float SVGAnimationElement::getSimpleDuration(ExceptionState& exceptionState) const { SMILTime duration = simpleDuration(); if (!duration.isFinite()) { exceptionState.throwDOMException(NotSupportedError, "No simple duration defined."); return 0; } return narrowPrecisionToFloat(duration.value()); }
float SVGAnimationElement::calculatePercentForSpline(float percent, unsigned splineIndex) const { ASSERT(calcMode() == CalcModeSpline); ASSERT_WITH_SECURITY_IMPLICATION(splineIndex < m_keySplines.size()); UnitBezier bezier = m_keySplines[splineIndex]; SMILTime duration = simpleDuration(); if (!duration.isFinite()) duration = 100.0; return narrowPrecisionToFloat(bezier.solve(percent, solveEpsilon(duration.value()))); }
float SVGAnimationElement::getSimpleDuration(ExceptionCode&) const { return narrowPrecisionToFloat(simpleDuration().value()); }