Esempio n. 1
0
int sock_connected (sock_t sock, int timeout)
{
    struct pollfd check;
    int val = SOCK_ERROR;
    socklen_t size = sizeof val;

    check.fd = sock;
    check.events = POLLOUT;
    switch (poll (&check, 1, timeout*1000))
    {
    case 0:
        return SOCK_TIMEOUT;
    default:
        /* on windows getsockopt.val is defined as char* */
        if (getsockopt(sock, SOL_SOCKET, SO_ERROR, (void*) &val, &size) == 0)
        {
            if (val == 0)
                return 1;
            sock_set_error (val);
        }
    /* fall through */
    case -1:
        if (sock_recoverable (sock_error()))
            return 0;
        return SOCK_ERROR;
    }
}
Esempio n. 2
0
/* create a new and unconnected socket */
static struct object *create_socket( int family, int type, int protocol, unsigned int flags )
{
    struct sock *sock;
    int sockfd;

    sockfd = socket( family, type, protocol );
    if (debug_level)
        fprintf(stderr,"socket(%d,%d,%d)=%d\n",family,type,protocol,sockfd);
    if (sockfd == -1)
    {
        sock_set_error();
        return NULL;
    }
    fcntl(sockfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
    if (!(sock = alloc_object( &sock_ops )))
    {
        close( sockfd );
        return NULL;
    }
    sock->state = (type != SOCK_STREAM) ? (FD_READ|FD_WRITE) : 0;
    sock->mask    = 0;
    sock->hmask   = 0;
    sock->pmask   = 0;
    sock->polling = 0;
    sock->flags   = flags;
    sock->type    = type;
    sock->family  = family;
    sock->event   = NULL;
    sock->window  = 0;
    sock->message = 0;
    sock->wparam  = 0;
    sock->deferred = NULL;
    sock->read_q  = NULL;
    sock->write_q = NULL;
    memset( sock->errors, 0, sizeof(sock->errors) );
    if (!(sock->fd = create_anonymous_fd( &sock_fd_ops, sockfd, &sock->obj,
                            (flags & WSA_FLAG_OVERLAPPED) ? 0 : FILE_SYNCHRONOUS_IO_NONALERT )))
    {
        release_object( sock );
        return NULL;
    }
    sock_reselect( sock );
    clear_error();
    return &sock->obj;
}
Esempio n. 3
0
/* accepts a socket and inits it */
static int accept_new_fd( struct sock *sock )
{

    /* Try to accept(2). We can't be safe that this an already connected socket
     * or that accept() is allowed on it. In those cases we will get -1/errno
     * return.
     */
    int acceptfd;
    struct sockaddr saddr;
    socklen_t slen = sizeof(saddr);
    acceptfd = accept( get_unix_fd(sock->fd), &saddr, &slen);
    if (acceptfd == -1)
    {
        sock_set_error();
        return acceptfd;
    }

    fcntl(acceptfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
    return acceptfd;
}
Esempio n. 4
0
int sock_connected (sock_t sock, int timeout)
{
    fd_set wfds;
    int val = SOCK_ERROR;
    socklen_t size = sizeof val;
    struct timeval tv, *timeval = NULL;

    /* make a timeout of <0 be indefinite */
    if (timeout >= 0)
    {
        tv.tv_sec = timeout;
        tv.tv_usec = 0;
        timeval = &tv;
    }

    FD_ZERO(&wfds);
    FD_SET(sock, &wfds);

    switch (select(sock + 1, NULL, &wfds, NULL, timeval))
    {
    case 0:
        return SOCK_TIMEOUT;
    default:
        /* on windows getsockopt.val is defined as char* */
        if (getsockopt(sock, SOL_SOCKET, SO_ERROR, (void*) &val, &size) == 0)
        {
            if (val == 0)
                return 1;
            sock_set_error (val);
        }
    /* fall through */
    case -1:
        if (sock_recoverable (sock_error()))
            return 0;
        return SOCK_ERROR;
    }
}
Esempio n. 5
0
/* accept a socket (creates a new fd) */
static struct sock *accept_socket( obj_handle_t handle )
{
    struct sock *acceptsock;
    struct sock *sock;
    int	acceptfd;
    struct sockaddr	saddr;

    sock = (struct sock *)get_handle_obj( current->process, handle, FILE_READ_DATA, &sock_ops );
    if (!sock)
    	return NULL;

    if ( sock->deferred )
    {
        acceptsock = sock->deferred;
        sock->deferred = NULL;
    }
    else
    {

        /* Try to accept(2). We can't be safe that this an already connected socket
         * or that accept() is allowed on it. In those cases we will get -1/errno
         * return.
         */
        unsigned int slen = sizeof(saddr);
        acceptfd = accept( get_unix_fd(sock->fd), &saddr, &slen);
        if (acceptfd==-1)
        {
            sock_set_error();
            release_object( sock );
            return NULL;
        }
        if (!(acceptsock = alloc_object( &sock_ops )))
        {
            close( acceptfd );
            release_object( sock );
            return NULL;
        }

        /* newly created socket gets the same properties of the listening socket */
        fcntl(acceptfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
        acceptsock->state  = FD_WINE_CONNECTED|FD_READ|FD_WRITE;
        if (sock->state & FD_WINE_NONBLOCKING)
            acceptsock->state |= FD_WINE_NONBLOCKING;
        acceptsock->mask    = sock->mask;
        acceptsock->hmask   = 0;
        acceptsock->pmask   = 0;
        acceptsock->polling = 0;
        acceptsock->type    = sock->type;
        acceptsock->family  = sock->family;
        acceptsock->event   = NULL;
        acceptsock->window  = sock->window;
        acceptsock->message = sock->message;
        acceptsock->wparam  = 0;
        if (sock->event) acceptsock->event = (struct event *)grab_object( sock->event );
        acceptsock->flags = sock->flags;
        acceptsock->deferred = NULL;
        acceptsock->read_q  = NULL;
        acceptsock->write_q = NULL;
        memset( acceptsock->errors, 0, sizeof(acceptsock->errors) );
        if (!(acceptsock->fd = create_anonymous_fd( &sock_fd_ops, acceptfd, &acceptsock->obj,
                                                    get_fd_options( sock->fd ) )))
        {
            release_object( acceptsock );
            release_object( sock );
            return NULL;
        }
    }
    clear_error();
    sock->pmask &= ~FD_ACCEPT;
    sock->hmask &= ~FD_ACCEPT;
    sock_reselect( sock );
    release_object( sock );
    return acceptsock;
}