string query_hit_string(void) { if (empty_str(hit_string)) { set_hit_string("hit"); } return hit_string; }
void setup() { set_name("apep"); add_id("serpent", "chaosserpent", "chaos serpent"); set_short("Apep the chaos serpent"); set_long("Apep the chaos serpent is a giant beast with a strong " + "hiss and long sharp fangs that look like they hit hard."); set_race("demon"); set_level(50); set_hit_skill("combat/unarmed"); set_skill("combat/defense", 1); set_skill("combat/unarmed", 200); set_aggressive(0); set_spell_chance(50); set_spell_damage(1); set_spell_message("Apep casts a chaotic brain scrambling spell at $t."); set_hit_string("bite"); }