ScripMasterDataRequest::ScripMasterDataRequest(const char * buf) { int offset = 0; UNSIGNED_INTEGER tmpInt1 = 0, tmpInt2 = 0; UNSIGNED_CHARACTER tmpChar = 0; UNSIGNED_LONG tmpLong1 = 0, tmpLong2 = 0; UNSIGNED_SHORT tmpShort1 = 0, tmpShort2 = 0; DESERIALIZE_8(tmpChar, setScripMasterDataRequestType(tmpChar), buf, offset); DESERIALIZE_32(tmpInt1, tmpInt2, setClientId(tmpInt2), buf, offset); DESERIALIZE_64(tmpLong1, tmpLong2, setRecordNumber(tmpLong2), buf, offset); DESERIALIZE_64(tmpLong1, tmpLong2, setSecurityId(tmpLong2), buf, offset); DESERIALIZE_64(tmpLong1, tmpLong2, setSymbolId(tmpLong2), buf, offset); DESERIALIZE_16(tmpShort1, tmpShort2, setExchangeId(tmpShort2), buf, offset); setSymbol(strdup(buf + offset)); offset += SYMBOL_SIZE; setSeries(strdup(buf + offset)); offset += SERIES_SIZE; setMarketName(strdup(buf + offset)); offset += MARKET_NAME_SIZE; DESERIALIZE_8(tmpChar, setOptionType(tmpChar), buf, offset); DESERIALIZE_8(tmpChar, setOptionMode(tmpChar), buf, offset); DESERIALIZE_8(tmpChar, setSecurityType(tmpChar), buf, offset); DESERIALIZE_64(tmpLong1, tmpLong2, setStrikePrice(tmpLong2), buf, offset); DESERIALIZE_32(tmpInt1, tmpInt2, setExpiryYearMon(tmpInt2), buf, offset); DESERIALIZE_32(tmpInt1, tmpInt2, setExpiryDate(tmpInt2), buf, offset); DESERIALIZE_32(tmpInt1, tmpInt2, setNumberOfRecords(tmpInt2), buf, offset); setSymbolAlias(strdup(buf + offset)); offset += SYMBOL_ALIAS_SIZE; }
O1Beatport::O1Beatport(QObject *parent) : O1(parent), _dialogContent(new Ui::BeatportAuthentication), _dialog(new QDialog), _status(InitialState) { if(QByteArray(BEATPORT_API_KEY).isEmpty() || QByteArray(BEATPORT_API_SECRET).isEmpty()) { _status = APIKeysMissing; return; } else { setClientId(BEATPORT_API_KEY); setClientSecret(BEATPORT_API_SECRET); } _dialogContent->setupUi(_dialog); connect(_dialogContent->webView, &QWebView::linkClicked, this, &O1Beatport::onLinkClickedInsideWebView); setAccessTokenUrl(QUrl("https://oauth-api.beatport.com/identity/1/oauth/access-token")); setAuthorizeUrl(QUrl("https://oauth-api.beatport.com/identity/1/oauth/authorize")); setRequestTokenUrl(QUrl("https://oauth-api.beatport.com/identity/1/oauth/request-token")); connect(this, &O1::openBrowser, this, &O1Beatport::onOpenBrowser); connect(this, &O1::closeBrowser, _dialog, &QDialog::hide); connect(this, &O1::linkedChanged, this, &O1Beatport::onLinkingChanged); connect(this, &O1::linkingSucceeded, this, &O1Beatport::onLinkingSucceeded); }
void O1Tomboy::setBaseURL(const QString &value) { setRequestTokenUrl(QUrl(value + QStringLiteral("/oauth/request_token"))); setAuthorizeUrl(QUrl(value + QStringLiteral("/oauth/authorize"))); setAccessTokenUrl(QUrl(value + QStringLiteral("/oauth/access_token"))); setClientId(QStringLiteral("anyone")); setClientSecret(QStringLiteral("anyone")); }
void ItemType::unserialize(const BinaryTreePtr& node) { m_null = false; m_category = (ItemCategory)node->getU8(); node->getU32(); // flags static uint16 lastId = 99; while(node->canRead()) { uint8 attr = node->getU8(); if(attr == 0 || attr == 0xFF) break; uint16 len = node->getU16(); switch(attr) { case ItemTypeAttrServerId: { uint16 serverId = node->getU16(); if(g_game.getClientVersion() < 960) { if(serverId > 20000 && serverId < 20100) { serverId -= 20000; } else if(lastId > 99 && lastId != serverId - 1) { while(lastId != serverId - 1) { ItemTypePtr tmp(new ItemType); tmp->setServerId(lastId++); g_things.addItemType(tmp); } } } else { if(serverId > 30000 && serverId < 30100) { serverId -= 30000; } else if(lastId > 99 && lastId != serverId - 1) { while(lastId != serverId - 1) { ItemTypePtr tmp(new ItemType); tmp->setServerId(lastId++); g_things.addItemType(tmp); } } } setServerId(serverId); lastId = serverId; break; } case ItemTypeAttrClientId: setClientId(node->getU16()); break; case ItemTypeAttrName: setName(node->getString(len)); break; case ItemTypeAttrWritable: m_attribs.set(ItemTypeAttrWritable, true); break; default: node->skip(len); // skip attribute break; } } }
