Esempio n. 1
0
ScreenPaintData &ScreenPaintData::operator=(const ScreenPaintData &rhs)
{
    setXScale(rhs.xScale());
    setYScale(rhs.yScale());
    setZScale(rhs.zScale());
    setXTranslation(rhs.xTranslation());
    setYTranslation(rhs.yTranslation());
    setZTranslation(rhs.zTranslation());
    setRotationOrigin(rhs.rotationOrigin());
    setRotationAxis(rhs.rotationAxis());
    setRotationAngle(rhs.rotationAngle());
    return *this;
}
Esempio n. 2
0
void GLWidget::mouseMoveEvent(QMouseEvent *event)
{
    int dx = event->x() - lastPos.x();
    int dy = event->y() - lastPos.y();

    // Reverse Y-Axis if needed
    if(GLWidget::yAxisReversed)
    {
        dy = -dy;
    }

    if  (
        (event->buttons() & Qt::LeftButton && leftMouseButtonMode == PANNING) ||
        event->buttons() & Qt::MidButton
        )
    {
        if(width <= height)
        {
            setXTranslation(xTrans - dx*2*zoomFactor/width);
            setYTranslation(yTrans + dy*2*zoomFactor/width);
        }
        else
        {
            setXTranslation(xTrans - dx*2*zoomFactor/height);
            setYTranslation(yTrans + dy*2*zoomFactor/height);
        }
    }
    else if (
            (event->buttons() & Qt::LeftButton && leftMouseButtonMode == ROTATE) ||
            event->buttons() & Qt::RightButton
            )
    {
        setXRotation(xRot + 8 * dy);
        setZRotation(zRot - 8 * dx);
    }
    lastPos = event->pos();
}
Esempio n. 3
0
ScreenPaintData &ScreenPaintData::operator=(const ScreenPaintData &rhs)
{
    setXScale(rhs.xScale());
    setYScale(rhs.yScale());
    setZScale(rhs.zScale());
    setXTranslation(rhs.xTranslation());
    setYTranslation(rhs.yTranslation());
    setZTranslation(rhs.zTranslation());
    setRotationOrigin(rhs.rotationOrigin());
    setRotationAxis(rhs.rotationAxis());
    setRotationAngle(rhs.rotationAngle());
    d->projectionMatrix = rhs.d->projectionMatrix;
    d->outputGeometry = rhs.d->outputGeometry;
    return *this;
}