save_property(hFile,"gain",P_INT,&gain); }
void PORTOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"triggermode",P_INT,&triggermode); save_property(hFile,"val0",P_INT,&val0); save_property(hFile,"val1",P_INT,&val1); save_property(hFile,"portaddress",P_INT,&portaddress); save_property(hFile,"portval",P_INT,&portval); }
void AVIOBJ::save(HANDLE hFile) { save_object_basics(hFile,this); save_property(hFile,"avi-file",P_STRING,avifile); save_property(hFile,"wnd-top",P_INT,&top); save_property(hFile,"wnd-bottom",P_INT,&bottom); save_property(hFile,"wnd-left",P_INT,&left); save_property(hFile,"wnd-right",P_INT,&right); }
void SIGNALOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"frequency",P_FLOAT,&frequency); save_property(hFile,"center",P_FLOAT,¢er); save_property(hFile,"gain",P_FLOAT,&gain); save_property(hFile,"phase",P_FLOAT,&phase); save_property(hFile,"noise",P_INT,&noise); save_property(hFile,"type",P_INT,&sigtype); save_property(hFile,"enable_in",P_INT,&enable_in); }
void FILTEROBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"name",P_STRING,name); save_property(hFile,"type",P_INT,&filtertype); save_property(hFile,"display-from",P_INT,&dispfrom); save_property(hFile,"display-to",P_INT,&dispto); save_property(hFile,"order",P_INT,&par0); save_property(hFile,"par1",P_FLOAT,&par1); save_property(hFile,"par2",P_FLOAT,&par2); }
void BALLGAMEOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"speed",P_INT,&speed); save_property(hFile,"racket",P_INT,&racket); save_property(hFile,"best",P_INT,&best); save_property(hFile,"middle",P_INT,&reset_middle); save_property(hFile,"top",P_INT,&top); save_property(hFile,"left",P_INT,&left); save_property(hFile,"right",P_INT,&right); save_property(hFile,"bottom",P_INT,&bottom); }
void ARRAY3600OBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"comport",P_INT,&comport); save_property(hFile,"baudrate",P_INT,&baudrate); save_property(hFile,"connected",P_INT,&connected); save_property(hFile,"periodic",P_INT,&periodic); save_property(hFile,"period",P_INT,&period); save_property(hFile,"maxvoltage",P_INT,&maxvoltage); save_property(hFile,"maxcurrent",P_INT,&maxcurrent); save_property(hFile,"maxpower",P_INT,&maxpower); save_property(hFile,"address",P_INT,&address); save_property(hFile,"voltage",P_INT,&voltage); }
void KEYSTRIKEOBJ::save(HANDLE hFile) { int i; char sztemp[50]; save_object_basics(hFile, this); save_property(hFile,"numkeys",P_INT,&numkeys); for (i=0;i<numkeys;i++) { wsprintf(sztemp,"key%d:",i+1); save_property(hFile,sztemp,P_STRING,keylist[i]); } }
void TRANSLATEOBJ::save(HANDLE hFile) { int t; char sztemp[20]; save_object_basics(hFile, this); save_property(hFile,"points",P_INT,&points); for (t=0;t<points;t++) { wsprintf(sztemp,"pointx%d",t); save_property(hFile,sztemp,P_INT,&pointx[t]); wsprintf(sztemp,"pointy%d",t); save_property(hFile,sztemp,P_FLOAT,&pointy[t]); } }
void SPELLEROBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"top",P_INT,&top); save_property(hFile,"left",P_INT,&left); save_property(hFile,"right",P_INT,&right); save_property(hFile,"bottom",P_INT,&bottom); save_property(hFile,"speed",P_INT,&speed); save_property(hFile,"press",P_INT,&press); save_property(hFile,"idle",P_INT,&idle); save_property(hFile,"mode",P_INT,&mode); save_property(hFile,"selections",P_INT,&selections); save_property(hFile,"wordfile",P_STRING,wordfile); save_property(hFile,"dictfile",P_STRING,dictfile); save_property(hFile,"autolearn",P_INT,&autolearn); save_property(hFile,"directsend",P_INT,&directsend); }