bool EClientSocket::eConnect( const char *host, UINT port, int clientId, bool extraAuth) { // already connected? if( isConnected()) { getWrapper()->error( NO_VALID_ID, ALREADY_CONNECTED.code(), ALREADY_CONNECTED.msg()); return false; } // init sockets AfxSocketInit(); // close open connection if there was one eDisconnect(); // create socket m_pSocket.reset(new MySocket(this)); if( !m_pSocket->Create()) { eDisconnect(); getWrapper()->winError( "Failed to create socket", GetLastError() ); getWrapper()->error( NO_VALID_ID, FAIL_CREATE_SOCK.code(), FAIL_CREATE_SOCK.msg()); return false; } // use local machine if no host passed in if( !(host && *host)) { host = "127.0.0.1"; } // connect to server if( !m_pSocket->Connect(host, port)) { int lastError = GetLastError(); if( lastError != WSAEWOULDBLOCK && !handleSocketError(GetLastError())) { return false; } } setClientId( clientId); setExtraAuth( extraAuth); { // Wait till we are fully connected (or for an error) CWinThread* pThread = AfxGetThread(); while( m_pSocket.get() && !isConnected()) { if (!pThread->PumpMessage()) return false; } } return true; }
GoogleService::GoogleService(const AuthService& baseAuth) : OidcService(baseAuth) { setRedirectEndpoint(configurationProperty(RedirectEndpointProperty)); setClientId(configurationProperty(ClientIdProperty)); setClientSecret(configurationProperty(ClientSecretProperty)); setAuthEndpoint("https://accounts.google.com/o/oauth2/v2/auth"); setTokenEndpoint("https://www.googleapis.com/oauth2/v4/token"); setUserInfoEndpoint("https://www.googleapis.com/oauth2/v3/userinfo"); setAuthenticationScope("openid email profile"); setName("google"); setDescription("Google Account"); setPopupWidth(550); }
void Player::fromPacket(sf::Packet* packet) { int clientID; float ping; std::string userName; *packet >> clientID; *packet >> userName; *packet >> ping; setClientId(clientID); setUserName(userName); setPing(ping); ship.fromPacket(packet); }
virtual void process( Message& m , AbstractMessagingPort* p ){ Request r( m , p ); if ( logLevel > 5 ){ log(5) << "client id: " << hex << r.getClientId() << "\t" << r.getns() << "\t" << dec << r.op() << endl; } try { setClientId( r.getClientId() ); r.process(); } catch ( DBException& e ){ m.data->id = r.id(); log() << "UserException: " << e.what() << endl; if ( r.expectResponse() ){ BSONObj err = BSON( "$err" << e.what() ); replyToQuery( QueryResult::ResultFlag_ErrSet, p , m , err ); } } }
void Client::reloadSettings(bool updateNick) { const FavoriteHubEntry* hub = FavoriteManager::getInstance()->getFavoriteHubEntry(getHubUrl()); string ClientId; if (::strncmp(getHubUrl().c_str(),"adc://", 6) == 0 || ::strncmp(getHubUrl().c_str(),"adcs://", 6) == 0) ClientId = fullADCVersionString; else ClientId = fullVersionString; if(hub) { if(updateNick) { setCurrentNick(checkNick(hub->getNick(true))); } if(!hub->getUserDescription().empty()) { setCurrentDescription(hub->getUserDescription()); } else { setCurrentDescription(SETTING(DESCRIPTION)); } if(!hub->getPassword().empty()) setPassword(hub->getPassword()); if (hub->getOverrideId() && strlen(hub->getClientId().c_str()) > 1) ClientId = hub->getClientId(); if (!hub->getExternalIP().empty()) externalIP = hub->getExternalIP(); if (!hub->getEncoding().empty()){ setEncoding(hub->getEncoding()); } if (hub->getUseInternetIP() && !SETTING(INTERNETIP).empty()){ externalIP = SETTING(INTERNETIP); } } else { if(updateNick) { setCurrentNick(checkNick(SETTING(NICK))); } setCurrentDescription(SETTING(DESCRIPTION)); } setClientId(ClientId); }
