void InboundAudioStream::setSettings(const Settings& settings) { setMaxFramesOverDesired(settings._maxFramesOverDesired); setDynamicJitterBuffers(settings._dynamicJitterBuffers); setStaticDesiredJitterBufferFrames(settings._staticDesiredJitterBufferFrames); setUseStDevForJitterCalc(settings._useStDevForJitterCalc); setWindowStarveThreshold(settings._windowStarveThreshold); setWindowSecondsForDesiredCalcOnTooManyStarves(settings._windowSecondsForDesiredCalcOnTooManyStarves); setWindowSecondsForDesiredReduction(settings._windowSecondsForDesiredReduction); setRepetitionWithFade(settings._repetitionWithFade); }
void InboundAudioStream::loadSettings() { setDynamicJitterBuffers(SettingHandles::dynamicJitterBuffers.get()); setMaxFramesOverDesired(SettingHandles::maxFramesOverDesired.get()); setStaticDesiredJitterBufferFrames(SettingHandles::staticDesiredJitterBufferFrames.get()); setUseStDevForJitterCalc(SettingHandles::useStDevForJitterCalc.get()); setWindowStarveThreshold(SettingHandles::windowStarveThreshold.get()); setWindowSecondsForDesiredCalcOnTooManyStarves(SettingHandles::windowSecondsForDesiredCalcOnTooManyStarves.get()); setWindowSecondsForDesiredReduction(SettingHandles::windowSecondsForDesiredReduction.get()); setRepetitionWithFade(SettingHandles::repetitionWithFade.get()); }