void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { static uint8_t shift_esc_shift_mask; switch (id) { case SHIFT_ESC: shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK; if (record->event.pressed) { if (shift_esc_shift_mask) { add_key(KC_GRV); send_keyboard_report(); } else { add_key(KC_ESC); send_keyboard_report(); } } else { if (shift_esc_shift_mask) { del_key(KC_GRV); send_keyboard_report(); } else { del_key(KC_ESC); send_keyboard_report(); } } break; } }
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { static uint8_t mods_pressed; switch (id) { case 0: /* Handle the combined Grave/Esc key */ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed if (record->event.pressed) { /* The key is being pressed. */ if (mods_pressed) { add_key(KC_GRV); send_keyboard_report(); } else { add_key(KC_ESC); send_keyboard_report(); } } else { /* The key is being released. */ if (mods_pressed) { del_key(KC_GRV); send_keyboard_report(); } else { del_key(KC_ESC); send_keyboard_report(); } } break; } }
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { # define MODS_CTRL_MASK (MOD_BIT(KC_LCTRL)|MOD_BIT(KC_RCTRL)) static uint8_t ctrl_space_i_prev_ctrl; switch (id) { // Ctrl + Up(SpaceFN) -> PgUp case CTRL_SPACE_I: ctrl_space_i_prev_ctrl = get_mods()&MODS_CTRL_MASK; if (record->event.pressed) { if (ctrl_space_i_prev_ctrl) { del_mods(ctrl_space_i_prev_ctrl); // remove Ctrl add_key(KC_PGUP); send_keyboard_report(); // send PgUp without Ctrl add_mods(ctrl_space_i_prev_ctrl); // return Ctrl but not sent } else { add_key(KC_UP); send_keyboard_report(); } } else { if (ctrl_space_i_prev_ctrl) { del_key(KC_PGUP); send_keyboard_report(); } else { del_key(KC_UP); send_keyboard_report(); } } break; } }
bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case SFT_ESC: if (record->event.pressed) { if (get_mods() & MODS_SHIFT_GUI_MASK) { add_key(KC_GRV); send_keyboard_report(); } else { add_key(KC_ESC); send_keyboard_report(); } } else { if (get_mods() & MODS_SHIFT_GUI_MASK) { del_key(KC_GRV); send_keyboard_report(); } else { del_key(KC_ESC); send_keyboard_report(); } } return false; default: return true; } }
void action_macro_play(const macro_t *macro_p) { macro_t macro = END; uint8_t interval = 0; if (!macro_p) return; while (true) { switch (MACRO_READ()) { case KEY_DOWN: MACRO_READ(); dprintf("KEY_DOWN(%02X)\n", macro); if (IS_MOD(macro)) { add_macro_mods(MOD_BIT(macro)); send_keyboard_report(); } else { register_code(macro); } break; case KEY_UP: MACRO_READ(); dprintf("KEY_UP(%02X)\n", macro); if (IS_MOD(macro)) { del_macro_mods(MOD_BIT(macro)); send_keyboard_report(); } else { unregister_code(macro); } break; case WAIT: MACRO_READ(); dprintf("WAIT(%u)\n", macro); { uint8_t ms = macro; while (ms--) wait_ms(1); } break; case INTERVAL: interval = MACRO_READ(); dprintf("INTERVAL(%u)\n", interval); break; case 0x04 ... 0x73: dprintf("DOWN(%02X)\n", macro); register_code(macro); break; case 0x84 ... 0xF3: dprintf("UP(%02X)\n", macro); unregister_code(macro&0x7F); break; case END: default: return; } // interval { uint8_t ms = interval; while (ms--) wait_ms(1); } } }
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { static uint8_t mods_pressed; static bool mod_flag; switch (id) { case 0: // clueboard specific hook to make escape quite tetris if (tetris_running) { tetris_running = 0; return; } /* Handle the combined Grave/Esc key */ mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed if (record->event.pressed) { /* The key is being pressed. */ if (mods_pressed) { mod_flag = true; add_key(KC_GRV); send_keyboard_report(); } else { add_key(KC_ESC); send_keyboard_report(); } } else { /* The key is being released. */ if (mod_flag) { mod_flag = false; del_key(KC_GRV); send_keyboard_report(); } else { del_key(KC_ESC); send_keyboard_report(); } } break; case 1: if (record->event.pressed) { tetris_running = 1; tetris_timer = 0; tetris_keypress = 0; // set randomness using total number of key presses tetris_start(tetris_key_presses); } break; } }
/* * user defined action function */ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { keyevent_t event = record->event; tap_t tap = record->tap; switch (id) { case LSHIFT_LPAREN: // LShft + tap '(' // NOTE: cant use register_code to avoid conflicting with magic key bind if (event.pressed) { if (tap.count == 0 || tap.interrupted) { add_mods(MOD_BIT(KC_LSHIFT)); } else { add_mods(MOD_BIT(KC_LSHIFT)); add_key(KC_9); send_keyboard_report(); del_mods(MOD_BIT(KC_LSHIFT)); del_key(KC_9); send_keyboard_report(); } } else { if (tap.count == 0 || tap.interrupted) { del_mods(MOD_BIT(KC_LSHIFT)); //layer_off(1); } } break; case RSHIFT_RPAREN: // RShift + tap ')' if (event.pressed) { if (tap.count == 0 || tap.interrupted) { add_mods(MOD_BIT(KC_RSHIFT)); } else { add_mods(MOD_BIT(KC_RSHIFT)); add_key(KC_0); send_keyboard_report(); del_mods(MOD_BIT(KC_RSHIFT)); del_key(KC_0); send_keyboard_report(); } } else { if (tap.count == 0 || tap.interrupted) { del_mods(MOD_BIT(KC_RSHIFT)); } } break; } }
/* Main thread */ int main(void) { /* ChibiOS/RT init */ halInit(); chSysInit(); // TESTING // chThdCreateStatic(waBlinkerThread, sizeof(waBlinkerThread), NORMALPRIO, blinkerThread, NULL); hook_early_init(); /* Init USB */ init_usb_driver(&USB_DRIVER); /* init printf */ init_printf(NULL,sendchar_pf); /* Wait until the USB is active */ while(USB_DRIVER.state != USB_ACTIVE) chThdSleepMilliseconds(50); /* Do need to wait here! * Otherwise the next print might start a transfer on console EP * before the USB is completely ready, which sometimes causes * HardFaults. */ chThdSleepMilliseconds(50); print("USB configured.\n"); /* init TMK modules */ keyboard_init(); host_set_driver(&chibios_driver); #ifdef SLEEP_LED_ENABLE sleep_led_init(); #endif print("Keyboard start.\n"); hook_late_init(); /* Main loop */ while(true) { if(USB_DRIVER.state == USB_SUSPENDED) { print("[s]"); while(USB_DRIVER.state == USB_SUSPENDED) { hook_usb_suspend_loop(); } /* Woken up */ // variables have been already cleared send_keyboard_report(); #ifdef MOUSEKEY_ENABLE mousekey_send(); #endif /* MOUSEKEY_ENABLE */ } keyboard_task(); } }
static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action) { _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset); del_mods(action->state.oneshot_mods); del_weak_mods(action->state.weak_mods); send_keyboard_report(); }
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { if (record->event.pressed) dprint("P"); else dprint("R"); if (record->tap.interrupted) dprint("i"); # define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) static uint8_t shift_mod; switch (id) { // Shift + Esc -> ~ case SHIFT_ESC: shift_mod = get_mods()&MODS_SHIFT_MASK; if (record->event.pressed) { if (shift_mod) { add_key(KC_GRV); send_keyboard_report(); // send grave with shift for tilde result } else { del_mods(shift_mod); // remove shift add_key(KC_ESC); send_keyboard_report(); // send escape add_mods(shift_mod); // return shift but not sent } } else { if (shift_mod) { del_key(KC_GRV); send_keyboard_report(); } else { del_key(KC_ESC); send_keyboard_report(); } } break; case SHIFT_BSPC: shift_mod = get_mods()&MODS_SHIFT_MASK; if (record->event.pressed) { if (shift_mod) { add_key(KC_BSLS); send_keyboard_report(); // send backslash with shift for pipe result } else { del_mods(shift_mod); // remove shift add_key(KC_BSPC); send_keyboard_report(); // send backspace add_mods(shift_mod); // return shift but not sent } } else { if (shift_mod) { del_key(KC_BSLS); send_keyboard_report(); } else { del_key(KC_BSPC); send_keyboard_report(); } } break; } }
void tmux(bool pressed) { if (pressed) { add_mods(MOD_BIT(KC_LALT)); add_key(KC_COMMA); send_keyboard_report(); clear_keyboard(); } }
static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action) { if (action->state.finished) return; action->state.finished = true; add_mods(action->state.oneshot_mods); send_keyboard_report(); _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished); }
void special_esc(bool pressed) { if (pressed) { if (shifted() || guied()) { add_key(KC_GRV); } else { add_key(KC_ESC); } send_keyboard_report(); } else { clear_keyboard_but_mods(); } }
