void Place::save(std::ostream & os) const { os << type() << " "; save_properties(os); // implemented by subclasses os << " \"" << name_ << "\" \"" << description_ << "\"" << std::endl; save_actors(os); save_objects(os); os << std::endl; }
/***************************************************************************** Name: save_area Purpose: Save an area, note that this format is new. Called by: do_asave(olc_save.c). ****************************************************************************/ void save_area( AREA_DATA *pArea ) { FILE *fp; fclose( fpReserve ); if ( !( fp = fopen( pArea->filename, "w" ) ) ) { bug( "Open_area: fopen", 0 ); perror( pArea->filename ); } fprintf( fp, "#AREADATA\n" ); fprintf( fp, "Name %s~\n", pArea->name ); fprintf( fp, "Builders %s~\n", fix_string( pArea->builders ) ); fprintf( fp, "VNUMs %d %d\n", pArea->lvnum, pArea->uvnum ); fprintf( fp, "Security %d\n", pArea->security ); fprintf( fp, "Recall %d\n", pArea->recall ); fprintf( fp, "Flags %d\n", pArea->area_flags ); fprintf( fp, "End\n\n\n\n" ); save_helps( fp, pArea ); /* OLC 1.1b */ save_mobiles( fp, pArea ); save_objects( fp, pArea ); save_rooms( fp, pArea ); if ( IS_SET(pArea->area_flags, AREA_VERBOSE) ) /* OLC 1.1b */ { vsave_specials( fp, pArea ); vsave_resets( fp, pArea ); vsave_shops( fp, pArea ); } else { save_specials( fp, pArea ); save_resets( fp, pArea ); save_shops( fp, pArea ); } fprintf( fp, "#$\n" ); fclose( fp ); fpReserve = fopen( NULL_FILE, "r" ); return; }
void write_all( bool forced ) { area_data* area; for( area = area_list; area != NULL; area = area->next ) save_area( area, forced ); save_mobs( ); save_objects( ); save_help( ); save_trainers( ); save_banned( ); save_quests( ); save_shops( ); save_tables( ); save_rtables( ); save_lists( ); save_clans( ); }
void do_write( char_data* ch, char* argument ) { char buf [ MAX_INPUT_LENGTH ]; area_data* area; int number = 0; int flags; if( !get_flags( ch, argument, &flags, "f", "write" ) ) return; if( !strcasecmp( argument, "all" ) ) { if( !has_permission( ch, PERM_WRITE_ALL, TRUE ) ) return; write_all( is_set( &flags, 0 ) ); send( ch, "All files written.\r\n" ); sprintf( buf, "All files written (%s).", ch->descr->name ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); return; } if( fmatches( argument, "areas" ) ) { if( !has_permission( ch, PERM_WRITE_AREAS, TRUE ) ) return; for( area = area_list; area != NULL; area = area->next ) number += save_area( area, is_set( &flags, 0 ) ); if( number > 0 ) { send( ch, "All areas written. ( %d file )\r\n", number ); sprintf( buf, "All areas written (%s).", ch->real_name() ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); } else { send( ch, "No area needed saving.\r\n" ); } return; } if( fmatches( argument, "rtables" ) ) { if( !has_permission( ch, PERM_RTABLES, TRUE ) ) return; save_rtables( ); send( ch, "Rtables written.\r\n" ); sprintf( buf, "Rtables written (%s).", ch->real_name() ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); return; } if( fmatches( argument, "mobs" ) ) { if( !has_permission( ch, PERM_MOBS, TRUE ) ) return; save_mobs( ); send( ch, "Ok.\r\n" ); sprintf( buf, "Mob file written (%s).", ch->real_name() ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); return; } if( fmatches( argument, "objects" ) ) { if( !has_permission( ch, PERM_OBJECTS, TRUE ) ) return; save_objects( ); send( ch, "Ok.\r\n" ); sprintf( buf, "Object file written (%s).", ch->real_name() ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "notes" ) ) { save_notes( -1 ); send( ch, "All noteboards written.\r\n" ); return; } if( !strcasecmp( argument, "shops" ) ) { if( !has_permission( ch, PERM_ROOMS, TRUE ) ) return; save_shops( ); send( "Ok.\r\n", ch ); sprintf( buf, "Shop file written (%s).", ch->real_name() ); info( "", LEVEL_IMMORTAL, buf , IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "tables" ) ) { if( !has_permission( ch, PERM_MISC_TABLES ) && !has_permission( ch, PERM_SOCIALS, TRUE ) ) return; save_tables( ); send( "Ok.\r\n", ch ); sprintf( buf, "Table file written (%s).", ch->real_name() ); info( "", LEVEL_IMMORTAL, buf, IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "clans" ) ) { if( !has_permission( ch, PERM_CLANS, TRUE ) ) return; save_clans( ); send( ch, "Ok.