static WRITE8_HANDLER( sound_bankswitch_w ) { xmen_state *state = space->machine().driver_data<xmen_state>(); state->m_sound_curbank = data; sound_reset_bank(space->machine()); }
static WRITE8_HANDLER( sound_bankswitch_w ) { sound_curbank = data; sound_reset_bank(); }
static STATE_POSTLOAD( xmen_postload ) { sound_reset_bank(machine); }