Esempio n. 1
0
void EditorSession::setSkeleton(Skeleton *skeleton)
{
    if (m_skeleton == skeleton) {
        return;
    }
    m_skeleton = skeleton;

    Language *language = m_language;
    if (!m_language) {
        language = m_resourceManager->languageResources().first()->language();
    }

    if (m_skeleton) {
        bool found = false;
        int resources = m_resourceManager->courseResources(language).count();
        for (int i=0; i < resources; ++i) {
            Course * course = m_resourceManager->course(language, i);
            if (course->foreignId() == m_skeleton->id()) {
                setCourse(course);
                found = true;
                break;
            }
        }
        if (!found) {
            setCourse(nullptr);
        }
    }

    emit skeletonChanged();
}
Esempio n. 2
0
void EditorSession::setLanguage(Language *language)
{
    if (m_language == language) {
        return;
    }
    m_language = language;
    if (m_skeletonMode) {
        bool found = false;
        if (m_skeleton) {
            int resources = m_resourceManager->courseResources(m_language).count();
            for (int i=0; i < resources; ++i) {
                Course * course = m_resourceManager->course(m_language, i);
                if (course->foreignId() == m_skeleton->id()) {
                    setCourse(course);
                    found = true;
                    break;
                }
            }
        }
        if (!found) {
            setCourse(nullptr);
        }
    }
    else { // not skeleton mode
        if (m_resourceManager->courseResources(m_language).count() > 0) {
            setCourse(m_resourceManager->course(m_language, 0));
        }
    }
    emit languageChanged();
}
Esempio n. 3
0
void EditorSession::setEditSkeleton(bool enabled)
{
    if (m_editSkeleton == enabled) {
        return;
    }
    m_editSkeleton = enabled;
    if (enabled) {
        m_tmpCourseWhileSkeletonEditing = m_course;
        setCourse(m_skeleton);
    } else {
        setCourse(m_tmpCourseWhileSkeletonEditing);
        m_tmpCourseWhileSkeletonEditing = nullptr;
    }
    emit editSkeletonChanged();
}
Esempio n. 4
0
//////////////////////////////////////////////////////////////////////////
// Default constructor
TACourse::TACourse(string n, Manager* aManager) {
	manager = aManager;
	setCourse(n);
	//cout << "CONSTRUCT TACourse for " << n << endl;
}
Esempio n. 5
0
//////////////////////////////////////////////////////////////////////////
// Default constructor
TakenCourse::TakenCourse(Manager* aManager, string n) {
  manager = aManager;
  setCourse(n);
  //cout << "CONSTRUCT TakenCourse for " << n << endl;
}