/* * user defined action function */ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { if (record->event.pressed) dprint("P"); else dprint("R"); dprintf("%d", record->tap.count); if (record->tap.interrupted) dprint("i"); dprint("\n"); switch (id) { case LSHIFT_LPAREN: // Shift parentheses example: LShft + tap '(' // http://stevelosh.com/blog/2012/10/a-modern-space-cadet/#shift-parentheses // http://geekhack.org/index.php?topic=41989.msg1304899#msg1304899 if (record->event.pressed) { if (record->tap.count > 0 && !record->tap.interrupted) { if (record->tap.interrupted) { dprint("tap interrupted\n"); register_mods(MOD_BIT(KC_LSHIFT)); } } else { register_mods(MOD_BIT(KC_LSHIFT)); } } else { if (record->tap.count > 0 && !(record->tap.interrupted)) { add_weak_mods(MOD_BIT(KC_LSHIFT)); send_keyboard_report(); register_code(KC_9); unregister_code(KC_9); del_weak_mods(MOD_BIT(KC_LSHIFT)); send_keyboard_report(); record->tap.count = 0; // ad hoc: cancel tap } else { unregister_mods(MOD_BIT(KC_LSHIFT)); } } break; } }
// Tap dance functions void mod_tap_fn(qk_tap_dance_state_t *state, void *user_data) { switch (state->count) { case 1: register_mods(MOD_BIT(tap_dance_keys[state->keycode - QK_TAP_DANCE])); send_keyboard_report(); break; case 2: layer_on(_L2); break; case 3: layer_off(_L2); layer_on(_L1); break; default: reset_tap_dance(state); } }
void matrix_scan_user(void) { // We abuse this for early sending of key // Key repeat only on QWER/SYMB layers if (cMode != QWERTY || !inChord) return; // Check timers #ifndef NO_REPEAT if (repEngaged && timer_elapsed(repTimer) > REP_DELAY) { // Process Key for report processChord(false); // Send report to host send_keyboard_report(); clear_keyboard(); repTimer = timer_read(); } if (!repEngaged && timer_elapsed(repTimer) > REP_INIT_DELAY) { repEngaged = true; } #endif };
void mod_reset_fn(qk_tap_dance_state_t *state, void *user_data) { layer_off(_L1); layer_off(_L2); unregister_mods(MOD_BIT(tap_dance_keys[state->keycode - QK_TAP_DANCE])); send_keyboard_report(); }
bool process_record_quantum(keyrecord_t *record) { /* This gets the keycode from the key pressed */ keypos_t key = record->event.key; uint16_t keycode; #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) /* TODO: Use store_or_get_action() or a similar function. */ if (!disable_action_cache) { uint8_t layer; if (record->event.pressed) { layer = layer_switch_get_layer(key); update_source_layers_cache(key, layer); } else { layer = read_source_layers_cache(key); } keycode = keymap_key_to_keycode(layer, key); } else #endif keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key); // This is how you use actions here // if (keycode == KC_LEAD) { // action_t action; // action.code = ACTION_DEFAULT_LAYER_SET(0); // process_action(record, action); // return false; // } if (!( #if defined(KEY_LOCK_ENABLE) // Must run first to be able to mask key_up events. process_key_lock(&keycode, record) && #endif process_record_kb(keycode, record) && #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) process_midi(keycode, record) && #endif #ifdef AUDIO_ENABLE process_audio(keycode, record) && #endif #ifdef STENO_ENABLE process_steno(keycode, record) && #endif #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC)) process_music(keycode, record) && #endif #ifdef TAP_DANCE_ENABLE process_tap_dance(keycode, record) && #endif #ifndef DISABLE_LEADER process_leader(keycode, record) && #endif #ifndef DISABLE_CHORDING process_chording(keycode, record) && #endif #ifdef COMBO_ENABLE process_combo(keycode, record) && #endif #ifdef UNICODE_ENABLE process_unicode(keycode, record) && #endif #ifdef UCIS_ENABLE process_ucis(keycode, record) && #endif #ifdef PRINTING_ENABLE process_printer(keycode, record) && #endif #ifdef AUTO_SHIFT_ENABLE process_auto_shift(keycode, record) && #endif #ifdef UNICODEMAP_ENABLE process_unicode_map(keycode, record) && #endif #ifdef TERMINAL_ENABLE process_terminal(keycode, record) && #endif true)) { return false; } // Shift / paren setup switch(keycode) { case RESET: if (record->event.pressed) { reset_keyboard(); } return false; case DEBUG: if (record->event.pressed) { debug_enable = true; print("DEBUG: enabled.\n"); } return false; #ifdef FAUXCLICKY_ENABLE case FC_TOG: if (record->event.pressed) { FAUXCLICKY_TOGGLE; } return false; case FC_ON: if (record->event.pressed) { FAUXCLICKY_ON; } return false; case FC_OFF: if (record->event.pressed) { FAUXCLICKY_OFF; } return false; #endif #ifdef RGBLIGHT_ENABLE case RGB_TOG: if (record->event.pressed) { rgblight_toggle(); } return false; case RGB_MOD: if (record->event.pressed) { rgblight_step(); } return false; case RGB_SMOD: // same as RBG_MOD, but if shift is pressed, it will use the reverese direction instead. if (record->event.pressed) { uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)); if(shifted) { rgblight_step_reverse(); } else { rgblight_step(); } } return false; case RGB_HUI: if (record->event.pressed) { rgblight_increase_hue(); } return false; case RGB_HUD: if (record->event.pressed) { rgblight_decrease_hue(); } return false; case RGB_SAI: if (record->event.pressed) { rgblight_increase_sat(); } return false; case RGB_SAD: if (record->event.pressed) { rgblight_decrease_sat(); } return false; case RGB_VAI: if (record->event.pressed) { rgblight_increase_val(); } return false; case RGB_VAD: if (record->event.pressed) { rgblight_decrease_val(); } return false; case RGB_MODE_PLAIN: if (record->event.pressed) { rgblight_mode(1); } return false; case RGB_MODE_BREATHE: if (record->event.pressed) { if ((2 <= rgblight_get_mode()) && (rgblight_get_mode() < 5)) { rgblight_step(); } else { rgblight_mode(2); } } return false; case RGB_MODE_RAINBOW: if (record->event.pressed) { if ((6 <= rgblight_get_mode()) && (rgblight_get_mode() < 8)) { rgblight_step(); } else { rgblight_mode(6); } } return false; case RGB_MODE_SWIRL: if (record->event.pressed) { if ((9 <= rgblight_get_mode()) && (rgblight_get_mode() < 14)) { rgblight_step(); } else { rgblight_mode(9); } } return false; case RGB_MODE_SNAKE: if (record->event.pressed) { if ((15 <= rgblight_get_mode()) && (rgblight_get_mode() < 20)) { rgblight_step(); } else { rgblight_mode(15); } } return false; case RGB_MODE_KNIGHT: if (record->event.pressed) { if ((21 <= rgblight_get_mode()) && (rgblight_get_mode() < 23)) { rgblight_step(); } else { rgblight_mode(21); } } return false; case RGB_MODE_XMAS: if (record->event.pressed) { rgblight_mode(24); } return false; case RGB_MODE_GRADIENT: if (record->event.pressed) { if ((25 <= rgblight_get_mode()) && (rgblight_get_mode() < 34)) { rgblight_step(); } else { rgblight_mode(25); } } return false; #endif #ifdef PROTOCOL_LUFA case OUT_AUTO: if (record->event.pressed) { set_output(OUTPUT_AUTO); } return false; case OUT_USB: if (record->event.pressed) { set_output(OUTPUT_USB); } return false; #ifdef BLUETOOTH_ENABLE case OUT_BT: if (record->event.pressed) { set_output(OUTPUT_BLUETOOTH); } return false; #endif #endif case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO: if (record->event.pressed) { // MAGIC actions (BOOTMAGIC without the boot) if (!eeconfig_is_enabled()) { eeconfig_init(); } /* keymap config */ keymap_config.raw = eeconfig_read_keymap(); switch (keycode) { case MAGIC_SWAP_CONTROL_CAPSLOCK: keymap_config.swap_control_capslock = true; break; case MAGIC_CAPSLOCK_TO_CONTROL: keymap_config.capslock_to_control = true; break; case MAGIC_SWAP_LALT_LGUI: keymap_config.swap_lalt_lgui = true; break; case MAGIC_SWAP_RALT_RGUI: keymap_config.swap_ralt_rgui = true; break; case MAGIC_NO_GUI: keymap_config.no_gui = true; break; case MAGIC_SWAP_GRAVE_ESC: keymap_config.swap_grave_esc = true; break; case MAGIC_SWAP_BACKSLASH_BACKSPACE: keymap_config.swap_backslash_backspace = true; break; case MAGIC_HOST_NKRO: keymap_config.nkro = true; break; case MAGIC_SWAP_ALT_GUI: keymap_config.swap_lalt_lgui = true; keymap_config.swap_ralt_rgui = true; #ifdef AUDIO_ENABLE PLAY_SONG(ag_swap_song); #endif break; case MAGIC_UNSWAP_CONTROL_CAPSLOCK: keymap_config.swap_control_capslock = false; break; case MAGIC_UNCAPSLOCK_TO_CONTROL: keymap_config.capslock_to_control = false; break; case MAGIC_UNSWAP_LALT_LGUI: keymap_config.swap_lalt_lgui = false; break; case MAGIC_UNSWAP_RALT_RGUI: keymap_config.swap_ralt_rgui = false; break; case MAGIC_UNNO_GUI: keymap_config.no_gui = false; break; case MAGIC_UNSWAP_GRAVE_ESC: keymap_config.swap_grave_esc = false; break; case MAGIC_UNSWAP_BACKSLASH_BACKSPACE: keymap_config.swap_backslash_backspace = false; break; case MAGIC_UNHOST_NKRO: keymap_config.nkro = false; break; case MAGIC_UNSWAP_ALT_GUI: keymap_config.swap_lalt_lgui = false; keymap_config.swap_ralt_rgui = false; #ifdef AUDIO_ENABLE PLAY_SONG(ag_norm_song); #endif break; case MAGIC_TOGGLE_NKRO: keymap_config.nkro = !keymap_config.nkro; break; default: break; } eeconfig_update_keymap(keymap_config.raw); clear_keyboard(); // clear to prevent stuck keys return false; } break; case KC_LSPO: { if (record->event.pressed) { shift_interrupted[0] = false; scs_timer[0] = timer_read (); register_mods(MOD_BIT(KC_LSFT)); } else { #ifdef DISABLE_SPACE_CADET_ROLLOVER if (get_mods() & MOD_BIT(KC_RSFT)) { shift_interrupted[0] = true; shift_interrupted[1] = true; } #endif if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) { register_code(LSPO_KEY); unregister_code(LSPO_KEY); } unregister_mods(MOD_BIT(KC_LSFT)); } return false; } case KC_RSPC: { if (record->event.pressed) { shift_interrupted[1] = false; scs_timer[1] = timer_read (); register_mods(MOD_BIT(KC_RSFT)); } else { #ifdef DISABLE_SPACE_CADET_ROLLOVER if (get_mods() & MOD_BIT(KC_LSFT)) { shift_interrupted[0] = true; shift_interrupted[1] = true; } #endif if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) { register_code(RSPC_KEY); unregister_code(RSPC_KEY); } unregister_mods(MOD_BIT(KC_RSFT)); } return false; } case GRAVE_ESC: { uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT) |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))); #ifdef GRAVE_ESC_ALT_OVERRIDE // if ALT is pressed, ESC is always sent // this is handy for the cmd+opt+esc shortcut on macOS, among other things. if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) { shifted = 0; } #endif #ifdef GRAVE_ESC_CTRL_OVERRIDE // if CTRL is pressed, ESC is always sent // this is handy for the ctrl+shift+esc shortcut on windows, among other things. if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) { shifted = 0; } #endif #ifdef GRAVE_ESC_GUI_OVERRIDE // if GUI is pressed, ESC is always sent if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) { shifted = 0; } #endif #ifdef GRAVE_ESC_SHIFT_OVERRIDE // if SHIFT is pressed, ESC is always sent if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) { shifted = 0; } #endif if (record->event.pressed) { grave_esc_was_shifted = shifted; add_key(shifted ? KC_GRAVE : KC_ESCAPE); } else { del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE); } send_keyboard_report(); } default: { shift_interrupted[0] = true; shift_interrupted[1] = true; break; } } return process_action_kb(record); }
/** \brief Utilities for actions. (FIXME: Needs better description) * * FIXME: Needs documentation. */ void register_code(uint8_t code) { if (code == KC_NO) { return; } #ifdef LOCKING_SUPPORT_ENABLE else if (KC_LOCKING_CAPS == code) { #ifdef LOCKING_RESYNC_ENABLE // Resync: ignore if caps lock already is on if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return; #endif add_key(KC_CAPSLOCK); send_keyboard_report(); wait_ms(100); del_key(KC_CAPSLOCK); send_keyboard_report(); } else if (KC_LOCKING_NUM == code) { #ifdef LOCKING_RESYNC_ENABLE if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) return; #endif add_key(KC_NUMLOCK); send_keyboard_report(); wait_ms(100); del_key(KC_NUMLOCK); send_keyboard_report(); } else if (KC_LOCKING_SCROLL == code) { #ifdef LOCKING_RESYNC_ENABLE if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) return; #endif add_key(KC_SCROLLLOCK); send_keyboard_report(); wait_ms(100); del_key(KC_SCROLLLOCK); send_keyboard_report(); } #endif else if IS_KEY(code) { // TODO: should push command_proc out of this block? if (command_proc(code)) return; #ifndef NO_ACTION_ONESHOT /* TODO: remove if (oneshot_state.mods && !oneshot_state.disabled) { uint8_t tmp_mods = get_mods(); add_mods(oneshot_state.mods); add_key(code); send_keyboard_report(); set_mods(tmp_mods); send_keyboard_report(); oneshot_cancel(); } else */ #endif { add_key(code); send_keyboard_report(); } } else if IS_MOD(code) {
static inline void qk_unregister_weak_mods(uint8_t kc) { del_weak_mods(MOD_BIT(kc)); send_keyboard_report(); }
/* Main thread */ int main(void) { /* ChibiOS/RT init */ halInit(); chSysInit(); // TESTING // chThdCreateStatic(waBlinkerThread, sizeof(waBlinkerThread), NORMALPRIO, blinkerThread, NULL); /* Init USB */ init_usb_driver(&USB_DRIVER); /* init printf */ init_printf(NULL,sendchar_pf); #ifdef SERIAL_LINK_ENABLE init_serial_link(); #endif #ifdef VISUALIZER_ENABLE visualizer_init(); #endif host_driver_t* driver = NULL; /* Wait until the USB or serial link is active */ while (true) { if(USB_DRIVER.state == USB_ACTIVE) { driver = &chibios_driver; break; } #ifdef SERIAL_LINK_ENABLE if(is_serial_link_connected()) { driver = get_serial_link_driver(); break; } serial_link_update(); #endif chThdSleepMilliseconds(50); } /* Do need to wait here! * Otherwise the next print might start a transfer on console EP * before the USB is completely ready, which sometimes causes * HardFaults. */ chThdSleepMilliseconds(50); print("USB configured.\n"); /* init TMK modules */ keyboard_init(); host_set_driver(driver); #ifdef SLEEP_LED_ENABLE sleep_led_init(); #endif print("Keyboard start.\n"); /* Main loop */ while(true) { if(USB_DRIVER.state == USB_SUSPENDED) { print("[s]"); #ifdef VISUALIZER_ENABLE visualizer_suspend(); #endif while(USB_DRIVER.state == USB_SUSPENDED) { /* Do this in the suspended state */ #ifdef SERIAL_LINK_ENABLE serial_link_update(); #endif suspend_power_down(); // on AVR this deep sleeps for 15ms /* Remote wakeup */ if((USB_DRIVER.status & 2) && suspend_wakeup_condition()) { send_remote_wakeup(&USB_DRIVER); } } /* Woken up */ // variables has been already cleared by the wakeup hook send_keyboard_report(); #ifdef MOUSEKEY_ENABLE mousekey_send(); #endif /* MOUSEKEY_ENABLE */ #ifdef VISUALIZER_ENABLE visualizer_resume(); #endif } keyboard_task(); } }
void process_register_key(uint8_t code) { dprintf("process_register_key: code=%X\n", code); if (code == KC_LAMBDA) { dprintf(" lambda\n"); lambda_pressed = 1; } else if (code == KC_TILDE) { dprintf(" tilde\n"); add_mods(MOD_BIT(KC_LSFT)); add_key(KC_TLDE_S); send_keyboard_report(); } else if (code == KC_EXCLAM) { dprintf(" exclam\n"); add_mods(MOD_BIT(KC_LSFT)); add_key(KC_EXCL_S); send_keyboard_report(); } else if (code == KC_AT_SIGN) { dprintf(" at_sign\n"); add_mods(MOD_BIT(KC_LSFT)); add_key(KC_ATSI_S); send_keyboard_report(); } else if (code == KC_NUMBER_SIGN) { dprintf(" num_sign\n"); add_mods(MOD_BIT(KC_LSFT)); add_key(KC_NUSI_S); send_keyboard_report(); } else if (code == KC_DOLLAR_SIGN) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_DOSI_S); send_keyboard_report(); } else if (code == KC_PERCENT) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_PCNT_S); send_keyboard_report(); } else if (code == KC_CARET) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_CART_S); send_keyboard_report(); } else if (code == KC_AMPERSTAND) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_AMPT_S); send_keyboard_report(); } else if (code == KC_ASTERISK) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_ASTK_S); send_keyboard_report(); } else if (code == KC_LPARENT) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_LPAR_S); send_keyboard_report(); } else if (code == KC_RPARENT) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_RPAR_S); send_keyboard_report(); } else if (code == KC_UNDERSCORE) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_UNDS_S); send_keyboard_report(); } else if (code == KC_PLUS) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_PLUS_S); send_keyboard_report(); } else if (code == KC_LCBRACKET) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_LCBR_S); send_keyboard_report(); } else if (code == KC_RCBRACKET) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_RCBR_S); send_keyboard_report(); } else if (code == KC_PIPE) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_PIPE_S); send_keyboard_report(); } else if (code == KC_DOUBLE_QUOTE) { add_mods(MOD_BIT(KC_LSFT)); add_key(KC_DQUO_S); send_keyboard_report(); } else { add_key(code); send_keyboard_report(); } }
void action_function(keyrecord_t *event, uint8_t id, uint8_t opt) { #ifdef AUDIO_ENABLE int8_t sign = 1; #endif if(id == LFK_ESC_TILDE){ // Send ~ on shift-esc void (*method)(uint8_t) = (event->event.pressed) ? &add_key : &del_key; uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)); if(layer_state == 0){ method(shifted ? KC_GRAVE : KC_ESCAPE); }else{ method(shifted ? KC_ESCAPE : KC_GRAVE); } send_keyboard_report(); }else if(event->event.pressed){ switch(id){ case LFK_SET_DEFAULT_LAYER: // set/save the current base layer to eeprom, falls through to LFK_CLEAR eeconfig_update_default_layer(1UL << opt); default_layer_set(1UL << opt); case LFK_CLEAR: // Go back to default layer layer_clear(); break; #ifdef ISSI_ENABLE case LFK_LED_TEST: led_test(); break; #endif #ifdef AUDIO_ENABLE case LFK_CLICK_FREQ_LOWER: sign = -1; // continue to next statement case LFK_CLICK_FREQ_HIGHER: click_hz += sign * 100; click(click_hz, click_time); break; case LFK_CLICK_TOGGLE: if(click_toggle){ click_toggle = 0; click(4000, 100); click(1000, 100); }else{ click_toggle = 1; click(1000, 100); click(4000, 100); } break; case LFK_CLICK_TIME_SHORTER: sign = -1; // continue to next statement case LFK_CLICK_TIME_LONGER: click_time += sign; click(click_hz, click_time); break; #endif case LFK_DEBUG_SETTINGS: dprintf("Click:\n"); dprintf(" toggle: %d\n", click_toggle); dprintf(" freq(hz): %d\n", click_hz); dprintf(" duration(ms): %d\n", click_time); break; } } }