virtual void process( Message& m , AbstractMessagingPort* p ){ assert( p ); Request r( m , p ); LastError * le = lastError.startRequest( m , r.getClientId() ); assert( le ); if ( logLevel > 5 ){ log(5) << "client id: " << hex << r.getClientId() << "\t" << r.getns() << "\t" << dec << r.op() << endl; } try { r.init(); setClientId( r.getClientId() ); r.process(); } catch ( AssertionException & e ){ log( e.isUserAssertion() ? 1 : 0 ) << "AssertionException in process: " << e.what() << endl; le->raiseError( e.getCode() , e.what() ); m.header()->id = r.id(); if ( r.expectResponse() ){ BSONObj err = BSON( "$err" << e.what() << "code" << e.getCode() ); replyToQuery( ResultFlag_ErrSet, p , m , err ); } } catch ( DBException& e ){ log() << "DBException in process: " << e.what() << endl; le->raiseError( e.getCode() , e.what() ); m.header()->id = r.id(); if ( r.expectResponse() ){ BSONObj err = BSON( "$err" << e.what() << "code" << e.getCode() ); replyToQuery( ResultFlag_ErrSet, p , m , err ); } } }
/** * Same as eConnect() except you may the specify address family here (default is * AF_UNSPEC). * We couldn't just add the new family arg to eConnect because the original one * is pure virtual declared in EClientSocketBase. Thanks C++ design crap ... */ bool EPosixClientSocket::eConnect2( const char *host, unsigned int port, int clientId, int family ) { // already connected? if( m_fd >= 0) { assert(false); // for now we don't allow that return true; } // initialize Winsock DLL (only for Windows) if ( !SocketsInit()) { // Does this set errno? getWrapper()->error( NO_VALID_ID, CONNECT_FAIL.code(), "Initializing Winsock DLL failed."); return false; } // use local machine if no host passed in if ( !( host && *host)) { host = "127.0.0.1"; } // starting to connect to server struct addrinfo *aitop; int s = resolveHost( host, port, family, &aitop ); if( s != 0 ) { SocketsDestroy(); const char *err; #ifdef HAVE_GETADDRINFO err = gai_strerror(s); #else err = "Invalid address, hostname resolving not supported."; #endif getWrapper()->error( NO_VALID_ID, CONNECT_FAIL.code(), err ); return false; } int con_errno = 0; for( struct addrinfo *ai = aitop; ai != NULL; ai = ai->ai_next ) { // create socket m_fd = socket(ai->ai_family, ai->ai_socktype, 0); if( m_fd < 0) { con_errno = errno; continue; } /* Set socket O_NONBLOCK. If wanted we could handle errors (portability!) We could even make O_NONBLOCK optional. */ int sn = set_socket_nonblock( m_fd ); assert( sn == 0 ); // try to connect if( timeout_connect( m_fd, ai->ai_addr, ai->ai_addrlen ) < 0 ) { con_errno = errno; SocketClose(m_fd); m_fd = -1; continue; } /* successfully connected */ break; } freeaddrinfo(aitop); /* connection failed, tell the error which happened in our last try */ if( m_fd < 0 ) { const char *err = strerror(con_errno); SocketsDestroy(); getWrapper()->error( NO_VALID_ID, CONNECT_FAIL.code(), err ); return false; } // set client id setClientId( clientId); errno = 0; onConnectBase(); if( !isOutBufferEmpty() ) { /* For now we consider it as error if it's not possible to send an integer string within a single tcp packet. Here we don't know weather ::send() really failed or not. If so then we hopefully still have it's errno set.*/ const char *err = (errno != 0) ? strerror(errno) : "Sending client id failed."; eDisconnect(); getWrapper()->error( NO_VALID_ID, CONNECT_FAIL.code(), err ); return false; } if( wait_socket( m_fd, WAIT_READ ) <= 0 ) { const char *err = (errno != 0) ? strerror(errno) : strerror(ENODATA); eDisconnect(); getWrapper()->error( NO_VALID_ID, CONNECT_FAIL.code(), err ); return false; } while( !isConnected() ) { assert( isSocketOK() ); // need to be handled if send() would destroy it if ( !checkMessagesConnect()) { const char *err = (errno != 0) ? strerror(errno) : "The remote host closed the connection."; eDisconnect(); getWrapper()->error( NO_VALID_ID, CONNECT_FAIL.code(), err ); return false; } } // successfully connected return true; }