\r\n" ); sprintf( buf, "Clan files written (%s).", ch->real_name() ); info( "", LEVEL_IMMORTAL, buf, IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "lists" ) ) { if( !has_permission( ch, PERM_LISTS, TRUE ) ) return; save_lists( ); send( "Ok.\r\n", ch ); sprintf( buf, "Table file written (%s).", ch->real_name() ); info( "", LEVEL_IMMORTAL, buf , IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "trainers" ) ) { if( !IS_IMMORTAL( ch ) ) { send( "You don't have permission.", ch ); return; } save_trainers( ); send( "Ok.\r\n", ch ); sprintf( buf, "Trainer file written (%s).", ch->real_name() ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "help" ) ) { if( !has_permission( ch, PERM_HELP_FILES, TRUE ) ) return; if( !save_help( ch ) ) send( ch, "Help was not modified so was not saved.\r\n" ); return; } if( !strcasecmp( argument, "quests" ) ) { if( get_trust( ch ) < LEVEL_QUEST ) { send( ch, "You don't have permission." ); return; } save_quests( ); send( ch, "Ok.\r\n" ); sprintf( buf, "Quest file written (%s).", ch->real_name() ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "w3" ) ) { w3_help( ); send( ch, "Webpage Updated.\r\n" ); return; } if( *argument != '\0' ) { send( ch, "What do you want to write?\r\n" ); return; } if( can_edit( ch, ch->in_room ) ) { if( !ch->in_room->area->modified ) { send( "Area has not been modified so was not saved.\r\n", ch ); } else { save_area( ch->in_room->area ); send( ch, "Area written.\r\n" ); } } }
void oedit_save_to_disk(int zone_num) { save_objects(zone_table[zone_num].number); }
void oedit_save_to_disk(int zone_num) { save_objects(zone_num); }
int delete_object(obj_rnum rnum) { obj_rnum i; zone_rnum zrnum; struct obj_data *obj, *tmp, *next_tmp; int shop, j, zone, cmd_no; if (rnum == NOTHING || rnum > top_of_objt) return NOTHING; obj = &obj_proto[rnum]; zrnum = real_zone_by_thing(GET_OBJ_VNUM(obj)); /* This is something you might want to read about in the logs. */ log("GenOLC: delete_object: Deleting object #%d (%s).", GET_OBJ_VNUM(obj), obj->short_description); for (tmp = object_list; tmp; tmp = next_tmp) { next_tmp = tmp->next; if (tmp->item_number != obj->item_number) continue; /* extract_obj() will just axe contents. */ if (tmp->contains) { struct obj_data *this_content, *next_content; for (this_content = tmp->contains; this_content; this_content = next_content) { next_content = this_content->next_content; if (IN_ROOM(tmp)) { /* Transfer stuff from object to room. */ obj_from_obj(this_content); obj_to_room(this_content, IN_ROOM(tmp)); } else if (tmp->worn_by || tmp->carried_by) { /* Transfer stuff from object to person inventory. */ obj_from_char(this_content); obj_to_char(this_content, tmp->carried_by); } else if (tmp->in_obj) { /* Transfer stuff from object to containing object. */ obj_from_obj(this_content); obj_to_obj(this_content, tmp->in_obj); } } } /* Remove from object_list, etc. - handles weightchanges, and similar. */ extract_obj(tmp); } /* Make sure all are removed. */ assert(obj_index[rnum].number == 0); /* Adjust rnums of all other objects. */ for (tmp = object_list; tmp; tmp = tmp->next) { GET_OBJ_RNUM(tmp) -= (GET_OBJ_RNUM(tmp) > rnum); } for (i = rnum; i < top_of_objt; i++) { obj_index[i] = obj_index[i + 1]; obj_proto[i] = obj_proto[i + 1]; obj_proto[i].item_number = i; } top_of_objt--; RECREATE(obj_index, struct index_data, top_of_objt + 1); RECREATE(obj_proto, struct obj_data, top_of_objt + 1); /* Renumber notice boards. */ for (j = 0; j < NUM_OF_BOARDS; j++) BOARD_RNUM(j) -= (BOARD_RNUM(j) > rnum); /* Renumber shop produce. */ for (shop = 0; shop <= top_shop; shop++) for (j = 0; SHOP_PRODUCT(shop, j) != NOTHING; j++) SHOP_PRODUCT(shop, j) -= (SHOP_PRODUCT(shop, j) > rnum); /* Renumber zone table. */ for (zone = 0; zone <= top_of_zone_table; zone++) { for (cmd_no = 0; ZCMD(zone, cmd_no).command != 'S'; cmd_no++) { switch (ZCMD(zone, cmd_no).command) { case 'P': if (ZCMD(zone, cmd_no).arg3 == rnum) { delete_command(&zone_table[zone], cmd_no); } else ZCMD(zone, cmd_no).arg3 -= (ZCMD(zone, cmd_no).arg3 > rnum); break; case 'O': case 'G': case 'E': if (ZCMD(zone, cmd_no).arg1 == rnum) { delete_command(&zone_table[zone], cmd_no); } else ZCMD(zone, cmd_no).arg1 -= (ZCMD(zone, cmd_no).arg1 > rnum); break; case 'R': if (ZCMD(zone, cmd_no).arg2 == rnum) { delete_command(&zone_table[zone], cmd_no); } else ZCMD(zone, cmd_no).arg2 -= (ZCMD(zone, cmd_no).arg2 > rnum); break; } } } save_objects(zrnum); return rnum; }