static void to_graphic(t_game *game, t_player *player) { char buff[512]; (void)game; bzero(buff, sizeof(buff)); sprintf(buff, G_PLAYER_POS, player->num, player->pos.x, player->pos.y, player->direction); send_to_graphic(game, buff); }
void add_rand_food(t_zap *data, int nb, t_user *usr) { int x; int y; char tmp[150]; x = rand() % data->width; y = rand() % data->length; data->map[x][y].food += nb; bzero(tmp, 150); sprintf(tmp, "bct %d %d %d %d %d %d %d %d %d\n", x, y, (int)data->map[x][y].food, (int)data->map[x][y].linemate, (int)data->map[x][y].deraumere, (int)data->map[x][y].sibur, (int)data->map[x][y].mendiane, (int)data->map[x][y].phiras, (int)data->map[x][y].thystame); send_to_graphic(tmp, usr); verbose_eat(usr, x, y, data); }