bool process_record_quantum(keyrecord_t *record) { /* This gets the keycode from the key pressed */ keypos_t key = record->event.key; uint16_t keycode; #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) /* TODO: Use store_or_get_action() or a similar function. */ if (!disable_action_cache) { uint8_t layer; if (record->event.pressed) { layer = layer_switch_get_layer(key); update_source_layers_cache(key, layer); } else { layer = read_source_layers_cache(key); } keycode = keymap_key_to_keycode(layer, key); } else #endif keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key); // This is how you use actions here // if (keycode == KC_LEAD) { // action_t action; // action.code = ACTION_DEFAULT_LAYER_SET(0); // process_action(record, action); // return false; // } if (!( process_record_kb(keycode, record) && #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) process_midi(keycode, record) && #endif #ifdef AUDIO_ENABLE process_audio(keycode, record) && #endif #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC)) process_music(keycode, record) && #endif #ifdef TAP_DANCE_ENABLE process_tap_dance(keycode, record) && #endif #ifndef DISABLE_LEADER process_leader(keycode, record) && #endif #ifndef DISABLE_CHORDING process_chording(keycode, record) && #endif #ifdef COMBO_ENABLE process_combo(keycode, record) && #endif #ifdef UNICODE_ENABLE process_unicode(keycode, record) && #endif #ifdef UCIS_ENABLE process_ucis(keycode, record) && #endif #ifdef PRINTING_ENABLE process_printer(keycode, record) && #endif #ifdef UNICODEMAP_ENABLE process_unicode_map(keycode, record) && #endif true)) { return false; } // Shift / paren setup switch(keycode) { case RESET: if (record->event.pressed) { reset_keyboard(); } return false; break; case DEBUG: if (record->event.pressed) { print("\nDEBUG: enabled.\n"); debug_enable = true; } return false; break; #ifdef FAUXCLICKY_ENABLE case FC_TOG: if (record->event.pressed) { FAUXCLICKY_TOGGLE; } return false; break; case FC_ON: if (record->event.pressed) { FAUXCLICKY_ON; } return false; break; case FC_OFF: if (record->event.pressed) { FAUXCLICKY_OFF; } return false; break; #endif #ifdef RGBLIGHT_ENABLE case RGB_TOG: if (record->event.pressed) { rgblight_toggle(); } return false; break; case RGB_MOD: if (record->event.pressed) { rgblight_step(); } return false; break; case RGB_HUI: if (record->event.pressed) { rgblight_increase_hue(); } return false; break; case RGB_HUD: if (record->event.pressed) { rgblight_decrease_hue(); } return false; break; case RGB_SAI: if (record->event.pressed) { rgblight_increase_sat(); } return false; break; case RGB_SAD: if (record->event.pressed) { rgblight_decrease_sat(); } return false; break; case RGB_VAI: if (record->event.pressed) { rgblight_increase_val(); } return false; break; case RGB_VAD: if (record->event.pressed) { rgblight_decrease_val(); } return false; break; #endif #ifdef PROTOCOL_LUFA case OUT_AUTO: if (record->event.pressed) { set_output(OUTPUT_AUTO); } return false; break; case OUT_USB: if (record->event.pressed) { set_output(OUTPUT_USB); } return false; break; #ifdef BLUETOOTH_ENABLE case OUT_BT: if (record->event.pressed) { set_output(OUTPUT_BLUETOOTH); } return false; break; #endif #endif case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO: if (record->event.pressed) { // MAGIC actions (BOOTMAGIC without the boot) if (!eeconfig_is_enabled()) { eeconfig_init(); } /* keymap config */ keymap_config.raw = eeconfig_read_keymap(); switch (keycode) { case MAGIC_SWAP_CONTROL_CAPSLOCK: keymap_config.swap_control_capslock = true; break; case MAGIC_CAPSLOCK_TO_CONTROL: keymap_config.capslock_to_control = true; break; case MAGIC_SWAP_LALT_LGUI: keymap_config.swap_lalt_lgui = true; break; case MAGIC_SWAP_RALT_RGUI: keymap_config.swap_ralt_rgui = true; break; case MAGIC_NO_GUI: keymap_config.no_gui = true; break; case MAGIC_SWAP_GRAVE_ESC: keymap_config.swap_grave_esc = true; break; case MAGIC_SWAP_BACKSLASH_BACKSPACE: keymap_config.swap_backslash_backspace = true; break; case MAGIC_HOST_NKRO: keymap_config.nkro = true; break; case MAGIC_SWAP_ALT_GUI: keymap_config.swap_lalt_lgui = true; keymap_config.swap_ralt_rgui = true; break; case MAGIC_UNSWAP_CONTROL_CAPSLOCK: keymap_config.swap_control_capslock = false; break; case MAGIC_UNCAPSLOCK_TO_CONTROL: keymap_config.capslock_to_control = false; break; case MAGIC_UNSWAP_LALT_LGUI: keymap_config.swap_lalt_lgui = false; break; case MAGIC_UNSWAP_RALT_RGUI: keymap_config.swap_ralt_rgui = false; break; case MAGIC_UNNO_GUI: keymap_config.no_gui = false; break; case MAGIC_UNSWAP_GRAVE_ESC: keymap_config.swap_grave_esc = false; break; case MAGIC_UNSWAP_BACKSLASH_BACKSPACE: keymap_config.swap_backslash_backspace = false; break; case MAGIC_UNHOST_NKRO: keymap_config.nkro = false; break; case MAGIC_UNSWAP_ALT_GUI: keymap_config.swap_lalt_lgui = false; keymap_config.swap_ralt_rgui = false; break; case MAGIC_TOGGLE_NKRO: keymap_config.nkro = !keymap_config.nkro; break; default: break; } eeconfig_update_keymap(keymap_config.raw); clear_keyboard(); // clear to prevent stuck keys return false; } break; case KC_LSPO: { if (record->event.pressed) { shift_interrupted[0] = false; scs_timer[0] = timer_read (); register_mods(MOD_BIT(KC_LSFT)); } else { #ifdef DISABLE_SPACE_CADET_ROLLOVER if (get_mods() & MOD_BIT(KC_RSFT)) { shift_interrupted[0] = true; shift_interrupted[1] = true; } #endif if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) { register_code(LSPO_KEY); unregister_code(LSPO_KEY); } unregister_mods(MOD_BIT(KC_LSFT)); } return false; // break; } case KC_RSPC: { if (record->event.pressed) { shift_interrupted[1] = false; scs_timer[1] = timer_read (); register_mods(MOD_BIT(KC_RSFT)); } else { #ifdef DISABLE_SPACE_CADET_ROLLOVER if (get_mods() & MOD_BIT(KC_LSFT)) { shift_interrupted[0] = true; shift_interrupted[1] = true; } #endif if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) { register_code(RSPC_KEY); unregister_code(RSPC_KEY); } unregister_mods(MOD_BIT(KC_RSFT)); } return false; // break; } case GRAVE_ESC: { void (*method)(uint8_t) = (record->event.pressed) ? &add_key : &del_key; uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT) |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))); method(shifted ? KC_GRAVE : KC_ESCAPE); send_keyboard_report(); } default: { shift_interrupted[0] = true; shift_interrupted[1] = true; break; } } return process_action_kb(record); }
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { if (record->event.pressed) dprint("P"); else dprint("R"); if (record->tap.interrupted) dprint("i"); # define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) static uint8_t shift_mod; # define MODS_MASK_1 (MOD_BIT(KC_LALT)) # define MODS_MASK_2 (MOD_BIT(KC_RALT)) static uint8_t lalt_ralt_mods; switch (id) { // Shift + Scroll Lock -> Num Pad Layer On case SHIFT_NUM: shift_mod = get_mods()&MODS_SHIFT_MASK; if (record->event.pressed) { if (shift_mod) { layer_invert(1); // toggle number pad layer DDR_NUMLAYER ^= (1<<BIT_NUMLAYER); // turn on layer LED } else { del_mods(shift_mod); // remove shift add_key(KC_SLCK); send_keyboard_report(); // send Scroll Lock add_mods(shift_mod); // return shift but not sent } } else { if (shift_mod) { } else { del_key(KC_SLCK); send_keyboard_report(); } } break; // Shift + Num Lock -> Num Pad Layer Off case SHIFT_NUM1: shift_mod = get_mods()&MODS_SHIFT_MASK; if (record->event.pressed) { if (shift_mod) { layer_invert(1); // toggle number pad layer DDR_NUMLAYER ^= (1<<BIT_NUMLAYER); // turn off layer LED } else { del_mods(shift_mod); // remove shift add_key(KC_NLCK); send_keyboard_report(); // send Num Lock add_mods(shift_mod); // return shift but not sent } } else { if (shift_mod) { } else { del_key(KC_NLCK); send_keyboard_report(); } } break; // Left ALT + Right ALT + Pause = DFU case PAUS_BOOT: lalt_ralt_mods = get_mods()&MODS_MASK_1 && get_mods()&MODS_MASK_2; if (record->event.pressed) { if (lalt_ralt_mods) { del_mods(lalt_ralt_mods); send_keyboard_report(); clear_keyboard(); bootloader_jump(); } else { del_mods(lalt_ralt_mods); // remove shift add_key(KC_PAUS); send_keyboard_report(); // send Scroll Lock add_mods(lalt_ralt_mods); // return shift but not sent } } else { if (lalt_ralt_mods) { } else { del_key(KC_PAUS); send_keyboard_report(); } } break; } };