void CAMOBJ::save(HANDLE hFile) { save_object_basics(hFile,this); save_property(hFile,"interval",P_INT,&interval); save_property(hFile,"autorestore",P_INT,&autorestore); save_property(hFile,"dist_threshold",P_FLOAT,&dist_threshold); save_property(hFile,"angle_threshold",P_FLOAT,&angle_threshold); save_property(hFile,"threshold_time",P_INT,&threshold_time); save_property(hFile,"pt1_xpos",P_FLOAT,&PT1_xpos); save_property(hFile,"pt1_ypos",P_FLOAT,&PT1_ypos); save_property(hFile,"pt2_xpos",P_FLOAT,&PT2_xpos); save_property(hFile,"pt2_ypos",P_FLOAT,&PT2_ypos); save_property(hFile,"mode",P_INT,&mode); save_property(hFile,"showlive",P_INT,&showlive); save_property(hFile,"tracking",P_INT,&enable_tracking); save_property(hFile,"trackface",P_INT,&trackface); save_property(hFile,"archive",P_STRING,videofilename); }
void BUTTONOBJ::save(HANDLE hFile) { float temp; save_object_basics(hFile, this); temp=(float)transcolor; save_property(hFile,"transcolor",P_FLOAT,&temp); temp=(float)bkcolor; save_property(hFile,"bkcol",P_FLOAT,&temp); save_property(hFile,"top",P_INT,&top); save_property(hFile,"left",P_INT,&left); save_property(hFile,"right",P_INT,&right); save_property(hFile,"bottom",P_INT,&bottom); save_property(hFile,"buttonpath",P_STRING,buttonpath); save_property(hFile,"displayborder",P_INT,&displayborder); save_property(hFile,"bitmapsize",P_INT,&bitmapsize); save_property(hFile,"buttonfunction",P_INT,&buttonfunction); save_property(hFile,"value1",P_INT,&value1); save_property(hFile,"value2",P_INT,&value2); save_property(hFile,"buttoncaption",P_STRING,buttoncaption); }
void COUNTEROBJ::save(HANDLE hFile) { float temp; save_object_basics(hFile, this); save_property(hFile,"mode",P_INT,&mode); save_property(hFile,"coutnervalue",P_FLOAT,&countervalue); save_property(hFile,"resetvalue",P_FLOAT,&resetvalue); save_property(hFile,"showcounter",P_INT,&showcounter); save_property(hFile,"fontsize",P_INT,&fontsize); temp=(float)fontcolor;; save_property(hFile,"fontcolor",P_FLOAT,&temp); temp=(float)bkcolor;; save_property(hFile,"bkcolor",P_FLOAT,&temp); save_property(hFile,"top",P_INT,&top); save_property(hFile,"left",P_INT,&left); save_property(hFile,"right",P_INT,&right); save_property(hFile,"bottom",P_INT,&bottom); save_property(hFile,"integer",P_INT,&integer); save_property(hFile,"wndcaption",P_STRING,wndcaption); }
void EVALOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"expression",P_STRING,expression); }
void EMOTIVOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); }
void DIFFERENTIATEOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); }
void DEVIATIONOBJ::save(HANDLE hFile) { save_object_basics(hFile,this); save_property(hFile,"interval",P_INT,&interval); }
void EDF_READEROBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"filename",P_STRING,&filename); save_property(hFile,"offset",P_INT,&offset); }
void TCP_RECEIVEOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"host",P_STRING,&host); save_property(hFile,"header",P_STRING,&edfheader); }
void CONSTANTOBJ::save(HANDLE hFile) { save_object_basics(hFile, this); save_property(hFile,"value",P_FLOAT,&value); }