Player::Player(int clientID, std::string userName) { setClientId(clientID); setUserName(userName); }
Player::Player() { setClientId(-1); setUserName("<invalid>"); }
bool EClientSocket::eConnectImpl(int clientId, bool extraAuth, ConnState* stateOutPt) { // resolve host struct hostent* hostEnt = gethostbyname( host().c_str()); if ( !hostEnt) { getWrapper()->error( NO_VALID_ID, CONNECT_FAIL.code(), CONNECT_FAIL.msg()); return false; } // create socket m_fd = socket(AF_INET, SOCK_STREAM, 0); // cannot create socket if( m_fd < 0) { getWrapper()->error( NO_VALID_ID, FAIL_CREATE_SOCK.code(), FAIL_CREATE_SOCK.msg()); return false; } // starting to connect to server struct sockaddr_in sa; memset( &sa, 0, sizeof(sa)); sa.sin_family = AF_INET; sa.sin_port = htons( port()); sa.sin_addr.s_addr = ((in_addr*)hostEnt->h_addr)->s_addr; // try to connect if( (connect( m_fd, (struct sockaddr *) &sa, sizeof( sa))) < 0) { // error connecting SocketClose( m_fd); m_fd = -1; getWrapper()->error( NO_VALID_ID, CONNECT_FAIL.code(), CONNECT_FAIL.msg()); return false; } getTransport()->fd(m_fd); // set client id setClientId( clientId); setExtraAuth( extraAuth); int res = sendConnectRequest(); if (res < 0 && !handleSocketError()) return false; if( !isConnected()) { if( connState() != CS_DISCONNECTED) { assert( connState() == CS_REDIRECT); if( stateOutPt) { *stateOutPt = connState(); } eDisconnect(); } return false; } // set socket to non-blocking state if ( !SetSocketNonBlocking(m_fd)) { // error setting socket to non-blocking eDisconnect(); getWrapper()->error( NO_VALID_ID, CONNECT_FAIL.code(), CONNECT_FAIL.msg()); return false; } assert( connState() == CS_CONNECTED); if( stateOutPt) { *stateOutPt = connState(); } if (!m_asyncEConnect) { EReader reader(this, m_pSignal); while (m_pSignal && !m_serverVersion && isSocketOK()) { reader.checkClient(); m_pSignal->waitForSignal(); reader.processMsgs(); } } // successfully connected return isSocketOK(); }
bool EPosixClientSocket::eConnect( const char *host, unsigned int port, int clientId) { // reset errno errno = 0; // already connected? if( m_fd >= 0) { errno = EISCONN; getWrapper()->error( NO_VALID_ID, ALREADY_CONNECTED.code(), ALREADY_CONNECTED.msg()); return false; } // initialize Winsock DLL (only for Windows) if ( !SocketsInit()) { return false; } // create socket m_fd = socket(AF_INET, SOCK_STREAM, 0); // cannot create socket if( m_fd < 0) { // uninitialize Winsock DLL (only for Windows) SocketsDestroy(); getWrapper()->error( NO_VALID_ID, FAIL_CREATE_SOCK.code(), FAIL_CREATE_SOCK.msg()); return false; } // use local machine if no host passed in if ( !( host && *host)) { host = "127.0.0.1"; } // starting to connect to server struct sockaddr_in sa; memset( &sa, 0, sizeof(sa)); sa.sin_family = AF_INET; sa.sin_port = htons( port); sa.sin_addr.s_addr = inet_addr( host); // try to connect if( (connect( m_fd, (struct sockaddr *) &sa, sizeof( sa))) < 0) { // error connecting // uninitialize Winsock DLL (only for Windows) SocketsDestroy(); getWrapper()->error( NO_VALID_ID, CONNECT_FAIL.code(), CONNECT_FAIL.msg()); return false; } // set client id setClientId( clientId); onConnectBase(); while( isSocketOK() && !isConnected()) { if ( !checkMessages()) { // uninitialize Winsock DLL (only for Windows) SocketsDestroy(); getWrapper()->error( NO_VALID_ID, CONNECT_FAIL.code(), CONNECT_FAIL.msg()); return false; } } // successfully connected return true; }