void process_action(keyrecord_t *record) { keyevent_t event = record->event; #ifndef NO_ACTION_TAPPING uint8_t tap_count = record->tap.count; #endif if (IS_NOEVENT(event)) { return; } action_t action = layer_switch_get_action(event.key); dprint("ACTION: "); debug_action(action); #ifndef NO_ACTION_LAYER dprint(" layer_state: "); layer_debug(); dprint(" default_layer_state: "); default_layer_debug(); #endif dprintln(); switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: case ACT_RMODS: { uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods<<4; if (event.pressed) { if (mods) { add_weak_mods(mods); send_keyboard_report(); } register_code(action.key.code); } else { unregister_code(action.key.code); if (mods) { del_weak_mods(mods); send_keyboard_report(); } } } break; #ifndef NO_ACTION_TAPPING case ACT_LMODS_TAP: case ACT_RMODS_TAP: { uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods<<4; switch (action.layer_tap.code) { #ifndef NO_ACTION_ONESHOT case MODS_ONESHOT: // Oneshot modifier if (event.pressed) { if (tap_count == 0) { register_mods(mods); } else if (tap_count == 1) { dprint("MODS_TAP: Oneshot: start\n"); set_oneshot_mods(mods); } else { register_mods(mods); } } else { if (tap_count == 0) { clear_oneshot_mods(); unregister_mods(mods); } else if (tap_count == 1) { // Retain Oneshot mods } else { clear_oneshot_mods(); unregister_mods(mods); } } break; #endif case MODS_TAP_TOGGLE: if (event.pressed) { if (tap_count <= TAPPING_TOGGLE) { register_mods(mods); } } else { if (tap_count < TAPPING_TOGGLE) { unregister_mods(mods); } } break; default: if (event.pressed) { if (tap_count > 0) { if (record->tap.interrupted) { dprint("MODS_TAP: Tap: Cancel: add_mods\n"); // ad hoc: set 0 to cancel tap record->tap.count = 0; register_mods(mods); } else { dprint("MODS_TAP: Tap: register_code\n"); register_code(action.key.code); } } else { dprint("MODS_TAP: No tap: add_mods\n"); register_mods(mods); } } else { if (tap_count > 0) { dprint("MODS_TAP: Tap: unregister_code\n"); unregister_code(action.key.code); } else { dprint("MODS_TAP: No tap: add_mods\n"); unregister_mods(mods); } } break; } } break; #endif #ifdef EXTRAKEY_ENABLE /* other HID usage */ case ACT_USAGE: switch (action.usage.page) { case PAGE_SYSTEM: if (event.pressed) { host_system_send(action.usage.code); } else { host_system_send(0); } break; case PAGE_CONSUMER: if (event.pressed) { host_consumer_send(action.usage.code); } else { host_consumer_send(0); } break; } break; #endif #ifdef MOUSEKEY_ENABLE /* Mouse key */ case ACT_MOUSEKEY: if (event.pressed) { mousekey_on(action.key.code); mousekey_send(); } else { mousekey_off(action.key.code); mousekey_send(); } break; #endif #ifndef NO_ACTION_LAYER case ACT_LAYER: if (action.layer_bitop.on == 0) { /* Default Layer Bitwise Operation */ if (!event.pressed) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: default_layer_and(bits | mask); break; case OP_BIT_OR: default_layer_or(bits | mask); break; case OP_BIT_XOR: default_layer_xor(bits | mask); break; case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break; } } } else { /* Layer Bitwise Operation */ if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: layer_and(bits | mask); break; case OP_BIT_OR: layer_or(bits | mask); break; case OP_BIT_XOR: layer_xor(bits | mask); break; case OP_BIT_SET: layer_and(mask); layer_or(bits); break; } } } break; #ifndef NO_ACTION_TAPPING case ACT_LAYER_TAP: case ACT_LAYER_TAP_EXT: switch (action.layer_tap.code) { case 0xe0 ... 0xef: /* layer On/Off with modifiers(left only) */ if (event.pressed) { layer_on(action.layer_tap.val); register_mods(action.layer_tap.code & 0x0f); } else { layer_off(action.layer_tap.val); unregister_mods(action.layer_tap.code & 0x0f); } break; case OP_TAP_TOGGLE: /* tap toggle */ if (event.pressed) { if (tap_count < TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } else { if (tap_count <= TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } break; case OP_ON_OFF: event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val); break; case OP_OFF_ON: event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val); break; case OP_SET_CLEAR: event.pressed ? layer_move(action.layer_tap.val) : layer_clear(); break; default: /* tap key */ if (event.pressed) { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: register_code\n"); register_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: On on press\n"); layer_on(action.layer_tap.val); } } else { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n"); unregister_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: Off on release\n"); layer_off(action.layer_tap.val); } } break; } break; #endif #endif /* Extentions */ #ifndef NO_ACTION_MACRO case ACT_MACRO: action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); break; #endif #ifdef BACKLIGHT_ENABLE case ACT_BACKLIGHT: if (!event.pressed) { switch (action.backlight.opt) { case BACKLIGHT_INCREASE: backlight_increase(); break; case BACKLIGHT_DECREASE: backlight_decrease(); break; case BACKLIGHT_TOGGLE: backlight_toggle(); break; case BACKLIGHT_STEP: backlight_step(); break; case BACKLIGHT_LEVEL: backlight_level(action.backlight.level); break; } } break; #endif case ACT_COMMAND: break; #ifndef NO_ACTION_FUNCTION case ACT_FUNCTION: action_function(record, action.func.id, action.func.opt); break; #endif default: break; } }
bool process_record_quantum(keyrecord_t *record) { /* This gets the keycode from the key pressed */ keypos_t key = record->event.key; uint16_t keycode; #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) /* TODO: Use store_or_get_action() or a similar function. */ if (!disable_action_cache) { uint8_t layer; if (record->event.pressed) { layer = layer_switch_get_layer(key); update_source_layers_cache(key, layer); } else { layer = read_source_layers_cache(key); } keycode = keymap_key_to_keycode(layer, key); } else #endif keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key); // This is how you use actions here // if (keycode == KC_LEAD) { // action_t action; // action.code = ACTION_DEFAULT_LAYER_SET(0); // process_action(record, action); // return false; // } #ifdef TAP_DANCE_ENABLE preprocess_tap_dance(keycode, record); #endif if (!( #if defined(KEY_LOCK_ENABLE) // Must run first to be able to mask key_up events. process_key_lock(&keycode, record) && #endif #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY) process_clicky(keycode, record) && #endif //AUDIO_CLICKY process_record_kb(keycode, record) && #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYPRESSES) process_rgb_matrix(keycode, record) && #endif #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) process_midi(keycode, record) && #endif #ifdef AUDIO_ENABLE process_audio(keycode, record) && #endif #ifdef STENO_ENABLE process_steno(keycode, record) && #endif #if ( defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE) process_music(keycode, record) && #endif #ifdef TAP_DANCE_ENABLE process_tap_dance(keycode, record) && #endif #ifdef LEADER_ENABLE process_leader(keycode, record) && #endif #ifdef COMBO_ENABLE process_combo(keycode, record) && #endif #ifdef UNICODE_ENABLE process_unicode(keycode, record) && #endif #ifdef UCIS_ENABLE process_ucis(keycode, record) && #endif #ifdef PRINTING_ENABLE process_printer(keycode, record) && #endif #ifdef AUTO_SHIFT_ENABLE process_auto_shift(keycode, record) && #endif #ifdef UNICODEMAP_ENABLE process_unicode_map(keycode, record) && #endif #ifdef TERMINAL_ENABLE process_terminal(keycode, record) && #endif true)) { return false; } // Shift / paren setup switch(keycode) { case RESET: if (record->event.pressed) { reset_keyboard(); } return false; case DEBUG: if (record->event.pressed) { debug_enable = true; print("DEBUG: enabled.