void LLPostProcess::apply(unsigned int width, unsigned int height) { if (!initialized || width != screenW || height != screenH){ initialize(width, height); } if (shadersEnabled()){ doEffects(); } }
void LLPostProcess::apply(unsigned int width, unsigned int height) { if(shadersEnabled()) { if (mVBO.isNull() || width != mScreenWidth || height != mScreenHeight) { initialize(width, height); } doEffects(); } }