Esempio n. 1
0
void EWingInput::init()
{
    /* Create a new UDP socket and start listening to packets coming to
       any local address. */
    m_socket = new QUdpSocket(this);
    m_socket->bind(QHostAddress::Any, EWing::UDPPort);
    connect(m_socket, SIGNAL(readyRead()), this, SLOT(slotReadSocket()));
}
Esempio n. 2
0
void EnttecWing::init()
{
    /* Create a new UDP socket and start listening to packets coming to
       any local address. */
    m_socket = new QUdpSocket(this);
    reBindSocket();
    connect(m_socket, SIGNAL(readyRead()), this, SLOT(slotReadSocket()));
}
Esempio n. 3
0
void NetworkServer::slotNewConnection()
{
    QTcpSocket* socket = mTcpServer->nextPendingConnection();
    qDebug() << "NetworkServer::slotNewConnection(): accepting connection from" << socket->peerName() << "and port" << socket->peerPort();
    connect(socket, SIGNAL(disconnected()), SLOT(slotConnectionEnded()));
    connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(slotConnectionEnded()));
    connect(socket, SIGNAL(readyRead()), SLOT(slotReadSocket()));

    mTcpSockets.append(socket);
}
Esempio n. 4
0
int EWingInput::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QLCInPlugin::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        switch (_id) {
        case 0: valueChanged((*reinterpret_cast< quint32(*)>(_a[1])),(*reinterpret_cast< quint32(*)>(_a[2])),(*reinterpret_cast< uchar(*)>(_a[3]))); break;
        case 1: configurationChanged(); break;
        case 2: slotReadSocket(); break;
        case 3: slotValueChanged((*reinterpret_cast< quint32(*)>(_a[1])),(*reinterpret_cast< uchar(*)>(_a[2]))); break;
        default: ;
        }
        _id -= 4;
    }
    return _id;
}
Esempio n. 5
0
void SocketApi::slotNewConnection()
{
    QIODevice* socket = _localServer.nextPendingConnection();

    if( ! socket ) {
        return;
    }
    DEBUG << "New connection" << socket;
    connect(socket, SIGNAL(readyRead()), this, SLOT(slotReadSocket()));
    connect(socket, SIGNAL(disconnected()), this, SLOT(onLostConnection()));
    Q_ASSERT(socket->readAll().isEmpty());

    _listeners.append(socket);

    foreach( Folder *f, FolderMan::instance()->map() ) {
        QString message = buildRegisterPathMessage(f->path());
        sendMessage(socket, message);
    }