\n"); } return false; #ifdef FAUXCLICKY_ENABLE case FC_TOG: if (record->event.pressed) { FAUXCLICKY_TOGGLE; } return false; case FC_ON: if (record->event.pressed) { FAUXCLICKY_ON; } return false; case FC_OFF: if (record->event.pressed) { FAUXCLICKY_OFF; } return false; #endif #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) case RGB_TOG: // Split keyboards need to trigger on key-up for edge-case issue #ifndef SPLIT_KEYBOARD if (record->event.pressed) { #else if (!record->event.pressed) { #endif rgblight_toggle(); #ifdef SPLIT_KEYBOARD RGB_DIRTY = true; #endif } return false; case RGB_MODE_FORWARD: if (record->event.pressed) { uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)); if(shifted) { rgblight_step_reverse(); } else { rgblight_step(); } #ifdef SPLIT_KEYBOARD RGB_DIRTY = true; #endif } return false; case RGB_MODE_REVERSE: if (record->event.pressed) { uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)); if(shifted) { rgblight_step(); } else { rgblight_step_reverse(); } #ifdef SPLIT_KEYBOARD RGB_DIRTY = true; #endif } return false; case RGB_HUI: // Split keyboards need to trigger on key-up for edge-case issue #ifndef SPLIT_KEYBOARD if (record->event.pressed) { #else if (!record->event.pressed) { #endif rgblight_increase_hue(); #ifdef SPLIT_KEYBOARD RGB_DIRTY = true; #endif } return false; case RGB_HUD: // Split keyboards need to trigger on key-up for edge-case issue #ifndef SPLIT_KEYBOARD if (record->event.pressed) { #else if (!record->event.pressed) { #endif rgblight_decrease_hue(); #ifdef SPLIT_KEYBOARD RGB_DIRTY = true; #endif } return false; case RGB_SAI: // Split keyboards need to trigger on key-up for edge-case issue #ifndef SPLIT_KEYBOARD if (record->event.pressed) { #else if (!record->event.pressed) { #endif rgblight_increase_sat(); #ifdef SPLIT_KEYBOARD RGB_DIRTY = true; #endif } return false; case RGB_SAD: // Split keyboards need to trigger on key-up for edge-case issue #ifndef SPLIT_KEYBOARD if (record->event.pressed) { #else if (!record->event.pressed) { #endif rgblight_decrease_sat(); #ifdef SPLIT_KEYBOARD RGB_DIRTY = true; #endif } return false; case RGB_VAI: // Split keyboards need to trigger on key-up for edge-case issue #ifndef SPLIT_KEYBOARD if (record->event.pressed) { #else if (!record->event.pressed) { #endif rgblight_increase_val(); #ifdef SPLIT_KEYBOARD RGB_DIRTY = true; #endif } return false; case RGB_VAD: // Split keyboards need to trigger on key-up for edge-case issue #ifndef SPLIT_KEYBOARD if (record->event.pressed) { #else if (!record->event.pressed) { #endif rgblight_decrease_val(); #ifdef SPLIT_KEYBOARD RGB_DIRTY = true; #endif } return false; case RGB_SPI: if (record->event.pressed) { rgblight_increase_speed(); } return false; case RGB_SPD: if (record->event.pressed) { rgblight_decrease_speed(); } return false; case RGB_MODE_PLAIN: if (record->event.pressed) { rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); #ifdef SPLIT_KEYBOARD RGB_DIRTY = true; #endif } return false; case RGB_MODE_BREATHE: #ifdef RGBLIGHT_EFFECT_BREATHING if (record->event.pressed) { if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) { rgblight_step(); } else { rgblight_mode(RGBLIGHT_MODE_BREATHING); } } #endif return false; case RGB_MODE_RAINBOW: #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD if (record->event.pressed) { if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) { rgblight_step(); } else { rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD); } } #endif return false; case RGB_MODE_SWIRL: #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL if (record->event.pressed) { if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) { rgblight_step(); } else { rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL); } } #endif return false; case RGB_MODE_SNAKE: #ifdef RGBLIGHT_EFFECT_SNAKE if (record->event.pressed) { if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) { rgblight_step(); } else { rgblight_mode(RGBLIGHT_MODE_SNAKE); } } #endif return false; case RGB_MODE_KNIGHT: #ifdef RGBLIGHT_EFFECT_KNIGHT if (record->event.pressed) { if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) { rgblight_step(); } else { rgblight_mode(RGBLIGHT_MODE_KNIGHT); } } #endif return false; case RGB_MODE_XMAS: #ifdef RGBLIGHT_EFFECT_CHRISTMAS if (record->event.pressed) { rgblight_mode(RGBLIGHT_MODE_CHRISTMAS); } #endif return false; case RGB_MODE_GRADIENT: #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT if (record->event.pressed) { if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) { rgblight_step(); } else { rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT); } } #endif return false; case RGB_MODE_RGBTEST: #ifdef RGBLIGHT_EFFECT_RGB_TEST if (record->event.pressed) { rgblight_mode(RGBLIGHT_MODE_RGB_TEST); } #endif return false; #endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) #ifdef PROTOCOL_LUFA case OUT_AUTO: if (record->event.pressed) { set_output(OUTPUT_AUTO); } return false; case OUT_USB: if (record->event.pressed) { set_output(OUTPUT_USB); } return false; #ifdef BLUETOOTH_ENABLE case OUT_BT: if (record->event.pressed) { set_output(OUTPUT_BLUETOOTH); } return false; #endif #endif case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO: if (record->event.pressed) { // MAGIC actions (BOOTMAGIC without the boot) if (!eeconfig_is_enabled()) { eeconfig_init(); } /* keymap config */ keymap_config.raw = eeconfig_read_keymap(); switch (keycode) { case MAGIC_SWAP_CONTROL_CAPSLOCK: keymap_config.swap_control_capslock = true; break; case MAGIC_CAPSLOCK_TO_CONTROL: keymap_config.capslock_to_control = true; break; case MAGIC_SWAP_LALT_LGUI: keymap_config.swap_lalt_lgui = true; break; case MAGIC_SWAP_RALT_RGUI: keymap_config.swap_ralt_rgui = true; break; case MAGIC_NO_GUI: keymap_config.no_gui = true; break; case MAGIC_SWAP_GRAVE_ESC: keymap_config.swap_grave_esc = true; break; case MAGIC_SWAP_BACKSLASH_BACKSPACE: keymap_config.swap_backslash_backspace = true; break; case MAGIC_HOST_NKRO: keymap_config.nkro = true; break; case MAGIC_SWAP_ALT_GUI: keymap_config.swap_lalt_lgui = true; keymap_config.swap_ralt_rgui = true; #ifdef AUDIO_ENABLE PLAY_SONG(ag_swap_song); #endif break; case MAGIC_UNSWAP_CONTROL_CAPSLOCK: keymap_config.swap_control_capslock = false; break; case MAGIC_UNCAPSLOCK_TO_CONTROL: keymap_config.capslock_to_control = false; break; case MAGIC_UNSWAP_LALT_LGUI: keymap_config.swap_lalt_lgui = false; break; case MAGIC_UNSWAP_RALT_RGUI: keymap_config.swap_ralt_rgui = false; break; case MAGIC_UNNO_GUI: keymap_config.no_gui = false; break; case MAGIC_UNSWAP_GRAVE_ESC: keymap_config.swap_grave_esc = false; break; case MAGIC_UNSWAP_BACKSLASH_BACKSPACE: keymap_config.swap_backslash_backspace = false; break; case MAGIC_UNHOST_NKRO: keymap_config.nkro = false; break; case MAGIC_UNSWAP_ALT_GUI: keymap_config.swap_lalt_lgui = false; keymap_config.swap_ralt_rgui = false; #ifdef AUDIO_ENABLE PLAY_SONG(ag_norm_song); #endif break; case MAGIC_TOGGLE_ALT_GUI: keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui; keymap_config.swap_ralt_rgui = !keymap_config.swap_ralt_rgui; #ifdef AUDIO_ENABLE if (keymap_config.swap_ralt_rgui) { PLAY_SONG(ag_swap_song); } else { PLAY_SONG(ag_norm_song); } #endif break; case MAGIC_TOGGLE_NKRO: keymap_config.nkro = !keymap_config.nkro; break; default: break; } eeconfig_update_keymap(keymap_config.raw); clear_keyboard(); // clear to prevent stuck keys return false; } break; case KC_LSPO: { if (record->event.pressed) { shift_interrupted[0] = false; scs_timer[0] = timer_read (); register_mods(MOD_BIT(KC_LSFT)); } else { #ifdef DISABLE_SPACE_CADET_ROLLOVER if (get_mods() & MOD_BIT(KC_RSFT)) { shift_interrupted[0] = true; shift_interrupted[1] = true; } #endif if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) { register_code(LSPO_KEY); unregister_code(LSPO_KEY); } unregister_mods(MOD_BIT(KC_LSFT)); } return false; } case KC_RSPC: { if (record->event.pressed) { shift_interrupted[1] = false; scs_timer[1] = timer_read (); register_mods(MOD_BIT(KC_RSFT)); } else { #ifdef DISABLE_SPACE_CADET_ROLLOVER if (get_mods() & MOD_BIT(KC_LSFT)) { shift_interrupted[0] = true; shift_interrupted[1] = true; } #endif if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) { register_code(RSPC_KEY); unregister_code(RSPC_KEY); } unregister_mods(MOD_BIT(KC_RSFT)); } return false; } case KC_SFTENT: { if (record->event.pressed) { shift_interrupted[1] = false; scs_timer[1] = timer_read (); register_mods(MOD_BIT(KC_RSFT)); } else if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) { unregister_mods(MOD_BIT(KC_RSFT)); register_code(SFTENT_KEY); unregister_code(SFTENT_KEY); } else { unregister_mods(MOD_BIT(KC_RSFT)); } return false; } case GRAVE_ESC: { uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT) |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))); #ifdef GRAVE_ESC_ALT_OVERRIDE // if ALT is pressed, ESC is always sent // this is handy for the cmd+opt+esc shortcut on macOS, among other things. if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) { shifted = 0; } #endif #ifdef GRAVE_ESC_CTRL_OVERRIDE // if CTRL is pressed, ESC is always sent // this is handy for the ctrl+shift+esc shortcut on windows, among other things. if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) { shifted = 0; } #endif #ifdef GRAVE_ESC_GUI_OVERRIDE // if GUI is pressed, ESC is always sent if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) { shifted = 0; } #endif #ifdef GRAVE_ESC_SHIFT_OVERRIDE // if SHIFT is pressed, ESC is