void toggleRenderScale() { if(renderScale != 1) { setRenderScale(1); } else { setRenderScale(stereo.GetDistortionScale()); } }
void init() { setRenderScale( 1.0, 1.0 ); setVerboseLevel( eVerboseLevelWarning ); setReturnBuffers ( true ); setContinueOnError ( false ); setContinueOnMissingFile ( false ); setColorEnable ( false ); setIsInteractive ( false ); setForceIdentityNodesProcess( false ); }