void MiniGame::changeLane(int direction) { if(direction == LEFT && selectedLane != 0) selectLane(selectedLane-1); else if(direction == RIGHT && selectedLane != 4) selectLane(selectedLane+1); }
void MiniGame::changeLane(int direction, bool attacker) { if(attacker) { if(direction == LEFT && selectedALane != 0) selectLane(selectedALane-1, true); else if(direction == RIGHT && selectedALane != 4) selectLane(selectedALane+1, true); } else { if(direction == LEFT && selectedDLane != 0) selectLane(selectedDLane-1, false); else if(direction == RIGHT && selectedDLane != 4) selectLane(selectedDLane+1, false); } }