Esempio n. 1
0
static int crash_thread(SceSize args, void *argp)
{
	while (1) {
		u32 ret;
		int i;

		ret = (0x88000000 + (sctrlKernelRand() % 0x400000)) & 0xFFFFFFF0;
		printk("%s: 0x%08X\n", __func__, ret);

		for(i=0; i<16; ++i) {
			*((u8*)(ret+i)) = '\0';
		}

		sceKernelDelayThread(1 * 1000000L);
	}

	return 0;
}
Esempio n. 2
0
int music_init(void)
{
	u32 seed;

	cache_init();

	seed = sctrlKernelRand();

	if (seed == 0x8002013A) {
		pspTime tm;

		sceRtcGetCurrentClockLocalTime(&tm);
		seed = tm.microseconds;
	}

	srand(seed);
	xr_lock_init(&music_l);

#ifdef ENABLE_MPC
	mpc_init();
#endif

#ifdef ENABLE_WAV
	wav_init();
#endif

#ifdef ENABLE_TTA
	tta_init();
#endif

#ifdef ENABLE_APE
	ape_init();
#endif

#ifdef ENABLE_MP3
	mp3_init();
#endif

#ifdef ENABLE_FLAC
	flac_init();
#endif

#ifdef ENABLE_OGG
	ogg_init();
#endif

#ifdef ENABLE_WMA
	wmadrv_init();
#endif

#ifdef ENABLE_WAVPACK
	wv_init();
#endif

#ifdef ENABLE_AT3
	at3_init();
#endif

#ifdef ENABLE_M4A
	m4a_init();
#endif

#ifdef ENABLE_AAC
	aac_init();
#endif

#ifdef ENABLE_AA3
	aa3_init();
#endif

	musiclist_init(&g_music_list);
	memset(&g_list, 0, sizeof(g_list));
	g_list.first_time = true;
	stack_init(&g_played);
	g_music_thread = sceKernelCreateThread("Music Thread", music_thread, 0x12, 0x10000, 0, NULL);

	if (g_music_thread < 0) {
		return -EBUSY;
	}

	sceKernelStartThread(g_music_thread, 0, 0);

	return 0;
}