always sent if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) { shifted = 0; } #endif if (record->event.pressed) { grave_esc_was_shifted = shifted; add_key(shifted ? KC_GRAVE : KC_ESCAPE); } else { del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE); } send_keyboard_report(); return false; } #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING) case BL_BRTG: { if (record->event.pressed) breathing_toggle(); return false; } #endif default: { shift_interrupted[0] = true; shift_interrupted[1] = true; break; } } return process_action_kb(record); } __attribute__ ((weak)) const bool ascii_to_shift_lut[0x80] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0 }; __attribute__ ((weak)) const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, KC_ESC, 0, 0, 0, 0, KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH, KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS, KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL }; void send_string(const char *str) { send_string_with_delay(str, 0); } void send_string_P(const char *str) { send_string_with_delay_P(str, 0); } void send_string_with_delay(const char *str, uint8_t interval) { while (1) { char ascii_code = *str; if (!ascii_code) break; if (ascii_code == 1) { // tap uint8_t keycode = *(++str); register_code(keycode); unregister_code(keycode); } else if (ascii_code == 2) { // down uint8_t keycode = *(++str); register_code(keycode); } else if (ascii_code == 3) { // up uint8_t keycode = *(++str); unregister_code(keycode); } else { send_char(ascii_code); } ++str; // interval { uint8_t ms = interval; while (ms--) wait_ms(1); } } } void send_string_with_delay_P(const char *str, uint8_t interval) { while (1) { char ascii_code = pgm_read_byte(str); if (!ascii_code) break; if (ascii_code == 1) { // tap uint8_t keycode = pgm_read_byte(++str); register_code(keycode); unregister_code(keycode); } else if (ascii_code == 2) { // down uint8_t keycode = pgm_read_byte(++str); register_code(keycode); } else if (ascii_code == 3) { // up uint8_t keycode = pgm_read_byte(++str); unregister_code(keycode); } else { send_char(ascii_code); } ++str; // interval { uint8_t ms = interval; while (ms--) wait_ms(1); } } } void send_char(char ascii_code) { uint8_t keycode; keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]); if (pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code])) { register_code(KC_LSFT); register_code(keycode); unregister_code(keycode); unregister_code(KC_LSFT); } else { register_code(keycode); unregister_code(keycode); } } void set_single_persistent_default_layer(uint8_t default_layer) { #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS) PLAY_SONG(default_layer_songs[default_layer]); #endif eeconfig_update_default_layer(1U<<default_layer); default_layer_set(1U<<default_layer); } uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) { uint32_t mask12 = (1UL << layer1) | (1UL << layer2); uint32_t mask3 = 1UL << layer3; return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3); } void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); } void tap_random_base64(void) { #if defined(__AVR_ATmega32U4__) uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64; #else uint8_t key = rand() % 64; #endif switch (key) { case 0 ... 25: register_code(KC_LSFT); register_code(key + KC_A); unregister_code(key + KC_A); unregister_code(KC_LSFT); break; case 26 ... 51: register_code(key - 26 + KC_A); unregister_code(key - 26 + KC_A); break; case 52: register_code(KC_0); unregister_code(KC_0); break; case 53 ... 61: register_code(key - 53 + KC_1); unregister_code(key - 53 + KC_1); break; case 62: register_code(KC_LSFT); register_code(KC_EQL); unregister_code(KC_EQL); unregister_code(KC_LSFT); break; case 63: register_code(KC_SLSH); unregister_code(KC_SLSH); break; } }
/** \brief Take an action and processes it. * * FIXME: Needs documentation. */ void process_action(keyrecord_t *record, action_t action) { keyevent_t event = record->event; #ifndef NO_ACTION_TAPPING uint8_t tap_count = record->tap.count; #endif if (event.pressed) { // clear the potential weak mods left by previously pressed keys clear_weak_mods(); } #ifndef NO_ACTION_ONESHOT bool do_release_oneshot = false; // notice we only clear the one shot layer if the pressed key is not a modifier. if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) { clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); do_release_oneshot = !is_oneshot_layer_active(); } #endif switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: case ACT_RMODS: { uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods<<4; if (event.pressed) { if (mods) { if (IS_MOD(action.key.code) || action.key.code == KC_NO) { // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless. // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT). // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO). add_mods(mods); } else { add_weak_mods(mods); } send_keyboard_report(); } register_code(action.key.code); } else { unregister_code(action.key.code); if (mods) { if (IS_MOD(action.key.code) || action.key.code == KC_NO) { del_mods(mods); } else { del_weak_mods(mods); } send_keyboard_report(); } } } break; #ifndef NO_ACTION_TAPPING case ACT_LMODS_TAP: case ACT_RMODS_TAP: { uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods<<4; switch (action.layer_tap.code) { #ifndef NO_ACTION_ONESHOT case MODS_ONESHOT: // Oneshot modifier if (event.pressed) { if (tap_count == 0) { dprint("MODS_TAP: Oneshot: 0\n"); register_mods(mods); } else if (tap_count == 1) { dprint("MODS_TAP: Oneshot: start\n"); set_oneshot_mods(mods); #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 } else if (tap_count == ONESHOT_TAP_TOGGLE) { dprint("MODS_TAP: Toggling oneshot"); clear_oneshot_mods(); set_oneshot_locked_mods(mods); register_mods(mods); #endif } else { register_mods(mods); } } else { if (tap_count == 0) { clear_oneshot_mods(); unregister_mods(mods); } else if (tap_count == 1) { // Retain Oneshot mods #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 if (mods & get_mods()) { clear_oneshot_locked_mods(); clear_oneshot_mods(); unregister_mods(mods); } } else if (tap_count == ONESHOT_TAP_TOGGLE) { // Toggle Oneshot Layer #endif } else { clear_oneshot_mods(); unregister_mods(mods); } } break; #endif case MODS_TAP_TOGGLE: if (event.pressed) { if (tap_count <= TAPPING_TOGGLE) { register_mods(mods); } } else { if (tap_count < TAPPING_TOGGLE) { unregister_mods(mods); } } break; default: if (event.pressed) { if (tap_count > 0) { #ifndef IGNORE_MOD_TAP_INTERRUPT if (record->tap.interrupted) { dprint("mods_tap: tap: cancel: add_mods\n"); // ad hoc: set 0 to cancel tap record->tap.count = 0; register_mods(mods); } else #endif { dprint("MODS_TAP: Tap: register_code\n"); register_code(action.key.code); } } else { dprint("MODS_TAP: No tap: add_mods\n"); register_mods(mods); } } else { if (tap_count > 0) { dprint("MODS_TAP: Tap: unregister_code\n"); unregister_code(action.key.code); } else { dprint("MODS_TAP: No tap: add_mods\n"); unregister_mods(mods); } } break; } } break; #endif #ifdef EXTRAKEY_ENABLE /* other HID usage */ case ACT_USAGE: switch (action.usage.page) { case PAGE_SYSTEM: if (event.pressed) { host_system_send(action.usage.code); } else { host_system_send(0); } break; case PAGE_CONSUMER: if (event.pressed) { host_consumer_send(action.usage.code); } else { host_consumer_send(0); } break; } break; #endif #ifdef MOUSEKEY_ENABLE /* Mouse key */ case ACT_MOUSEKEY: if (event.pressed) { switch (action.key.code) { case KC_MS_BTN1: tp_buttons |= (1<<0); break; case KC_MS_BTN2: tp_buttons |= (1<<1); break; case KC_MS_BTN3: tp_buttons |= (1<<2); break; default: break; } mousekey_on(action.key.code); mousekey_send(); } else { switch (action.key.code) { case KC_MS_BTN1: tp_buttons &= ~(1<<0); break; case KC_MS_BTN2: tp_buttons &= ~(1<<1); break; case KC_MS_BTN3: tp_buttons &= ~(1<<2); break; default: break; } mousekey_off(action.key.code); mousekey_send(); } break; #endif #ifndef NO_ACTION_LAYER case ACT_LAYER: if (action.layer_bitop.on == 0) { /* Default Layer Bitwise Operation */ if (!event.pressed) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: default_layer_and(bits | mask); break; case OP_BIT_OR: default_layer_or(bits | mask); break; case OP_BIT_XOR: default_layer_xor(bits | mask); break; case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break; } } } else { /* Layer Bitwise Operation */ if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) { uint8_t shift = action.layer_bitop.part*4; uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; switch (action.layer_bitop.op) { case OP_BIT_AND: layer_and(bits | mask); break; case OP_BIT_OR: layer_or(bits | mask); break; case OP_BIT_XOR: layer_xor(bits | mask); break; case OP_BIT_SET: layer_and(mask); layer_or(bits); break; } } } break; #ifndef NO_ACTION_TAPPING case ACT_LAYER_TAP: case ACT_LAYER_TAP_EXT: switch (action.layer_tap.code) { case 0xe0 ... 