StrokePathView() { // test_blur(); fWidth = SkIntToScalar(120); #if 0 const char str[] = "M 0, 3" "C 10, -10, 30, -10, 0, 28" "C -30, -10, -10, -10, 0, 3" "Z"; SkParsePath::FromSVGString(str, &fPath); #else fPath.addCircle(0, 0, SkIntToScalar(50), SkPath::kCW_Direction); fPath.addCircle(0, SkIntToScalar(-50), SkIntToScalar(30), SkPath::kCW_Direction); #endif scale_to_width(&fPath, fWidth); const SkRect& bounds = fPath.getBounds(); fPath.offset(-bounds.fLeft, -bounds.fTop); }
void onOnceBeforeDraw() override { // test_blur(); fWidth = SkIntToScalar(120); #if 0 const char str[] = "M 0, 3" "C 10, -10, 30, -10, 0, 28" "C -30, -10, -10, -10, 0, 3" "Z"; SkParsePath::FromSVGString(str, &fPath); #else fPath.addCircle(0, 0, SkIntToScalar(50), SkPath::kCW_Direction); fPath.addCircle(0, SkIntToScalar(-50), SkIntToScalar(30), SkPath::kCW_Direction); #endif scale_to_width(&fPath, fWidth); const SkRect& bounds = fPath.getBounds(); fPath.offset(-bounds.fLeft, -bounds.fTop); this->setBGColor(0xFFDDDDDD); }