void DrawingAreaProxyImpl::didUpdateBackingStoreState(uint64_t backingStoreStateID, const UpdateInfo& updateInfo, const LayerTreeContext& layerTreeContext)
{
    ASSERT_ARG(backingStoreStateID, backingStoreStateID <= m_nextBackingStoreStateID);
    ASSERT_ARG(backingStoreStateID, backingStoreStateID > m_currentBackingStoreStateID);
    m_currentBackingStoreStateID = backingStoreStateID;

    m_isWaitingForDidUpdateBackingStoreState = false;

    if (m_nextBackingStoreStateID != m_currentBackingStoreStateID)
        sendUpdateBackingStoreState(RespondImmediately);

#if USE(ACCELERATED_COMPOSITING)
    if (layerTreeContext != m_layerTreeContext) {
        if (!m_layerTreeContext.isEmpty()) {
            exitAcceleratedCompositingMode();
            ASSERT(m_layerTreeContext.isEmpty());
        }

        if (!layerTreeContext.isEmpty()) {
            enterAcceleratedCompositingMode(layerTreeContext);
            ASSERT(layerTreeContext == m_layerTreeContext);
        }            
    }

    if (isInAcceleratedCompositingMode()) {
        ASSERT(!m_backingStore);
        return;
    }
#endif

    // FIXME: We could just reuse our existing backing store if it's the same size as
    // updateInfo.viewSize.
    m_backingStore = nullptr;
    incorporateUpdate(updateInfo);
}
void DrawingAreaProxyImpl::didUpdateBackingStoreState(uint64_t backingStoreStateID, const UpdateInfo& updateInfo, const LayerTreeContext& layerTreeContext)
{
    ASSERT_ARG(backingStoreStateID, backingStoreStateID <= m_nextBackingStoreStateID);
    ASSERT_ARG(backingStoreStateID, backingStoreStateID > m_currentBackingStoreStateID);
    m_currentBackingStoreStateID = backingStoreStateID;

    m_isWaitingForDidUpdateBackingStoreState = false;

    // Stop the responsiveness timer that was started in sendUpdateBackingStoreState.
    m_webPageProxy->process()->responsivenessTimer()->stop();

#if USE(ACCELERATED_COMPOSITING)
    if (layerTreeContext != m_layerTreeContext) {
        if (!m_layerTreeContext.isEmpty()) {
            exitAcceleratedCompositingMode();
            ASSERT(m_layerTreeContext.isEmpty());
        }

        if (!layerTreeContext.isEmpty()) {
            enterAcceleratedCompositingMode(layerTreeContext);
            ASSERT(layerTreeContext == m_layerTreeContext);
        }            
    }
#endif

    if (m_nextBackingStoreStateID != m_currentBackingStoreStateID)
        sendUpdateBackingStoreState(RespondImmediately);
    else
        m_hasReceivedFirstUpdate = true;

#if USE(ACCELERATED_COMPOSITING)
    if (isInAcceleratedCompositingMode()) {
        ASSERT(!m_backingStore);
        return;
    }
#else
    UNUSED_PARAM(layerTreeContext);
#endif

    // If we have a backing store the right size, reuse it.
    if (m_backingStore && (m_backingStore->size() != updateInfo.viewSize || m_backingStore->deviceScaleFactor() != updateInfo.deviceScaleFactor))
        m_backingStore = nullptr;
    incorporateUpdate(updateInfo);
}
void DrawingAreaProxyImpl::paint(BackingStore::PlatformGraphicsContext context, const IntRect& rect, Region& unpaintedRegion)
{
    unpaintedRegion = rect;

    if (isInAcceleratedCompositingMode())
        return;

    ASSERT(m_currentBackingStoreStateID <= m_nextBackingStoreStateID);
    if (m_currentBackingStoreStateID < m_nextBackingStoreStateID) {
        // Tell the web process to do a full backing store update now, in case we previously told
        // it about our next state but didn't request an immediate update.
        sendUpdateBackingStoreState(RespondImmediately);

        // If we haven't yet received our first bits from the WebProcess then don't paint anything.
        if (!m_hasReceivedFirstUpdate)
            return;        
        
        if (m_isWaitingForDidUpdateBackingStoreState) {
            // Wait for a DidUpdateBackingStoreState message that contains the new bits before we paint
            // what's currently in the backing store.
            waitForAndDispatchDidUpdateBackingStoreState();
        }

        // Dispatching DidUpdateBackingStoreState (either beneath sendUpdateBackingStoreState or
        // beneath waitForAndDispatchDidUpdateBackingStoreState) could destroy our backing store or
        // change the compositing mode.
        if (!m_backingStore || isInAcceleratedCompositingMode())
            return;
    } else {
        ASSERT(!m_isWaitingForDidUpdateBackingStoreState);
        if (!m_backingStore) {
            // The view has asked us to paint before the web process has painted anything. There's
            // nothing we can do.
            return;
        }
    }

    m_backingStore->paint(context, rect);
    unpaintedRegion.subtract(IntRect(IntPoint(), m_backingStore->size()));

    discardBackingStoreSoon();
}
void DrawingAreaProxyImpl::backingStoreStateDidChange(RespondImmediatelyOrNot respondImmediatelyOrNot)
{
    ++m_nextBackingStoreStateID;
    sendUpdateBackingStoreState(respondImmediatelyOrNot);
}