Esempio n. 1
0
void InspectorTimelineAgent::willSendResourceRequest(unsigned long identifier, const ResourceRequest& request)
{
    pushGCEventRecords();
    RefPtr<InspectorObject> record = TimelineRecordFactory::createGenericRecord(WTF::currentTimeMS(), m_maxCallStackDepth);
    String requestId = IdentifiersFactory::requestId(identifier);
    record->setObject("data", TimelineRecordFactory::createResourceSendRequestData(requestId, request));
    record->setString("type", TimelineRecordType::ResourceSendRequest);
    setHeapSizeStatistic(record.get());
    m_frontend->eventRecorded(record.release());
}
Esempio n. 2
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void InspectorTimelineAgent::didFinishLoadingResource(unsigned long identifier, bool didFail, double finishTime)
{
    pushGCEventRecords();
    // Sometimes network stack can provide for us exact finish loading time. In the other case we will use currentTime.
    RefPtr<InspectorObject> record = TimelineRecordFactory::createGenericRecord(finishTime ? finishTime * 1000 : WTF::currentTimeMS());
    record->setObject("data", TimelineRecordFactory::createResourceFinishData(identifier, didFail));
    record->setNumber("type", ResourceFinishTimelineRecordType);
    setHeapSizeStatistic(record.get());
    m_frontend->addRecordToTimeline(record.release());
}
Esempio n. 3
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void InspectorTimelineAgent::willSendResourceRequest(unsigned long identifier, bool isMainResource,
    const ResourceRequest& request)
{
    pushGCEventRecords();
    RefPtr<InspectorObject> record = TimelineRecordFactory::createGenericRecord(WTF::currentTimeMS());
    record->setObject("data", TimelineRecordFactory::createResourceSendRequestData(identifier, isMainResource, request));
    record->setNumber("type", ResourceSendRequestTimelineRecordType);
    setHeapSizeStatistic(record.get());
    m_frontend->addRecordToTimeline(record.release());
}
Esempio n. 4
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void InspectorTimelineAgent::addRecordToTimeline(PassRefPtr<InspectorObject> prpRecord, const String& type)
{
    RefPtr<InspectorObject> record(prpRecord);
    record->setString("type", type);
    setHeapSizeStatistic(record.get());
    if (m_recordStack.isEmpty())
        m_frontend->eventRecorded(record.release());
    else {
        TimelineRecordEntry parent = m_recordStack.last();
        parent.children->pushObject(record.release());
    }
}
Esempio n. 5
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void InspectorTimelineAgent::willSendResourceRequest(unsigned long identifier, const ResourceRequest& request)
{
    pushGCEventRecords();
    RefPtr<InspectorObject> recordRaw = TimelineRecordFactory::createGenericRecord(timestamp(), m_maxCallStackDepth);
    String requestId = IdentifiersFactory::requestId(identifier);
    recordRaw->setObject("data", TimelineRecordFactory::createResourceSendRequestData(requestId, request));
    recordRaw->setString("type", TimelineRecordType::ResourceSendRequest);
    setHeapSizeStatistic(recordRaw.get());
    // FIXME: runtimeCast is a hack. We do it because we can't build TimelineEvent directly now.
    RefPtr<TypeBuilder::Timeline::TimelineEvent> record = TypeBuilder::Timeline::TimelineEvent::runtimeCast(recordRaw.release());
    m_frontend->eventRecorded(record.release());
}
Esempio n. 6
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void InspectorTimelineAgent::innerAddRecordToTimeline(PassRefPtr<InspectorObject> prpRecord, const String& type)
{
    RefPtr<InspectorObject> record(prpRecord);
    record->setString("type", type);
    setHeapSizeStatistic(record.get());
    if (m_recordStack.isEmpty()) {
        // FIXME: runtimeCast is a hack. We do it because we can't build TimelineEvent directly now.
        RefPtr<TypeBuilder::Timeline::TimelineEvent> recordChecked = TypeBuilder::Timeline::TimelineEvent::runtimeCast(record.release());
        m_frontend->eventRecorded(recordChecked.release());
    } else {
        TimelineRecordEntry parent = m_recordStack.last();
        parent.children->pushObject(record.release());
    }
}