Esempio n. 1
0
File: DFT.cpp Progetto: LuaAV/LuaAV
void DFT::resize(uint32_t newWindowSize, uint32_t newPadSize){ //printf("DFT::resize()\n");

	if(0 == newWindowSize && 0 == newPadSize) return;

	uint32_t oldDFTSize = sizeDFT();
	uint32_t newDFTSize = newWindowSize + newPadSize;
	uint32_t oldFrqSize = oldDFTSize+2;		// 2 extra for DC/Nyquist imaginary
	uint32_t newFrqSize = newDFTSize+2;		// "

	if(mem::resize(mBuf, oldFrqSize, newFrqSize)){
		mBufInv = mBuf;
		if(mAux) mem::resize(mAux, oldFrqSize, newFrqSize);
		mFFT.resize(newDFTSize);
		mem::deepZero(mBuf, newFrqSize);
	}
	
	mem::resize(mPadOA, sizePad(), newPadSize);
	mem::deepZero(mPadOA, newPadSize);
	
	mSizeDFT = newDFTSize;
	mSizeWin = newWindowSize;
	mSizeHop = mSizeWin;

	onResync(1);
}
Esempio n. 2
0
void DFT::forward(const float * src){ //printf("DFT::forward(const float *)\n");

	if(src != bufPos()) mem::deepCopy(bufPos(), src, sizeWin());
	mem::deepZero(bufPos() + sizeWin(), sizePad());	// zero pad

	mFFT.forward(mBuf, true, true); // complex buffer and normalize

//	// do a mem move rather than offsetting input buffer pointer...
//	if(src != mBuf) mem::deepCopy(mBuf, src, sizeWin());
//	mem::deepZero(mBuf + sizeWin(), sizePad());	// zero pad
//	//... do zero-phase window (rotate buffer 180)
//
//	mFFT.forward(mBuf);
//	
//	// re-arrange DC and Nyquist bins
//	mem::deepMove(mBuf+2, mBuf+1, sizeDFT()-1);
//	mBuf[1] = 0.f;
//	mBuf[numBins()*2-1] = 0.f;

	switch(mSpctFormat){
	case COMPLEX: break;
	case MAG_PHASE:
	case MAG_FREQ:
		CART_TO_POL
		break;
	default:;
	}
}
Esempio n. 3
0
void DFT::inverse(float * dst){
	//printf("DFT::inverse(float *)\n");
	
	switch(mSpctFormat){
	case COMPLEX: break;
	case MAG_PHASE:
	case MAG_FREQ:
		POL_TO_CART
		break;
	}	

	mFFT.inverse(mBuf, true);

	// overlap-add inverse window with prev spill
	if(sizePad() > 0){
		arr::add(bufPos(), mPadOA, scl::min(sizePad(), sizeWin()));	// add prev spill
	
		if(sizePad() <= sizeWin()){	// no spill overlap
			mem::deepCopy(mPadOA, bufPos() + sizeWin(), sizePad());	// save current spill
		}
		else{						// spill overlaps
			// add and save current spill to previous
			arr::add(mPadOA, bufPos() + sizeWin(), mPadOA + sizeWin(), sizePad() - sizeWin());
			mem::deepCopy(mPadOA + sizePad() - sizeWin(), bufPos() + sizePad(), sizeWin());
		}
	}

	if(dst) mem::deepCopy(dst, bufPos(), sizeWin());

//	// arrange/scale bins for inverse xfm
//	// TODO: can we avoid this move by pointer offsetting?
//	mem::deepMove(mBuf+1, mBuf+2, sizeDFT()-1);
//	//slice(mBuf+1, sizeDFT()-2) *= 0.5f;
//
//	mFFT.inverse(mBuf);
//	
//	// o.a. inverse window with prev spill
//	if(sizePad() > 0){
//		arr::add(mBuf, mPadOA, scl::min(sizePad(), sizeWin()));	// add prev spill
//	
//		if(sizePad() <= sizeWin()){	// no spill overlap
//			mem::deepCopy(mPadOA, mBuf + sizeWin(), sizePad());	// save current spill
//		}
//		else{						// spill overlaps
//			// add and save current spill to previous
//			arr::add(mPadOA, mBuf + sizeWin(), mPadOA + sizeWin(), sizePad() - sizeWin());
//			mem::deepCopy(mPadOA + sizePad() - sizeWin(), mBuf + sizePad(), sizeWin());
//		}
//	}
//
//	if(dst) mem::deepCopy(dst, mBuf, sizeWin());
}
Esempio n. 4
0
void DFT::forward(const float * src){ //printf("DFT::forward(const float *)\n");

	if(src) mem::deepCopy(bufFwdPos(), src, sizeWin());
	mem::deepZero(bufFwdPos() + sizeWin(), sizePad());	// zero pad

	mFFT.forward(bufFwdFrq(), true, true); // complex buffer and normalize

	switch(mSpctFormat){
	case COMPLEX: break;
	case MAG_PHASE:
	case MAG_FREQ:
		CART_TO_POL(mBins)
		break;
	default:;
	}
}
Esempio n. 5
0
void DFT::inverse(float * dst){
	//printf("DFT::inverse(float *)\n");

