static int pn_socket_accept(struct socket *sock, struct socket *newsock, int flags) { struct sock *sk = sock->sk; struct sock *newsk; int err; newsk = sk->sk_prot->accept(sk, flags, &err); if (!newsk) return err; lock_sock(newsk); sock_graft(newsk, newsock); newsock->state = SS_CONNECTED; release_sock(newsk); return 0; }
static int vsock_accept(struct socket *sock, struct socket *newsock, int flags, bool kern) { struct sock *listener; int err; struct sock *connected; struct vsock_sock *vconnected; long timeout; DEFINE_WAIT(wait); err = 0; listener = sock->sk; lock_sock(listener); if (sock->type != SOCK_STREAM) { err = -EOPNOTSUPP; goto out; } if (listener->sk_state != TCP_LISTEN) { err = -EINVAL; goto out; } /* Wait for children sockets to appear; these are the new sockets * created upon connection establishment. */ timeout = sock_sndtimeo(listener, flags & O_NONBLOCK); prepare_to_wait(sk_sleep(listener), &wait, TASK_INTERRUPTIBLE); while ((connected = vsock_dequeue_accept(listener)) == NULL && listener->sk_err == 0) { release_sock(listener); timeout = schedule_timeout(timeout); finish_wait(sk_sleep(listener), &wait); lock_sock(listener); if (signal_pending(current)) { err = sock_intr_errno(timeout); goto out; } else if (timeout == 0) { err = -EAGAIN; goto out; } prepare_to_wait(sk_sleep(listener), &wait, TASK_INTERRUPTIBLE); } finish_wait(sk_sleep(listener), &wait); if (listener->sk_err) err = -listener->sk_err; if (connected) { listener->sk_ack_backlog--; lock_sock_nested(connected, SINGLE_DEPTH_NESTING); vconnected = vsock_sk(connected); /* If the listener socket has received an error, then we should * reject this socket and return. Note that we simply mark the * socket rejected, drop our reference, and let the cleanup * function handle the cleanup; the fact that we found it in * the listener's accept queue guarantees that the cleanup * function hasn't run yet. */ if (err) { vconnected->rejected = true; } else { newsock->state = SS_CONNECTED; sock_graft(connected, newsock); } release_sock(connected); sock_put(connected); } out: release_sock(listener); return err; }
static void llc_ui_sk_init(struct socket *sock, struct sock *sk) { sock_graft(sk, sock); sk->sk_type = sock->type; sock->ops = &llc_ui_ops; }