0xef: /* layer On/Off with modifiers(left only) */ if (event.pressed) { layer_on(action.layer_tap.val); register_mods(action.layer_tap.code & 0x0f); } else { layer_off(action.layer_tap.val); unregister_mods(action.layer_tap.code & 0x0f); } break; case OP_TAP_TOGGLE: /* tap toggle */ if (event.pressed) { if (tap_count < TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } else { if (tap_count <= TAPPING_TOGGLE) { layer_invert(action.layer_tap.val); } } break; case OP_ON_OFF: event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val); break; case OP_OFF_ON: event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val); break; case OP_SET_CLEAR: event.pressed ? layer_move(action.layer_tap.val) : layer_clear(); break; #ifndef NO_ACTION_ONESHOT case OP_ONESHOT: // Oneshot modifier #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 do_release_oneshot = false; if (event.pressed) { del_mods(get_oneshot_locked_mods()); if (get_oneshot_layer_state() == ONESHOT_TOGGLED) { reset_oneshot_layer(); layer_off(action.layer_tap.val); break; } else if (tap_count < ONESHOT_TAP_TOGGLE) { layer_on(action.layer_tap.val); set_oneshot_layer(action.layer_tap.val, ONESHOT_START); } } else { add_mods(get_oneshot_locked_mods()); if (tap_count >= ONESHOT_TAP_TOGGLE) { reset_oneshot_layer(); clear_oneshot_locked_mods(); set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED); } else { clear_oneshot_layer_state(ONESHOT_PRESSED); } } #else if (event.pressed) { layer_on(action.layer_tap.val); set_oneshot_layer(action.layer_tap.val, ONESHOT_START); } else { clear_oneshot_layer_state(ONESHOT_PRESSED); if (tap_count > 1) { clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); } } #endif break; #endif default: /* tap key */ if (event.pressed) { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: register_code\n"); register_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: On on press\n"); layer_on(action.layer_tap.val); } } else { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n"); if (action.layer_tap.code == KC_CAPS) { wait_ms(80); } unregister_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: Off on release\n"); layer_off(action.layer_tap.val); } } break; } break; #endif #endif /* Extentions */ #ifndef NO_ACTION_MACRO case ACT_MACRO: action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); break; #endif #ifdef BACKLIGHT_ENABLE case ACT_BACKLIGHT: if (!event.pressed) { switch (action.backlight.opt) { case BACKLIGHT_INCREASE: backlight_increase(); break; case BACKLIGHT_DECREASE: backlight_decrease(); break; case BACKLIGHT_TOGGLE: backlight_toggle(); break; case BACKLIGHT_STEP: backlight_step(); break; case BACKLIGHT_ON: backlight_level(BACKLIGHT_LEVELS); break; case BACKLIGHT_OFF: backlight_level(0); break; } } break; #endif case ACT_COMMAND: break; #ifdef SWAP_HANDS_ENABLE case ACT_SWAP_HANDS: switch (action.swap.code) { case OP_SH_TOGGLE: if (event.pressed) { swap_hands = !swap_hands; } break; case OP_SH_ON_OFF: swap_hands = event.pressed; break; case OP_SH_OFF_ON: swap_hands = !event.pressed; break; case OP_SH_ON: if (!event.pressed) { swap_hands = true; } break; case OP_SH_OFF: if (!event.pressed) { swap_hands = false; } break; #ifndef NO_ACTION_TAPPING case OP_SH_TAP_TOGGLE: /* tap toggle */ if (event.pressed) { if (swap_held) { swap_held = false; } else { swap_hands = !swap_hands; } } else { if (tap_count < TAPPING_TOGGLE) { swap_hands = !swap_hands; } } break; default: /* tap key */ if (tap_count > 0) { if (swap_held) { swap_hands = !swap_hands; // undo hold set up in _tap_hint swap_held = false; } if (event.pressed) { register_code(action.swap.code); } else { unregister_code(action.swap.code); *record = (keyrecord_t){}; // hack: reset tap mode } } else { if (swap_held && !event.pressed) { swap_hands = !swap_hands; // undo hold set up in _tap_hint swap_held = false; } } #endif } #endif #ifndef NO_ACTION_FUNCTION case ACT_FUNCTION: action_function(record, action.func.id, action.func.opt); break; #endif default: break; } #ifndef NO_ACTION_LAYER // if this event is a layer action, update the leds switch (action.kind.id) { case ACT_LAYER: #ifndef NO_ACTION_TAPPING case ACT_LAYER_TAP: case ACT_LAYER_TAP_EXT: #endif led_set(host_keyboard_leds()); break; default: break; } #endif #ifndef NO_ACTION_TAPPING #ifdef RETRO_TAPPING if (!is_tap_key(record->event.key)) { retro_tapping_counter = 0; } else { if (event.pressed) { if (tap_count > 0) { retro_tapping_counter = 0; } else { } } else { if (tap_count > 0) { retro_tapping_counter = 0; } else { if (retro_tapping_counter == 2) { register_code(action.layer_tap.code); unregister_code(action.layer_tap.code); } retro_tapping_counter = 0; } } } #endif #endif #ifndef NO_ACTION_ONESHOT /* Because we switch layers after a oneshot event, we need to release the * key before we leave the layer or no key up event will be generated. */ if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) { record->event.pressed = false; layer_on(get_oneshot_layer()); process_record(record); layer_off(get_oneshot_layer()); } #endif }
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { switch (id) { case RGBLED_TOGGLE: //led operations if (record->event.pressed) { rgblight_toggle(); } break; case RGBLED_INCREASE_HUE: if (record->event.pressed) { rgblight_increase_hue(); } break; case RGBLED_DECREASE_HUE: if (record->event.pressed) { rgblight_decrease_hue(); } break; case RGBLED_INCREASE_SAT: if (record->event.pressed) { rgblight_increase_sat(); } break; case RGBLED_DECREASE_SAT: if (record->event.pressed) { rgblight_decrease_sat(); } break; case RGBLED_INCREASE_VAL: if (record->event.pressed) { rgblight_increase_val(); } break; case RGBLED_DECREASE_VAL: if (record->event.pressed) { rgblight_decrease_val(); } break; case RGBLED_STEP_MODE: if (record->event.pressed) { rgblight_step(); } break; static uint8_t shift_esc_shift_mask; // Shift + ESC = ~ case SHIFT_ESC: shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK; if (record->event.pressed) { if (shift_esc_shift_mask) { add_key(KC_GRV); send_keyboard_report(); } else { add_key(KC_ESC); send_keyboard_report(); } } else { if (shift_esc_shift_mask) { del_key(KC_GRV); send_keyboard_report(); } else { del_key(KC_ESC); send_keyboard_report(); } } break; } };
/* Main thread */ int main(void) { /* ChibiOS/RT init */ halInit(); chSysInit(); #ifdef STM32_EEPROM_ENABLE EEPROM_Init(); #endif // TESTING // chThdCreateStatic(waThread1, sizeof(waThread1), NORMALPRIO, Thread1, NULL); keyboard_setup(); /* Init USB */ init_usb_driver(&USB_DRIVER); /* init printf */ init_printf(NULL,sendchar_pf); #ifdef MIDI_ENABLE setup_midi(); #endif #ifdef SERIAL_LINK_ENABLE init_serial_link(); #endif #ifdef VISUALIZER_ENABLE visualizer_init(); #endif host_driver_t* driver = NULL; /* Wait until the USB or serial link is active */ while (true) { #if defined(WAIT_FOR_USB) || defined(SERIAL_LINK_ENABLE) if(USB_DRIVER.state == USB_ACTIVE) { driver = &chibios_driver; break; } #else driver = &chibios_driver; break; #endif #ifdef SERIAL_LINK_ENABLE if(is_serial_link_connected()) { driver = get_serial_link_driver(); break; } serial_link_update(); #endif wait_ms(50); } /* Do need to wait here! * Otherwise the next print might start a transfer on console EP * before the USB is completely ready, which sometimes causes * HardFaults. */ wait_ms(50); print("USB configured.\n"); /* init TMK modules */ keyboard_init(); host_set_driver(driver); #ifdef SLEEP_LED_ENABLE sleep_led_init(); #endif print("Keyboard start.\n"); /* Main loop */ while(true) { #if !defined(NO_USB_STARTUP_CHECK) if(USB_DRIVER.state == USB_SUSPENDED) { print("[s]"); #ifdef VISUALIZER_ENABLE visualizer_suspend(); #endif while(USB_DRIVER.state == USB_SUSPENDED) { /* Do this in the suspended state */ #ifdef SERIAL_LINK_ENABLE serial_link_update(); #endif suspend_power_down(); // on AVR this deep sleeps for 15ms /* Remote wakeup */ if(suspend_wakeup_condition()) { usbWakeupHost(&USB_DRIVER); } } /* Woken up */ // variables has been already cleared by the wakeup hook send_keyboard_report(); #ifdef MOUSEKEY_ENABLE mousekey_send(); #endif /* MOUSEKEY_ENABLE */ #ifdef VISUALIZER_ENABLE visualizer_resume(); #endif } #endif keyboard_task(); #ifdef CONSOLE_ENABLE console_task(); #endif #ifdef VIRTSER_ENABLE virtser_task(); #endif #ifdef RAW_ENABLE raw_hid_task(); #endif } }