	// operate on copy of bins
	if(MAG_FREQ != mSpctFormat){
		mem::deepCopy(bufInvFrq(), bufFwdFrq(), sizeDFT()+2);
	}

	switch(mSpctFormat){
	case COMPLEX: break;
	case MAG_PHASE:
	case MAG_FREQ:
		{	Complex<float> * bins = mBins+numBins();
			POL_TO_CART(bins)
		}
		break;
	}

	mFFT.inverse(bufInvFrq(), true);

	// overlap-add inverse window with prev spill
	if(sizePad() > 0){
		// add spill from previous transform
		arr::add(bufInvPos(), mPadOA, scl::min(sizePad(), sizeWin()));

		// no spill overlap
		if(sizePad() <= sizeWin()){
			// copy current spill into overlap-add buffer
			mem::deepCopy(mPadOA, bufInvPos() + sizeWin(), sizePad());
		}

		// spill overlaps
		else{
			// add and save current spill to previous
			arr::add(mPadOA, bufInvPos() + sizeWin(), mPadOA + sizeWin(), sizePad() - sizeWin());
			mem::deepCopy(mPadOA + sizePad() - sizeWin(), bufInvPos() + sizePad(), sizeWin());
		}
	}

	if(dst) mem::deepCopy(dst, bufInvPos(), sizeWin());
}
Esempio n. 6
0
File: DFT.cpp Progetto: LuaAV/LuaAV
void DFT::forward(const float * window){ //printf("DFT::forward(const float *)\n");

	// this attempts to avoid a memory move, but doesn't work when window == mBuf
//	if(window != mBuf) mem::deepCopy(mBuf+1, window, sizeWin());
//	mem::deepZero(mBuf+1 + sizeWin(), sizePad());	// zero pad
//	// TODO: zero-phase window (rotate buffer 180)
//
//	mFFT.forward(mBuf+1, true);
//	
//	// re-arrange DC and Nyquist bins
//	mBuf[0] = mBuf[1];
//	mBuf[1] = 0.f;
//	mBuf[numBins()*2-1] = 0.f;

	// old code which did a mem move, rather offsetting input buffer pointer...
	if(window != mBuf) mem::deepCopy(mBuf, window, sizeWin());
	mem::deepZero(mBuf + sizeWin(), sizePad());	// zero pad
	//... do zero-phase window (rotate buffer 180)

	mFFT.forward(mBuf, true);
	
	// re-arrange DC and Nyquist bins
	mem::deepMove(mBuf+2, mBuf+1, sizeDFT()-1);
	mBuf[1] = 0.f;
	mBuf[numBins()*2-1] = 0.f;
	
	switch(mSpctFormat){
	case Bin::Polar:
	case Bin::MagFreq:
		RECT_POLAR
		//arr::mul(bins0(), gen::val(normForward()), nbins);
		break;
	
	default:;	// rectangular
		//arr::mul(bins0(), gen::val(normForward()), nbins<<1);
	}
}
Esempio n. 7
0
File: DFT.cpp Progetto: LuaAV/LuaAV
void DFT::inverse(float * output){
	//printf("DFT::inverse(float *)\n");
	
	switch(mSpctFormat){
	case Bin::Polar:
	case Bin::MagFreq:
		//arr::mul(bins0(), gen::val(normInverse()), nbins);
		POLAR_RECT
		break;
	
	default:;
		//arr::mul(bins0(), gen::val(normInverse()), nbins<<1);
	}	

	// arrange/scale bins for inverse xfm
	// TODO: can we avoid this move by pointer offsetting?
	mem::deepMove(mBuf+1, mBuf+2, sizeDFT()-1);
	slice(mBuf+1, sizeDFT()-2) *= 0.5f;

	mFFT.inverse(mBuf);
	
	// o.a. inverse window with prev spill
	if(sizePad() > 0){
		arr::add(mBuf, mPadOA, scl::min(sizePad(), sizeWin()));	// add prev spill
	
		if(sizePad() <= sizeWin()){	// no spill overlap
			mem::deepCopy(mPadOA, mBuf + sizeWin(), sizePad());	// save current spill
		}
		else{						// spill overlaps
			// add and save current spill to previous
			arr::add(mPadOA, mBuf + sizeWin(), mPadOA + sizeWin(), sizePad() - sizeWin());
			mem::deepCopy(mPadOA + sizePad() - sizeWin(), mBuf + sizePad(), sizeWin());
		}
	}

	if(output) mem::deepCopy(output, mBuf, sizeWin());
}